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(Atlasphere should only be made into a link once.)
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*This level is like the level, [[Globe Trottin']], from [[Crash Bandicoot 2: N-Tranced]].
 
*This level is like the level, [[Globe Trottin']], from [[Crash Bandicoot 2: N-Tranced]].
 
*In the [[Xbox]] and [[GameCube]] versions of the game, the soundtrack for this level is actually the tune from [[The Gauntlet]].
 
*In the [[Xbox]] and [[GameCube]] versions of the game, the soundtrack for this level is actually the tune from [[The Gauntlet]].
*It is possible to roll the [[Atlasphere]] out of bounds and continue rolling it until the player reaches an area with "losing points" (the places where the ground is made hazardous to give the illusion of Crash losing by drowning in the water).
+
*It is possible to roll the atlasphere out of bounds and continue rolling it until the player reaches an area with "losing points" (the places where the ground is made hazardous to give the illusion of Crash losing by drowning in the water).
   
 
{{stub}}
 
{{stub}}

Revision as of 00:14, 1 June 2014

Medieval Madness is the 23rd level and is the third level of the fifth warp room in Crash Bandicoot: The Wrath of Cortex. It is a castle/lab based level which is also traveled via an atlasphere. The player needs to backtrack for some of the crates in this level.

Walkthrough

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Trivia

  • This level is like the level, Globe Trottin', from Crash Bandicoot 2: N-Tranced.
  • In the Xbox and GameCube versions of the game, the soundtrack for this level is actually the tune from The Gauntlet.
  • It is possible to roll the atlasphere out of bounds and continue rolling it until the player reaches an area with "losing points" (the places where the ground is made hazardous to give the illusion of Crash losing by drowning in the water).
Expansion required
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