Crash Bandicoot N. Sane Trilogy is a linear 3D platforming video game compilation in the Crash Bandicoot series, published by Activision, and developed by Vicarious Visions.[6]
It was released worldwide on June 30 and in Japan on August 3, initially exclusive for the PlayStation 4. Activision later released the game for the Xbox One, Nintendo Switch and Steam on June 29, 2018 in North America, Europe, and Australia, whilst Sega published the game for the Nintendo Switch in Japan on October 18, 2018.[7]
The game is a collection of remakes of the original Crash Bandicoot (1996), Crash Bandicoot 2: Cortex Strikes Back (1997), and Crash Bandicoot: Warped (1998) with slightly altered gameplay, a remade soundtrack, re-recorded dialogue with the modern cast of voice actors, a unified load and save menu, and time trials + playable Coco for all three games.[8]
On August 8th, 2024, the game was made available on Game Pass (includes Game Pass Ultimate, PC Game Pass, and Console Game Pass). [9]
Gameplay[]
Controls[]
Crash Bandicoot[]
| PlayStation 4 | Xbox One | Nintendo Switch | Movement |
|---|---|---|---|
| A | B | Jump | |
| X | Y | Spin | |
| B | A | Rotate the map | |
| Y | X | View Inventory | |
| LT | ZL | Auto save | |
| RT | ZR | Swap character | |
| Options | Menu | + Button | Pause menu |
| Share or Options | View or Menu | Return to map |
Crash Bandicoot 2: Cortex Strikes Back[]
| PlayStation 4 | Xbox One | Nintendo Switch | Movement |
|---|---|---|---|
| A | B | Jump | |
| B | Y | Spin | |
| B or RB | A or R | Slide Crouch | |
| Y | X | View Inventory | |
| B + A | A/R + B | Slide jump | |
| A + B | B + A/R | Body Slam | |
| LT | ZL | Auto save | |
| RT | ZR | Swap character | |
| Options | Menu | + Button | Pause menu |
| Share or Options | View or Menu | - Button | Return to warp room |
Crash Bandicoot: Warped[]
| PlayStation 4 | Xbox One | Nintendo Switch | Movement |
|---|---|---|---|
| A | B | Jump | |
| A + A | B + B | Double jump (after defeating Dingodile) | |
| X | Y | Spin | |
| Tap |
Tap X repeatedly | Y (repeatedly) | Spin longer (after defeating N. Tropy) |
| B or RB | A or R | Slide/Crouch | |
| Y | X | View Inventory | |
| LB + B or LT + RT | ZL + A or ZL+ R | Shoot with Fruit Bazooka (after defeating N. Gin) | |
| LT | ZL | Auto save (in warp room) | |
| RT | ZR | Swap character (in warp room) | |
| RT | ZR | Run fast (after defeating Neo Cortex) (in levels) | |
| B + A | A/R + B | Slide jump | |
| A + B | B + A/R | Stronger body slam (after defeating Tiny Tiger) | |
| A + A + B | B + B + A/R | ||
| Options | Menu | + Button | Pause menu |
| Share or Options | View or Menu | - Button | Return to warp room |
Levels[]
Crash Bandicoot[]
| Level | Items | Boxes | Relic Times | Developer Time | Loading Screen Hint | Bonus Tokens |
|---|---|---|---|---|---|---|
| 1. N. Sanity Beach | 49 |
|
0:22.98 | Collect 3 Aku Aku masks to become invincible. | N/A | |
| 2. Jungle Rollers | 43 |
|
0:42.16 | Spinning TNT is deadly. Jump on it instead. | ||
| 3. The Great Gate | 38 |
|
0:43.67 | Spinning a log platform lets you jump on it. | ||
| 4. Boulders | 16 |
|
0:46.11 | Break all of the boxes in a level to earn a clear gem. | N/A | |
| 5. Upstream | 36 |
|
0:44.21 | Collect 3 face tokens to unlock a bonus round. | ||
| Papu Papu |
N/A | Body blows don't hurt him. | N/A | |||
| 6. Rolling Stones | 87 |
|
0:41.67 | Unlock a new path by earning the blue gem elsewhere. | ||
| 7. Hog Wild |
24 |
|
0:41.33 | Hold jump to bounce higher on drums. | N/A | |
| 8. Native Fortress | 48 |
|
1:57.29 | Want old-school controls? Try the directional buttons! | ||
