Bandipedia

Welcome to Bandipedia!

READ MORE

Bandipedia
Register
No edit summary
(Added to gallery, fixed formatting.)
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
  +
{{Location-infobox|image = CMOM Ice Prison Alicia.jpg|greaterloc = [[Wumpa Island]]|ruler = [[Brat Girl]] (former)
The '''Ice Prison''' is an icy area first featured in Mission 05 of [[Crash: Mind Over Mutant]]. It is where [[Crash Bandicoot (character)|Crash]] finds two new mutants, [[Magmadon]] and [[TK]] and fights [[Brat Girl|Brat Girls]] for the first time.
 
  +
[[Ratcicle Hero]], [[Magmadon Hero]]|inhabitants = [[Ratcicle]], [[Magmadon]], [[TK]], [[Battler]], [[Stench]], [[Grimly]], [[Scorporilla]], [[Spike]], [[Brat Girl]], [[Slap-E]]|first_appearance = [[Crash: Mind Over Mutant]]|latest_appearance = [[Crash: Mind Over Mutant]]}}
 
The '''Ice Prison''' is an icy area first featured in Mission 05 of ''[[Crash: Mind Over Mutant]]''. It is located south of the Ratcicle Kingdom. Throughout the story mode, Crash visits the prison twice: once to free [[TK]], and a second time to retrieve one of [[Uka Uka]]'s bones.
   
  +
==Layout==
Later in the game, Crash must defeat the [[Magmadon Hero]] to get one of [[Uka Uka's Bones]]. You can also rescue the [[Ratcicle Hero]] during a side mission.
 
  +
  +
In order to reach the Ice Prison, [[Crash]] must descend from the [[Ratcicle Kingdom]] at the peak, crossing geysers and climbing ice walls. At the bottom of the mountain is an arena where Crash encounters more mutants. If this is his first time, these will be [[Ratcicles]] handling [[Magmadons]] trapped in ice, presumably to be delivered to the prison. Upon returning to face the [[Magmadon Hero]], these are replaced by [[Stench]]es and [[Battler]]s, who are keeping a lookout. Once defeated, a series of ice floes will carry Crash further towards the prison. Along the way, he is beset by mutants, floating mines, and [[Brat Girls]] ([[Slap-E]] if returning for the [[Titan Heroes]]). If Ratcicle is with him, he can take a shortcut through this area by surfing along warm currents. A tall bridge eventually leads to the Ice Prison's entrance.
  +
  +
The Ice Prison itself is a cavernous area with many natural and unnatural obstacles designed to keep prisoners from getting out (or Crash from getting in). Brat Girls/Slap-E lie in ambush near the entrance. If returning for the Heroes, [[Grimly]] will also appear. Strong winds blow across climbable ice walls; Crash may slip and fall into the abyss if not careful. The unfortunate prisoners can be seen, trapped and frozen, in the icy walls of the cavern as Crash progresses.
  +
  +
The cavern eventually diverges into two paths. The first path, to the north, leads to the core of the Ice Prison where TK is held. Crash must fight off Ratcicles and Brat Girls while freezing jets of water and hitting switches. Once freed, TK can use its telekinetic powers to move crystal platforms and [[TNT]], opening up an escape route. From here, Crash can either turn left and circle around to the entrance, or turn right to leave the prison proper.
  +
  +
The final stretch of the level is teeming with Ratnicians and TNTs. By crossing a patchwork of sinking ice, Crash must climb a cliff face by using TK to push and pull crystal platforms. At the top, TK can use its Shock Wave to break an ice wall, at last arriving back in the Ratcicle Kingdom.
  +
  +
Within the ice prison, the second path, to the left, is blocked off at first. It is unlocked while Crash is searching for Uka Uka's bones later in the story. In this chamber, chunks of ice flow down a waterfall, and Grimly must slow time in order for Crash to cross them. The Magmadon Hero awaits further in. At this point in the story, Crash may also continue back into the prison core. Here, the [[Ratcicle Hero]] is entrapped in ice, guarded by [[Scorporilla]] and a team of NV-wearing Ratcicles. Defeating them frees the Ratcicle Hero, who can be jacked without fighting.
  +
  +
==Gallery==
  +
<gallery>
  +
CMOM Ice Prison Cable.jpg|Concept illustrations by Adam Cable.
  +
CMOM Ice Prison Color Key.jpg|Concept illustrations by Alicia Lumb.
  +
CMOM Magmadon Prisoners.png|Ratcicles hauling two Magmadons to the Ice Prison.
  +
CMOM Ice Climb.png|A climbable wall within the prison.
  +
CMOM Prison Core.png|The prison core. TK is encased in the fist-shaped sculpture.
  +
CMOM Rat Surf.png|Surfing on a Ratcicle en route to the prison.
  +
</gallery>
  +
  +
==Trivia==
  +
  +
*Inside the prison, Cortex continues to address his minions via loudspeaker, even after his defeat in the story.
  +
*If Stench is in the party, Crash can use it to defeat Scorporilla before triggering the cutscene that introduces it (and the imprisoned Ratcicle Hero). If Scorporilla disintegrates before the cutscene ends, the screen will display "Oh Noes!" and the fight will start from the beginning.
   
