Blobs are small living slime creatures that are typically created by N. Brio.
Overview[]
Crash Bandicoot[]
In Crash Bandicoot, blobs can first be seen in N. Brio's boss fight. Brio creates them by throwing potions to attack Crash, and they must be jumped on to defeat them, which hurts Brio.
Smaller, yellow variants of blobs can also be found as regular enemies in The Lab, which can be defeated with a spin or just by jumping on them.
Crash Bandicoot N. Sane Trilogy[]
Blobs reprise their original role from Crash Bandicoot in the N. Sane Trilogy remake. Rather than being round featureless balls of slime, they now have distinct mouths and glowing red eyes. The yellow variant no longer exists, with the regular green variant being used instead.
Crash Team Racing Nitro-Fueled[]
Blobs cameo in Nitro-Fueled, appearing in the background of some tracks. A blob can be seen above the starting line in Sewer Speedway and just before the high-speed tunnel in N. Gin Labs.
Crash Bandicoot 4: It's About Time[]
Blobs are used once more in N. Brio's boss fight, with the same role they had in Crash Bandicoot. When created, they chase the player character around and lunge at them when they get close. Spinning them or jumping on their heads hurts Brio.
A different type of blob appears in Nitro Processing. These are round and covered in tentacle-like appendages with which they move around. Some travel in a set path, some move in circles and some are completely stationary. They cannot be defeated with any attack; touching one kills both the blob and the player character. A blob that reaches the end of its path (if it has one) will explode.
Crash Bandicoot: On the Run![]
Blobs appear in The Lab in On the Run!. There is a small variant which takes up one lane and crawls towards the player, and a larger variant which takes up two lanes and sits still. They are immune to normal attacks, however they can be bounced on to reach higher areas or killed by throwing a Boom Berry at them. Lab Assistants summon small blobs during their mini boss fights, which can pick up and carry TNT crates on their heads by running into them.
Crash Team Rumble[]
In Crash Team Rumble, blobs, referred to as slime monsters, can be summoned by N. Brio. These slime monsters automatically attack any nearby enemies, break nearby crates, and can occupy gem platforms. Wumpa from crates broken by slime monsters are transferred to the N. Brio player that created it.
The tentacled blob variant from It's About Time also appears as a stage hazard on the map Waste Deep. They can be summoned by activating the Blob Bomber relic station, whereupon they will be launched onto one of the team's banks and roll towards any enemies that come near, exploding upon contact.
Appearances[]
- Crash Bandicoot
- Crash Bandicoot N. Sane Trilogy
- Crash Team Racing Nitro-Fueled
- Crash Bandicoot 4: It's About Time
- Crash Bandicoot: On the Run!
- Crash Team Rumble
Gallery[]
Names in Other Languages[]
Language | Name |
---|---|
Traditional Chinese | 黏液 Niányè |
Simplified Chinese | 吐球球 Tǔ qiú qiú |
Italian | blob |
Japanese | スライム suraimu |
Korean | 방울을 bang-ul-eul |
Portuguese | bolhas |
Thai | ฟอง Fxng |
Trivia[]
- One of Aku Aku's hints in the level Castle Machinery states that bouncing on the green blobs hurts N. Brio because the they are N. Brio's evil souls, while in N. Sane Trilogy the blobs spray a green juice into N. Brio's face to damage him.
Crash Bandicoot N. Sane Trilogy | ||
DLC Content | Crash Bandicoot: Stormy Ascent Crash Bandicoot: Warped: Future Tense |