- This page covers the level N. Sanity Beach as it appears in Crash Bandicoot. For information on the location in general, see N. Sanity Beach (location).
N. Sanity Beach is the first level of Crash Bandicoot and also the first level of the series as a whole. The level reprises its role in the game's remake, Crash Bandicoot N. Sane Trilogy.
N. Sanity Beach was one of the two playable levels in the PlayStation Experience 2016 demo of the Crash Bandicoot N. Sane Trilogy, along with Heavy Machinery.
Level design[]
The level starts with a cutscene of Crash Bandicoot waking up on a beach. The level is cut into two parts; the first part designed like a beach, and the second part designed like a jungle path. This level is unique in that regard as it is the only level in the game to feature two different music tracks. This level also introduces the first of few forks in the game. If the player wishes to break all the boxes and earn a Gem, the player will have to backtrack.
Gem[]

The right path
There are 49 crates in this level (48 in the NSTC-J version), and no gem paths.
Walkthrough[]
Tips and strategies[]
- There are three Aku Aku crates in this level. With the three Aku Aku power ups, it is possible to run straight to the crate bridge and cross it before the power up wears off. The power up will cause all of the crates to break as Crash runs across them, avoiding the difficult task of breaking them one by one. If Crash stops running on the bridge with the power up active, he will fall as the crates beneath him break.
- This is also a great strategy for completing the Crash Bandicoot N. Sane Trilogy Time Trial in the level because the right path is much shorter than the left one, and since players do not have to worry about collecting all the boxes they can do it with out the triple Aku Aku. However, if players do not have the triple Aku Aku power up it will be much more difficult to get the crucial time crates needed to get an even better time. But triple Aku Aku or not players will still get a much better time by going on the right path then they would on the left.
- Crash should move a little bit up each time he breaks a box on the bridge.
Password[]
This corresponds to the save file with only the gem on N. Sanity Beach and no other progress in the game (1%).
Aku Aku Hints in the Japanese Version[]
Japanese Hint | Translation |
---|---|
わしは アクアク、このしまを まもっておる まじゅつし じゃ。 コルテックスの たくらみで、 しまは ひどいことに なっておる。 タウナも つかまっておるぞ。 さあ たすけに いそぐんじゃ。 |
I am Aku Aku, a magician who protects this island. Cortex's plot has done terrible things to the islands. And Tawna has been captured too! You must hurry and save her. |
わしが ついているときは、いちど てきから みを まもってやるぞ。 2まい あつめると キラキラ ひかって とても かっこいいぞ。 わしを 3まいあつめると、しんぴ の パワーが ばくはつじゃっ |
While I am following you, I will protect you from enemies a single time. If you collect me twice, I will start to shine and look very cool. Find me three times for an explosion of mystical power. |
きばこや てきは ジャンプして こわすことが できるのを しって おるかの。 ジャンプしてみると いいことも あるぞよ。いつも スピンばかり では めが まわるしの。 |
Did you know that you can destroy crates and enemies by jumping on them? Sometimes jumping can lead to good things. Besides, spinning all the time will make you dizzy. |
Gallery[]
Names in other languages[]
Language | Name |
---|---|
Japanese | めざめの ビーチ Mezame no bīchi |
Trivia[]
- In the prototype version of the game, crates are more abundant (72 total) and are less intrusive in the path (meaning most will be hiding in the sides).
- In the same prototype, it is impossible to run across the box bridge while invincible. Crash is unable to run fast enough in this version and as a result, he will fall into the pit.
- In the E3 version, the woods section had a much bluer hue.
- The level's name is a pun on the word "insanity."
- In the original game, the top of Cortex's Castle can be seen at the very start of the level to the right, just above the wrecked ship. You can also see either the first or second island at the start of the level to the left, that's right behind the mast of the second wrecked ship.
- This is the only level in the original trilogy where the music changes on the main path.
- The Japanese version begins the level with an Aku Aku mask already in the player's possession. As a result, the level's first Aku Aku crate was removed, making this version contain one crate fewer than others.
- This level contains an entirely pointless Iron Crate in the climbing section, with even the manual comically states that it should be ignored.
- At the start of the level, Crash awakens on the beach shore. If the player is playing as Coco in the N. Sane Trilogy version however, she instead will be sitting on the shore before getting up and pulling her laptop out of her overalls, beginning the level.
Crash Bandicoot N. Sane Trilogy | ||
DLC Content | Crash Bandicoot: Stormy Ascent Crash Bandicoot: Warped: Future Tense |