Seeing Double is the timeline level of Cortex Island (1996) and the ninth and the final timeline level of Crash Bandicoot 4: It's About Time. It is an alternate version of Cortex Castle and Neo Cortex's third timeline level, where he is playable for the first part of the level and the crate placement is altered.
The level starts with Cortex trying to stop his past self from creating Crash and Coco. He eventually reaches his past self as past Cortex thinks that his future self is an impostor, ordering the Lab Assistants to capture his future self. Future Cortex shoots them and takes his past self as hostage. The rest of the level then continues from the original level; with the male Lab Assistant being tossed out of the trash chute and into a bucket, lowering a bridge for Crash/Coco to proceed.
Names in Other Languages
Daburuna tora buru
|Spanish||Veo Doble||I See Double|
|French||Vision Double||Double Vision|
|Italian||Vederci Doppio||(Same as English)|
|Portuguese||Vendo em Dobro||(Same as English)|
|Russian||В глазах двоится
V glazakh dvoitsya
|It Double in the Eye (idiomatic equivalent to the original)|
|Polish||Widzę Podwójnie||I Can See Double|
|Arabic||يخلق من الشبه أربعين
yakhluq min alshabih 'arbaein
|Creates Likeness to Forty|
- The music during this level is a remix of Dr. Neo Cortex's theme in original Crash Bandicoot, and the melody almost a remix of Rondo Alla Turca and Graze the Roof.