| 9. Up the Creek |
|
1:12.64 | Failing a bonus round doesn't cost lives, so retry it! | |||
| Ripper Roo |
N/A | Direct attacks don't hurt him. | N/A | |||
| 10. The Lost City | 82 |
|
1:36.70 | Break every box without dying to earn a special gem. | ||
| 11. Temple Ruins | 67 |
|
1:19.04 | Missing boxes? Follow the trail of wumpa fruit. | N/A | |
| 12. Road to Nowhere | 42 |
|
0:51.65 | Direct attacks don't hurt these high-altitude hogs. | ||
| 13. Boulder Dash | 35 |
|
1:15.55 | Unlock a new path by earning the purple gem elsewhere. | N/A | |
| 24 |
|
0:25.82 | Hold jump to bounce higher on drums. | |||
| 14. Sunset Vista | 90 |
|
3:22.26 | Want old-school controls? Try the directional buttons! | ||
| Koala Kong |
N/A | He likes to flex whenever he has an audience. | N/A | |||
| 15. Heavy Machinery | 86 |
|
1:28.56 | Failing a bonus round doesn't cost lives, so retry it! | ||
| 16. Cortex Power | 42 |
|
0:33.29 | Unlock a new path by earning the blue gem elsewhere. | N/A | |
| 17. Generator Room | 52 |
|
0:53.75 | Break every box without dying to earn a special gem. | ||
| 18. Toxic Waste | 39 |
|
0:52.31 | Break every box without dying to earn a special gem. | ||
| Pinstripe Potoroo |
N/A | His Tommy gun isn't always reliable. | N/A | |||
| 19. The High Road | 45 |
|
1:00.42 | Hold jump to bounce higher off of flipped turtles. | ||
| 20. Slippery Climb | 51 |
|
2:19.17 | Break every box without dying to earn a special gem. | ||
| 21. Lights Out | 15 |
|
1:02.58 | Break every box without dying to earn a special gem. | N/A | |
| 18 |
|
1:26.94 | Keep Aku Aku by your side at all times. | |||
| 22. Jaws of Darkness | 112 |
|
1:36.07 | Unlock a new path by earning the blue gem elsewhere. | ||
| 23. Castle Machinery | 27 |
|
2:05.85 | Unlock a new path by earning the green gem elsewhere. | N/A | |
| Dr. Nitrus Brio |
N/A | If you squish a blob, it'll squirt across the room. | ||||
| 24. The Lab | 36 |
|
0:42.70 | Break every box without dying to earn a special gem. | ||
| 25. The Great Hall |
N/A | Return here when you've earned every clear gem. | N/A | |||
| Dr. Neo Cortex |
Certain energy bolts can be deflected back at him. | |||||
| 28. Stormy Ascent | 56 |
|
2:53.50 | Good luck! (You're gonna need it.) | ||
Crash Bandicoot 2: Cortex Strikes Back[]
| Level | Items | Boxes | Relic Times | Developer Time | Loading Screen Hint | |
|---|---|---|---|---|---|---|
| 1. Turtle Woods | 62 |
|
0:42.35 | Be kind to the boxes to earn a special gem. | ||
| 2. Snow Go | 74 |
|
0:41.88 | Discover and finish the secret route for a special gem. | ||
| 3. Hang Eight | 74 |
|
0:51.73 | Failing a bonus path doesn't cost lives, so retry it! | ||
| 4. The Pits | N/A | 53 |
|
0:56.34 | Break locked boxes with a well-aimed body slam. | |
| 5. Crash Dash | 44 |
|
0:55.68 | Sliding can help you move faster. | ||
| Ripper Roo |
N/A | He shouldn't play around with nitro boxes. Neither should you. | ||||
| 6. Snow Biz | N/A | 125 |
|
0:45.57 | Unlock a new path by earning the red gem elsewhere. | |
| 7. Air Crash | 102 |
|
0:48.30 | A perfect run up to a death platform makes it appear. | ||
| 8. Bear It |
N/A | 45 |
|
0:40.82 | Tap run for extra speed at the cost of control. | |
| 9. Crash Crush | 57 |
|
1:05.56 | Sliding can help you avoid dangerous obstacles. | ||
| 10. The Eel Deal | 79 |
|
0:47.29 | A special gem hides behind something fake. | ||
| Komodo Brothers |
N/A | Direct attacks don't hurt them. | ||||
| 11. Plant Food | 53 |
|
0:52.58 | Beat the timer to earn a special gem. | ||
| 12. Sewer or Later | 57 |
|
0:31.96 | Unlock a new path by earning the yellow gem elsewhere. | ||
