Goats are common enemies that are found in the Medieval themed levels: Toad Village, Gee Wiz and Double Header in and the Crash Bandicoot 3: Warped remaster of the third game. They pace back and forth across the main path that N. Sane Trilogy Crash travels, and will attack Crash if they run into him, or he runs into them while they are facing him.
If Crash runs into a goat while wearing an
Aku Aku mask, the goat will vanish and Crash will lose his mask (unless he has Aku Aku invincibility). However, if Crash runs into the goat without a mask, the goat will headbutt Crash off the screen with its horns. Crash can defeat the goat by either jumping, spinning or sliding it away when it gets close to him.
Goats are later shown in
as Crash Bandicoot Purple: Ripto's Rampage trading cards and enemies in Dragon Castles. In this game, they lack the "N" imprinted on their cape.
While they are given a cartoon-like appearance with an angry expression in the original version, they are given a more generic look in the remake, within chewing constantly, however, they maintain their purple cape with a yellow "N".
A Goat from
Crash Bandicoot 3: Warped.
The Goat's trading came card from
Crash Bandicoot Purple: Ripto's Rampage.
Sprite of a Goat from
A Goat from the
Crash Bandicoot N. Sane Trilogy.
Names in other languages
Japanese ヤギッパ Yagippa From "yagi" (goat)
Crash Bandicoot N. Sane Trilogy
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