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This talk page is only for discussing improvements to the page "Crash Bandicoot: The Wrath of Cortex".
It is not the place for general discussion about the topic of this article.

Template

There are templates for Crash 1 2 and Warped but no template for this game can someone create one please thanks !Crashfreak99 20:49, December 24, 2010 (UTC)

Crash Bandicoot: The Wrath of Cortex HD (2012)

"Warp Room Classic Adventure!" - in Back cover.

"15th Anniversary Edition" - in Top on Front cover.

Traveller's Tales Masterpiece.

Remastered in High Definition.

Fall: October 24th 2012 (North America) and October 31st 2012 (Europe/Australia).

Platform: PlayStation 3.

Features

  • New Exclusive Create Levels
  • PlayStation Network Trophy support
  • Multiplayer Mode (1 or 2 player only) - Playable for Crash and Coco in 30 Levels and 5 Boss Battles

Chronology

There's one thing I don't get about the story: in Crash Bandicoot 3: Warped, didn't Cortex and Tropy turn into infants and get stranded in the prehistoric times (chronologically)? Since this game chronologically comes after Warped, shouldn't Cortex, Tropy, and Uka-Uka be "not present"? Scheepybird (talk) 14:46, February 2, 2015 (UTC)

They didn't explain anything in WoC. Scheepybird (talk) 14:04, February 21, 2015 (UTC)

Unused Voice Clips

Just found out that there are two missing audio clips for this game. One of them is Coco seems to have been the dialog at the start of the cut airship level, and a Aku Aku's remake of the voice clip from Crash 3.

Link for proof and if you want to listen to the audio clips :https://tcrf.net/Crash_Bandicoot:_The_Wrath_of_Cortex#Unused_Voice_Clips --Rodney16 (talk) 18:07, May 29, 2017 (UTC)

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