| 13. Bear Down |
42 |
|
0:39.78 | Tap run before a jump for greater distance. | ||
| 14. Road to Ruin | 89 |
|
0:30.60 | Clear gems often appear at the end of death routes. | ||
| 15. Un-Bearable |
58 |
|
1:22.00 | The giant bear opens a secret passage. | ||
| Tiny Tiger |
N/A | He doesn't pay attention to his surroundings. | ||||
| 16. Hangin' Out | 93 |
|
0:53.52 | Try jumping right after a slide for greater distance. | ||
| 17. Diggin' It | 95 |
|
1:17.69 | Burrowing avoids plants and bees. But not mallets. | ||
| 18. Cold Hard Crash | 155 |
|
1:29.03 | A perfect run up to a death platform makes it appear. | ||
| 19. Ruination | 84 |
|
0:55.52 | Unlock a new path by earning the green gem elsewhere. | ||
| 20. Bee-Having | 94 |
|
1:10.42 | A special gem lies beyond a clever deception. | ||
| Dr. N. Gin |
N/A | Dodging keeps you safe but makes it harder to aim. | ||||
| 21. Piston It Away | 69 |
|
1:13.03 | Clear gems often appear at the end of death routes. | ||
| 22. Rock It |
39 |
|
0:46.60 | Invert your flight controls in the options menu. | ||
| 23. Night Fight | 46 |
|
1:02.25 | Friendly fireflies will help light your way. | ||
| 24. Pack Attack |
45 |
|
0:57.25 | Invert your flight controls in the options menu. | ||
| 25. Spaced Out | 60 |
|
0:49.95 | Unlock a new path by earning all of the colored gems. | ||
| Dr. Neo Cortex |
N/A | Damage his jetpack to keep him from escaping. | ||||
| 7. Air Crash (Secret Entrance) | 102 | N/A | A perfect run up to a death platform makes it appear. | |||
| 2. Snow Go (Secret Entrance) | 74 | Discover and finish the secret route for a special gem. | ||||
| 14. Road to Ruin (Secret Entrance) | 89 | Clear gems often appear at the end of death routes. | ||||
| 26. Totally Bear |
38 |
|
0:36.63 | Tap run before a jump for greater distance. | ||
| 27. Totally Fly | 44 |
|
0:52.81 | Friendly fireflies will help light your way. | ||
Crash Bandicoot: Warped[]
| Level | Items | Boxes | Relic Times | Developer Time | Loading Screen Hint | |
|---|---|---|---|---|---|---|
| 1. Toad Village | N/A | 42 |
|
0:39.83 | Failing a bonus path doesn't cost lives so retry it! | |
| 2. Under Pressure |
92 |
|
1:01.59 | Fast kick can get you out of sticky situations. | ||
| 3. Orient Express |
51 |
|
0:12.06 | Hold run for top speed. Control suffers, though. | ||
| 4. Bone Yard | 66 |
|
1:14.61 | Unlock a new path by earning the red gem elsewhere. | ||
| 5. Makin' Waves |
N/A | 37 |
|
0:55.05 | Complete the course to earn the power crystal. | |
| Tiny Tiger |
N/A | Sometimes he attacks too aggressively. | ||||
| 6. Gee Wiz | 100 |
|
1:02.15 | A nitro switch box destroys all of the nitros at once. | ||
| 7. Hang'em High | 95 |
|
0:39.68 | Discover and finish the secret route for a special gem. | ||
| 8. Hog Ride |
13 |
|
0:36.43 | Win first place in order to earn the power crystal. | ||
| 9. Tomb Time | 95 |
|
0:53.36 | Unlock a new path by earning the purple gem elsewhere. | ||
| 10. Midnight Run |
35 |
|
0:14.03 | Holding run lets Pura smash through certain hazards. | ||
| Dingodile |
N/A | His flamethrower damages more than he intends it to. | ||||
| 11. Dino Might! | 112 |
|
0:58.14 | Unlock a new path by earning the yellow gem elsewhere. | ||
| 12. Deep Trouble |
83 |
|
1:05.00 | Backtrack to find the special gem. | ||
| 13. High Time | 85 |
|
0:48.26 | A special gem lies at the end of the death route. | ||
| 14. Road Crash |
25 |
|
1:20.21 | Accelerate just before the green light for a boost! | ||
| 15. Double Header | 91 |
|
0:55.23 | Failing a bonus round doesn't cost lives, so retry it! | ||
