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*This is one of only four levels in the Crash Bandicoot platforming series from ''Cortex Strikes Back'' onwards that has more [[crates]] on the bonus path than the main path, the others being ''Cortex Strikes Back's'' [[Ruination]], [[Night Fight]], and [[Spaced Out]]. |
*This is one of only four levels in the Crash Bandicoot platforming series from ''Cortex Strikes Back'' onwards that has more [[crates]] on the bonus path than the main path, the others being ''Cortex Strikes Back's'' [[Ruination]], [[Night Fight]], and [[Spaced Out]]. |
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*This level has the same level design as the sewer-themed levels from ''Cortex Strikes Back''. |
*This level has the same level design as the sewer-themed levels from ''Cortex Strikes Back''. |
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{{Huge Adventure}} |
{{Huge Adventure}} |
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[[Category:Levels]] |
[[Category:Levels]] |
Revision as of 09:04, 22 April 2017
Drip, Drip, Drip (ドクガエルだ ピョン lit. Poisonous Frogs Hop in Japanese) is the nineteenth stage and the fourth level in the fourth warp room in Crash Bandicoot: The Huge Adventure. It is the final sewer-themed level in the game and it features frogs that hinder Crash throughout the level.
Types of crates
- Aku Aku Crate
- Arrow Crate - iron (bonus round only)
- Arrow Crate - wooden (bonus round only)
- Basic Crate
- Bounce Crate
- Checkpoint Crate
- Crash Crate
- ! Crate (bonus round only)
- Iron Crate
- Locked Crate
- Nitro Crate
- Nitro Switch Crate
- Outline Crate (bonus round only)
- ? Crate
- Slot Crate
- Time Crate (2 seconds)
- TNT Crate
Walkthrough
Gallery
Trivia
- Like the Crash Bandicoot 2: Cortex Strikes Back stage Piston It Away, this level's title is an obvious allusion to a Chumbawumba song from the album "Tubthumping". The song "Drip, Drip, Drip" isn't as popular as the song referenced in the earlier game.
- This is one of only four levels in the Crash Bandicoot platforming series from Cortex Strikes Back onwards that has more crates on the bonus path than the main path, the others being Cortex Strikes Back's Ruination, Night Fight, and Spaced Out.
- This level has the same level design as the sewer-themed levels from Cortex Strikes Back.
- This stage has the longest gap between Sapphire and Gold Relic times, being 51 seconds.