Bandipedia

Welcome to Bandipedia!

READ MORE

Bandipedia
Register
(Adding categories)
m (clean up, replaced: [[Sewer Worker Lab Assistant → [[Welder Lab Assistant, <br> → <br/> (2))
(32 intermediate revisions by 14 users not shown)
Line 1: Line 1:
 
{{Infobox Crash Bandicoot level
 
{{Infobox Crash Bandicoot level
 
| name=Sewer or Later
 
| name=Sewer or Later
| image = Sewerorlater.png|300px
+
| image = <gallery>Sewerorlater.png|Original
  +
Sewer or Later Remastered.png|N. Sane Trilogy</gallery>
 
| number=12 (Warp Room 3)
 
| number=12 (Warp Room 3)
 
| crates=57 (16 in bonus)
 
| crates=57 (16 in bonus)
  +
|developertime=0:31.96
| gem =Power Crystal, Clear Gem (x2)
 
  +
| gems ={{icon|crystal}} {{icon|cleargem}} {{icon|cleargem}}
  +
|hint=Unlock a new path by earning the yellow gem elsewhere.
  +
| relictimes={{icon|sapphire}}: 1:04.00<br/>{{icon|gold}}: 0:41.29<br/>{{icon|platinum}}: 0:34.00
 
| prev=[[Plant Food]]
 
| prev=[[Plant Food]]
 
| next=[[Bear Down]]
 
| next=[[Bear Down]]
}}'''Sewer or Later''' (ボワボワ さぎょういん lit. ''Scorching Worker'' in Japanese) is the twelfth level and is the second level of the the third warp room in ''[[Crash Bandicoot 2: Cortex Strikes Back]]''. In this level, taking place later than [[The Eel Deal]], [[Crash Bandicoot (character)|Crash]] explores [[Cortex Island]]'s sewer again. This stage introduces triple-bladed fans that spin too fast for Crash to slip through unharmed. The player must take out the blades first by spinning the [[Cleaning Machine|scrubbing bubbletrons]] into them.
+
}}'''Sewer or Later''' (ボワボワ さぎょういん lit. ''Scorching Worker'' in Japanese) is the twelfth level and is the second level of the the third warp room in ''[[Crash Bandicoot 2: Cortex Strikes Back]]'' and the ''[[Crash Bandicoot N. Sane Trilogy]]'' remaster of the second game. In this level, taking place later than [[The Eel Deal]], [[Crash Bandicoot (character)|Crash]] explores [[Cortex Island]]'s sewer again. This stage introduces triple-bladed fans that spin too fast for Crash to slip through unharmed. The player must take out the blades first by spinning the [[Scrubber|scrubbers]] into them.
   
If the player has obtained the [[Yellow Gem|yellow gem]] from the previous level, [[Plant Food]], he can access the level's secret yellow gem path, which is a sinister series of challenging jumps simplified only by the fact that the only necessary item on the said route, a [[Clear Gem|clear gem]], is located early on so there is literally no reason to traverse the whole path and the players can just kill themselves after getting it. A split path later on in the main portion of the level awkwardly requires the player to take the right path just long enough to reach the [[! Crate|! crate]], then backtrack to the left path to break the crates it created (and collect the [[crystal]]), then backtrack again to take the right path again to finish off the level.
+
If the player has obtained the [[Yellow Gem|yellow gem]] from the previous level, [[Plant Food]], they can access the level's secret yellow gem path, which is a sinister series of challenging jumps simplified only by the fact that the only necessary item on the said route, a [[Clear Gem|clear gem]], is located early on so there is no reason to traverse the whole path and the players can just kill themselves after getting it. A split path later on in the main portion of the level awkwardly requires the player to take the right path just long enough to reach the [[! Crate|! crate]], then backtrack to the left path to break the crates it created (and collect the [[crystal]]), then backtrack again to take the right path again to finish off the level.
   
