Welcome to Bandipedia!


Warped Death Tornado Spin

The Death Tornado icon

The Death Tornado Spin, also referred to as the Savage Hurricane Spin[1] for Coco, is a power-up introduced in Crash Bandicoot: Warped and then appeared in Crash Bandicoot: The Wrath of CortexCrash Bandicoot: The Huge AdventureCrash Bandicoot 2: N-Tranced and Crash Bandicoot N. Sane Trilogy.


After the foe falls in battle, the Death Tornado ability appears before his remains. With this extended spinning ability, Crash can spin a lot longer and faster, and can use it to glide over large gaps. In Crash Bandicoot: The Wrath of Cortex, Crash can also use this technique when underwater, where he'll move much faster by continually spinning, and he can go through obstacles such as jellyfish without being harmed during the duration of the spin, and when hanging on monkey bars. Akano, the mask of Dark Matter, represents this power-up in spirit, but it appears to be a more powerful version of the Death Tornado Spin due to the fact that Akano's version of this technique can destroy Locked Crates, as well as gliding from platform to platform, and the duration of the technique lasts longer than the previous incarnations of it.


Names in Other Languages[]

Language Name
Traditional Chinese 龍捲風[2]
Dutch Tornadodraai
French Tourbillon de la Mort (Warped)
Tornade Mortelle (Wrath of Cortex)
German Todliche Tornado Drehung (Warped)
Todes-Tornadodrehung (Wrath of Cortex)
Tornadodrehung (N-Tranced)
Greek Θανατηφόρο Στροβίλισμα Τορνέιντο[3]
Thanatifóro Strovílisma Tornéinto
Italian Tornado Mortale (Warped)
Giravolta Tornado Mortale (Wrath of Cortex)
Trottola Tornado (N-Tranced)
Japanese たつまきスピンアタック
Tatsumaki supin'atakku
Korean 폭풍 회전 공격
pogpung hoejeon gong-gyeog
Portuguese Volta de Tornado Mortal[4]
Spanish Torbellino de la Muerte (Warped)
Tornado Infernal (Warped manual)[5]
Giro Mortal (Wrath of Cortex)
Giro Tornado (N-Tranced)



  • In Crash Bandicoot: Warped and the N. Sane Trilogy, the sound of the spin is actually different than the standard spin.
    • In the GBA games, the sound effect loops at a higher pitch up until the final spin, which is when it reverts to its normal sound.