| Dr. N. Tropy |
N/A | His amazing powers come at a price. | ||||
| 16. Sphynxinator | 105 |
|
0:53.43 | Unlock a new path by earning the blue gem elsewhere. | ||
| 17. Bye Bye Blimps | 11 |
|
0:25.69 | Invert your vehicle controls in the options menu. | ||
| 18. Tell No Tales |
61 |
|
1:12.80 | Lost? Follow the yellow arrow at the top of the screen. | ||
| 19. Future Frenzy | 133 |
|
1:08.00 | Bonus rounds often have hints on what powers to use. | ||
| 20. Tomb Wader | 88 |
|
1:16.51 | A special gem lies at the end of the death route. | ||
| Dr. N. Gin |
N/A | Dodging keeps you safe but makes it harder to aim. | ||||
| 21. Gone Tomorrow | 87 |
|
0:58.70 | Unlock a new path by earning the green gem elsewhere. | ||
| 22. Orange Asphalt |
20 |
|
1:18.68 | Landing from a jump will cancel your boost. | ||
| 23. Flaming Passion | 75 |
|
0:53.81 | A special gem lies at the end of the death route. | ||
| 24. Mad Bombers | 11 |
|
0:42.50 | Invert your vehicle controls in the options menu. | ||
| 25. Bug Lite | 121 |
|
1:12.90 | Unlock a new path by earning all of the colored gems. | ||
| Dr. Neo Cortex |
N/A | Sometimes his forcefield fizzles out. | ||||
| 26. Ski Crazed |
100 |
|
0:32.06 | Hold forward during a jump to dive deep. | ||
| 27. Hang'em High (Secret Entrance) | 95 | N/A | Discover and finish the secret route for a special gem. | |||
| 28. Area 51? |
24 |
|
1:48.40 | Barriers mark where the road has fallen away. | ||
| 29. Future Frenzy (Secret Entrance) | 133 | N/A | Bonus rounds often have hints on what powers to use. | |||
| 30. Rings of Power | 33 |
|
0:57.42 | Fly through each ring in order. | ||
| 31. Future Tense | 145 |
|
0:41.26 | With great Powers come great opportunities | ||
| Hot Coco |
70 |
|
0:12.87 | Hold forward during a jump to dive deep. | ||
| Eggipus Rex | None |
|
0:45.57 | Baby T helps you jump higher and farther. | ||
Trophies/Achievements[]
Base Game[]
Crash Bandicoot[]
Crash Bandicoot 2: Cortex Strikes Back[]
Crash Bandicoot: Warped[]
DLC[]
Lost Treasures DLC (Crash Bandicoot)[]
The Lost Treasures DLC adds a version of the cut level, Stormy Ascent, from the original Crash Bandicoot. The Trophies awarded for obtaining the gem and relic (gold or higher) in the level are grouped under this DLC. These are included in the base game achievement list on Xbox One.
Future Tense DLC (Crash Bandicoot: Warped)[]
Future Tense is the first level made exclusively for the N. Sane Trilogy, being released as DLC on June 29, 2018 alongside the game's multiplatform release. It is playable from a new, seventh Warp Room and is available from the start of the game, however, its Gems are impossible to obtain without the Super Powers. These are included in the base game achievement list on Xbox One.
Differences from the original games[]
Gameplay[]
Crash Bandicoot[]
- Coco is playable, and has unique animations from Crash.
- Time Trials are added.
- The inventory shows the total number of crates in a level.
- The Box Counter is added to the end of each level.
- There's a warp pad for each bonus unlocked after the third token. The bonuses can be replayed until the player finishes.
- Crates in the bonuses are required to collect gems.
- Bouncing crates only take 5 jumps, and give two wumpa fruit per bounce.
- Papu Papu has 5 HP instead of 3. This change was also present in the NTSC-J version of the original game.
- Dynamic difficulty is added.
- The auto-save feature is introduced and the player now can save the game at anytime in the save/load screen, instead of saving the game through bonuses and passwords like in the original.
