Super Powers are special powers which are rewarded to Crash once he defeats a boss character. The first time these powers appear is in Crash Bandicoot: Warped. This game starts with the same moves as in Crash Bandicoot 2: Cortex Strikes Back, but when a boss is defeated, a new power-up is added to it.
Crash can use the power-ups to complete the following levels. Also, some levels require a certain power-up. For example: the Fruit Bazooka allows Crash to hit things he couldn't reach before. With the Speed Shoes the player can easily beat many Time Trial times.
List of all Super Powers[]
Image | Name | Unlock Criteria | Description | Appearances |
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Super Charged Body Slam |
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A more powerful belly flop. Once collected it replaces Crash's normal body slam. This move is already available at the beginning of the game in N-Tranced. | ||
Double Jump |
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By pressing the jump button on top of a jump, Crash jump twice as high. This move is already available at the beginning of every game from N-Tranced onwards. | ||
Death Tornado Spin |
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By pressing the spin button repeatedly Crash can spin longer and faster and also glide while in the air. | ||
Fruit Bazooka |
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With this power-up Crash can fire fruit at enemies and other targets. This is the only way to subdue chickens. | ||
Speed Shoes |
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Crash can run faster, allowing him to set faster times in time trial. Also called the speed shoes and turbo run. | ||
Sneak Shoes |
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Allows Crash to sneak along suspended nitro crates. Also called the tip toe. | ||
Super Slide |
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When Crash slides he goes farther and also breaks crates on his way. This allows Crash to move faster than the Speed Shoes allow him to. | ||
Rocket Jump |
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Crash can jump very high in the air. |