 
{{Stub}}
 
{{Stub}}

Revision as of 22:16, 9 July 2020


The Ice Prison is an icy area first featured in Mission 05 of Crash: Mind Over Mutant. It is located south of the Ratcicle Kingdom. Throughout the story mode, Crash visits the prison twice: once to free TK, and a second time to retrieve one of Uka Uka's bones.

Layout

In order to reach the Ice Prison, Crash must descend from the Ratcicle Kingdom at the peak, crossing geysers and climbing ice walls. At the bottom of the mountain is an arena where Crash encounters more mutants. If this is his first time, these will be Ratcicles handling Magmadons trapped in ice, presumably to be delivered to the prison. Upon returning to face the Magmadon Hero, these are replaced by Stenches and Battlers, who are keeping a lookout. Once defeated, a series of ice floes will carry Crash further towards the prison. Along the way, he is beset by mutants, floating mines, and Brat Girls (Slap-E if returning for the Titan Heroes). If Ratcicle is with him, he can take a shortcut through this area by surfing along warm currents. A tall bridge eventually leads to the Ice Prison's entrance.

The Ice Prison itself is a cavernous area with many natural and unnatural obstacles designed to keep prisoners from getting out (or Crash from getting in). Brat Girls/Slap-E lie in ambush near the entrance. If returning for the Heroes, Grimly will also appear. Strong winds blow across climbable ice walls; Crash may slip and fall into the abyss if not careful. The unfortunate prisoners can be seen, trapped and frozen, in the icy walls of the cavern as Crash progresses.

The cavern eventually diverges into two paths. The first path, to the north, leads to the core of the Ice Prison where TK is held. Crash must fight off Ratcicles and Brat Girls while freezing jets of water and hitting switches. Once freed, TK can use its telekinetic powers to move crystal platforms and TNT, opening up an escape route. From here, Crash can either turn left and circle around to the entrance, or turn right to leave the prison proper.

The final stretch of the level is teeming with Ratnicians and TNTs. By crossing a patchwork of sinking ice, Crash must climb a cliff face by using TK to push and pull crystal platforms. At the top, TK can use its Shock Wave to break an ice wall, at last arriving back in the Ratcicle Kingdom.

Within the ice prison, the second path, to the left, is blocked off at first. It is unlocked while Crash is searching for Uka Uka's bones later in the story. In this chamber, chunks of ice flow down a waterfall, and Grimly must slow time in order for Crash to cross them. The Magmadon Hero awaits further in. At this point in the story, Crash may also continue back into the prison core. Here, the Ratcicle Hero is entrapped in ice, guarded by Scorporilla and a team of NV-wearing Ratcicles. Defeating them frees the Ratcicle Hero, who can be jacked without fighting.

Gallery

Trivia

  • Inside the prison, Cortex continues to address his minions via loudspeaker, even after his defeat in the story.
  • If Stench is in the party, Crash can use it to defeat Scorporilla before triggering the cutscene that introduces it (and the imprisoned Ratcicle Hero). If Scorporilla disintegrates before the cutscene ends, the screen will display "Oh Noes!" and the fight will start from the beginning.
Expansion required
This article is too short to provide more than rudimentary information about the subject. You can help the Crash Bandicoot Wiki by expanding it.