 
==Types of crates==
 
==Types of crates==
Line 25: Line 29:
 
*[[Outline Crate]]
 
*[[Outline Crate]]
 
*[[? Crate]]
 
*[[? Crate]]
  +
*[[Time Crate]] (1/2 seconds)
 
*[[TNT Crate]]
 
*[[TNT Crate]]
  +
==Hazard Count==
 
  +
* [[Scrubber]]s: 20
  +
* [[Welder Lab Assistant]]s: 6
  +
* Toxic Waste Barrels: 5
  +
* [[Electric Eel]]s: 10
  +
* [[Rat]]s: 5
  +
* Fans: 3
  +
==Stage Parameters==
  +
==Yellow Gem Path==
 
==Walkthrough==
 
==Walkthrough==
 
<gallery>
 
<gallery>
  +
Crash Bandicoot 2 Beta, Part 15 Sewer Or Later
 
Sewer Or Later - Both Gems - Crash Bandicoot 2 Cortex Strikes Back - 100% Playthrough (Part 14)
 
Sewer Or Later - Both Gems - Crash Bandicoot 2 Cortex Strikes Back - 100% Playthrough (Part 14)
  +
File:Crash Bandicoot 2 Walkthrough - Warp Room 3 Sewer of Later|The 12th Level Remastered
  +
PLATINUM RELIC CRASH BANDICOOT N.SANE TRILOGY Crash 2 - Sewer Or Later
 
</gallery>
 
</gallery>
   
Line 48: Line 64:
 
sl11.png
 
sl11.png
 
sewer or later level icon.png|Level icon from the load/save screen
 
sewer or later level icon.png|Level icon from the load/save screen
  +
Sewer or Later Remastered.png|Remastered level.
  +
Sewer or Later (save).|Icon from N. Sane Trilogy Save/Load Screen
 
</gallery>
 
</gallery>
   
Line 119: Line 137:
 
==Translation of Aku Aku Hints in the Japanese Version==
 
==Translation of Aku Aku Hints in the Japanese Version==
 
*Have you already got the [[Blue Gem|blue diamond]]? Return to the [[Hang Eight|Teke-teke Climbing the River]] and see.
 
*Have you already got the [[Blue Gem|blue diamond]]? Return to the [[Hang Eight|Teke-teke Climbing the River]] and see.
*Spin the [[Scrubbing Bubbletron|bubble robots]] to open up the pathway.
+
*Spin the [[Scrubber|bubble robots]] to open up the pathway.
   
 
==Trivia==
 
==Trivia==
 
*Its English name is a portmanteau of the word "sewer" and the phrase "sooner or later", while its Japanese name most likely refers to the flamethrower [[Lab Assistant|lab assistant]] that is introduced in this level.
 
*Its English name is a portmanteau of the word "sewer" and the phrase "sooner or later", while its Japanese name most likely refers to the flamethrower [[Lab Assistant|lab assistant]] that is introduced in this level.
 
*This level introduces the flamethrower lab assistant, which is from here on seen in the sewer levels.
 
*This level introduces the flamethrower lab assistant, which is from here on seen in the sewer levels.
*This is the only level out of the sewer-themed levels in the game where there are no wire meshes. In [[Crash Bandicoot: The Huge Adventure]], [[Just in Slime]] shares this trait.
+
*This is the only level out of the sewer-themed levels in the game where there are no wire meshes. In ''[[Crash Bandicoot: The Huge Adventure]]'', [[Just in Slime]] shares this trait.
 
*This was the first non-boss, non-warp-room level during the development of this game. It is also the one with the most redesigns.
 
*This was the first non-boss, non-warp-room level during the development of this game. It is also the one with the most redesigns.
 
*In the leaked beta version, this level had an extra TNT crate and two fewer Aku Aku crates.
 