- The second island has been mirrored, going left to right instead of right to left.
- Clear gems can be collected even after dying.
- The missed boxes cutscene still plays even if the player died during the level.
- For levels with Colored Gems, there is a unique cutscene if the player breaks all the boxes but dies at least once.
- Stormy Ascent, the cut level from the original game, is now added to the game via DLC.
Story[]
Gameplay[]
Crash Bandicoot 2: Cortex Strikes Back[]
- Coco is playable.
- Time Trials are added.
- Speed Shoes power is unlockable after defeating Cortex.
- The inventory shows the total number of crates in a level.
- Bouncing crates only take 5 jumps, and give two wumpa fruit per bounce.
- The doorways are not numbered anymore.
- The crystals, gems, and relics are now on the side of the doorways instead of being above.
- Boss fights can now be accessed through portals in each warp room and be replayed, instead of using the platform in the center of each warp room to go upwards and play the boss fights.
- When unlocking a new boss fight, all the levels in the current warp room will be closed until the boss is defeated, similar to Warped.
- Aku Aku Masks no longer disappear when fighting Ripper Roo and N. Gin, or when entering a new chasing section in Un-Bearable.
- Aku Aku Masks and Wumpa Fruit are no longer remembered in the save data.
- The secret warp room is now part of the 5 main warp rooms, and is accessed under the first warp room.
- Totally Bear and Totally Fly now have the player exit through their own portals upon completion, instead of through Un-Bearable and Hangin' Out respectively.
- Crash's pointing up animation is with the index finger, instead of the thumb, and he doesn't look upwards.
- In addition, his slipping animation in Ruination was removed.
- Confetti has been added upon reaching 102% completion.
- The 100% ending no longer leads back to the title screen.
Story[]
Gameplay[]
Crash Bandicoot: Warped[]
- Coco is playable in most levels, except for underwater, motorcycle, or boss levels (except N. Gin).
- Aku Aku Masks and Wumpa Fruit are no longer remembered in the save data.
- Aku Aku Masks now disappear when entering motorcycle levels.
- Any Aku Aku Masks collected during Time Trials will no longer remain when the level is completed.
- In the original game, quitting a boss fight from the pause menu would immediately reopen the levels in that warp room. This is no longer the case.
- The criteria for unlocking the true ending has changed. Instead of requiring all the Gems and Relics, the player now needs to enter Cortex's boss fight with at least 100% completion (excluding any items obtained in Hot Coco and Eggipus Rex).
- The All Gold Relics Gem in the Time Twister now requires every other Gem and Relic in the game, with at least 30 Gold or Platinum Relics, before it will appear.
- In N. Tropy's boss fight, if the player uses the Death Tornado Spin power-up after already beating N. Tropy to go towards him and beat him, he won't tap his fork upside down to kill the player.
- In the second phase of N. Gin's boss fight, a cutscene is added that shows Pura's ship attaching to Coco's ship.
- Bye Bye Blimps, Mad Bombers and Rings of Power can now be played by choosing Crash or Coco, instead of being exclusive to one character.
- Area 51? is now brighter than the original.
- Crash's disintegration animation was removed.
- Future Tense, a new level, has been added as DLC.
Story[]
Box count differences[]
| Game | Level | Box Count | |
|---|---|---|---|
| Original | Remake | ||
| Crash Bandicoot | The Great Gate | 37 | 38 |
| Rolling Stones | 84 | 87 | |
| Native Fortress | 47 | 48 | |
| Up the Creek | 45 | ||
| The Lost City | 80 | 82 | |
| Sunset Vista | 89 | 90 | |
| Heavy Machinery | 82 | 86 | |
| Cortex Power | 41 | 42 | |
| The High Road | 46 | 45 | |
| Slippery Climb | 50 | 51 | |
| Jaws of Darkness | 113 | 112 | |
| Castle Machinery | 24 | 27 | |
| Cortex Strikes Back | Snow Biz | 124 | 125 |
| Bear It | 48 | 45 | |
| Bee-Having | 92 | 94 | |
| Pack Attack | 46 | 45 | |
| Totally Bear | 40 | 38 | |
| Warped | Hang'em High | 96 | 95 96 (v1.06) |
| Bug Lite | 120 | 121 | |
| Lost Treasures DLC | Stormy Ascent | 34 | 56 |
Gallery[]
See: Crash Bandicoot N. Sane Trilogy/Gallery
Reception[]
Crash Bandicoot N. Sane Trilogy got "generally favorable" reviews on Metacritic receiving a metascore of 78/100 on Switch,[10] 76/100 on PC,[11] 79/100 on Xbox One,[12] and 80/100 on PS4 .[13]
Names in other languages[]
| Language | Name |
|---|---|
| Chinese | 古惑狼疯狂三部曲[14] Gǔ huò láng fēngkuáng sān bù qǔ |
| Italian | Crash Bandicoot Trilogia N. Sane*[15] |
| Japanese | クラッシュ バンディクー ブッとび3段もり! Kurasshu Bandikū Buttobi San-Dan Mori! |
| Spanish | Crash Bandicoot: La trilogía*[16] |
*Rarely used - the English title is used within the game itself and in most promotional material.
