Super Powers are special powers which are rewarded to Crash once he defeats a boss character. The first time these powers appear is in Crash Bandicoot: Warped. This game starts with the same moves as in Crash Bandicoot 2: Cortex Strikes Back, but when a boss is defeated, a new power-up is added to it.
Crash can use the power-ups to complete the following levels. Also, some levels require a certain power-up. For example: the Fruit Bazooka allows Crash to hit things he couldn't reach before. With the Crash Dash the player can easily beat many Time Trial times.
List of all Super Powers
|Super Charged Body Slam||A more powerful belly flop. Once collected it replaces Crash's normal body slam. This move is already available at the beginning of the game in N-Tranced, which is why it's not a super power in that game.|
|Double Jump||By pressing the jump button on top of a jump, Crash jump twice as high. This move is already available at the beginning of the game in N-Tranced, which is why it's not a super power in that game.|
|Death Tornado Spin||By pressing the spin button repeatedly Crash can spin longer and faster and also glide while in the air.|
|Fruit Bazooka||With this power-up Crash can fire fruit at enemies and other targets. This is the only way to subdue chickens.|
|Crash Dash||Crash can run faster, allowing him to set faster times in time trial. Also called the speed shoes and turbo run.|
|Sneak Shoes||Allows Crash to sneak along suspended nitro crates. Also called the tip toe.|
|Super Slide||When Crash slides he goes farther and also breaks crates on his way. This allows Crash to move faster in time trial, than the Crash Dash allows him to.|
Crash can jump very high in the air.
Crash and Coco can spin three times and get a boost.