*In the leaked beta version, this level had an extra TNT crate and two fewer Aku Aku crates.
*In the E3 preview of the level, the yellow gem path was just a hole like what is featured in all the sewer-themed levels. The iron arrow crate configuration in the the route contained wooden crates in place of some of them and the path would split into two straight after that water section, with a slow-moving fan obstructing the left route. There were also no electric eels present in the water.
+
*In the E3 preview of the level, the yellow gem path was just a hole like what is featured in all the sewer-themed levels. The iron arrow crate configuration in the route contained wooden crates in place of some of them and the path would split into two straight after that water section, with a slow-moving fan obstructing the left route. There were also no electric eels present in the water.
 
*This is the only sewer-themed level in the game to have a [[Colored gem]] path.
 
*This is the only sewer-themed level in the game to have a [[Colored gem]] path.
  +
*In the ''[[Crash Bandicoot N. Sane Trilogy|N. Sane Trilogy]]'', this is the first level where it's possible to acquire invincibility during [[Time Trial]].
   
 
{{Cortex Strikes Back}}
 
{{Cortex Strikes Back}}
  +
{{Crash Bandicoot N. Sane Trilogy}}
  +
  +
[[es:Sewer or Later]]
  +
[[fr:Sewer or Later]]
  +
[[it:Sewer or Later]]
  +
[[pt-br:Sewer or Later]]
 
[[Category:Levels]]
 
[[Category:Levels]]
 
[[Category:Crash Bandicoot 2: Cortex Strikes Back]]
 
[[Category:Crash Bandicoot 2: Cortex Strikes Back]]
Line 139: Line 164:
 
[[Category:Levels with Lab Assistants]]
 
[[Category:Levels with Lab Assistants]]
 
[[Category:Levels that Require Gems]]
 
[[Category:Levels that Require Gems]]
  +
[[Category:Levels with Gem Paths]]

Revision as of 07:07, 28 November 2019

Sewer or Later (ボワボワ さぎょういん lit. Scorching Worker in Japanese) is the twelfth level and is the second level of the the third warp room in Crash Bandicoot 2: Cortex Strikes Back and the Crash Bandicoot N. Sane Trilogy remaster of the second game. In this level, taking place later than The Eel Deal, Crash explores Cortex Island's sewer again. This stage introduces triple-bladed fans that spin too fast for Crash to slip through unharmed. The player must take out the blades first by spinning the scrubbers into them.

If the player has obtained the yellow gem from the previous level, Plant Food, they can access the level's secret yellow gem path, which is a sinister series of challenging jumps simplified only by the fact that the only necessary item on the said route, a clear gem, is located early on so there is no reason to traverse the whole path and the players can just kill themselves after getting it. A split path later on in the main portion of the level awkwardly requires the player to take the right path just long enough to reach the ! crate, then backtrack to the left path to break the crates it created (and collect the crystal), then backtrack again to take the right path again to finish off the level.

Types of crates

Hazard Count

Stage Parameters

Yellow Gem Path

Walkthrough

Gallery

Viewing Level

Translation of Aku Aku Hints in the Japanese Version

Trivia

  • Its English name is a portmanteau of the word "sewer" and the phrase "sooner or later", while its Japanese name most likely refers to the flamethrower lab assistant that is introduced in this level.
  • This level introduces the flamethrower lab assistant, which is from here on seen in the sewer levels.
  • This is the only level out of the sewer-themed levels in the game where there are no wire meshes. In Crash Bandicoot: The Huge Adventure, Just in Slime shares this trait.
  • This was the first non-boss, non-warp-room level during the development of this game. It is also the one with the most redesigns.
  • In the leaked beta version, this level had an extra TNT crate and two fewer Aku Aku crates.
  • In the E3 preview of the level, the yellow gem path was just a hole like what is featured in all the sewer-themed levels. The iron arrow crate configuration in the route contained wooden crates in place of some of them and the path would split into two straight after that water section, with a slow-moving fan obstructing the left route. There were also no electric eels present in the water.
  • This is the only sewer-themed level in the game to have a Colored gem path.
  • In the N. Sane Trilogy, this is the first level where it's possible to acquire invincibility during Time Trial.