This game was developed in English and was officially localized into French, German, Italian, Japanese, and Spanish.
Voice cast[]
Trivia[]
- This is the first home console and main Crash Bandicoot game to be released after a 9 year hiatus since Crash: Mind Over Mutant.
- This is also the first official Crash Bandicoot game to be released overall since Crash Bandicoot Nitro Kart 2, released 7 years earlier.
- In addition, this is the first game in the series, since the Ezone ones, to be released on the PC.
- Despite returning to voice Papu Papu, Dwight Schultz does not voice Dingodile like he did in Crash Nitro Kart and Crash Twinsanity. Fred Tatasciore voices Dingodile instead.
- The canonical reason for Coco's playable appearance in the first two titles is that she used the Time Twister Machine to go back in time and help Crash in his first two adventures. The story and cutscenes of both games do not change to accommodate Coco, with Crash returning for any previous scripted moments when needed.
- Unlike the Pura levels in Warped, the Time Trial clock does not stop when Crash is dismounted in the Polar levels in Cortex Strikes Back.
- Naughty Dog themselves are referenced three times; twice during the opening for the second game and once during the opening for the third game.[20]
- An asteroid bearing the Naughty Dog paw print has been added during the introduction of Cortex's space station.
- Coco's computer screen during the opening features a scene from Uncharted 4: A Thief's End, which was developed by Naughty Dog, the scene in the game that referenced Crash Bandicoot in the form a Easter Egg mini-game based on the Boulders level.
- A picture of Nathan Drake can be seen on the fireplace in the Bandicoot House during the third game's opening.
- All references to Naughty Dog are removed outside the PlayStation 4 version.
- The Orange Gem appears in the second game's secret ending, despite it never appearing in any other Crash game after the original. Its shape is also incorrect; it's the same as a clear gem, rather than its original model.
- A similar oversight exists in the original, where an extra 38th clear gem appears in the tower.
- In Warped, standing in the top left corner of Tiny Tiger's boss fight arena can be done to avoid all lions running. In this game, getting into that spot will make the spectator Lab Assistants throw cheese at Crash as an easter egg, as it would be "cheesing" the fight.
- The Relic Trophy names from the third game are references to Crash Team Racing commercials from 1999.
- Unlike the original games on PlayStation, this game received an "E10+" rating by the ESRB while the original games received an "E" ("K-A" for the first two titles, before being renamed in 1998).
- The game received the "E-10+" rating for "Cartoon Violence" and "Comic Mischief".
- The summary on the ESRB's website explains this about the assigned rating:
- This is a platformer game in which players assume the role of Crash Bandicoot as he works to foil a villain's plot. Players traverse platforms and defeat enemies and bosses in order to progress the story. Crash can jump on enemies' heads or use a spin attack to knock enemies out. Some sequences allow players to pilot a plane and shoot at enemy blimps causing them to explode. Boss battles involve more protracted combat. One boss character wears an outfit that reveals a slightly exposed buttocks (e.g., "plumber's crack").
- The boss character in question is Papu Papu.
- This is a platformer game in which players assume the role of Crash Bandicoot as he works to foil a villain's plot. Players traverse platforms and defeat enemies and bosses in order to progress the story. Crash can jump on enemies' heads or use a spin attack to knock enemies out. Some sequences allow players to pilot a plane and shoot at enemy blimps causing them to explode. Boss battles involve more protracted combat. One boss character wears an outfit that reveals a slightly exposed buttocks (e.g., "plumber's crack").
- In Europe, the game was given a 7 age rating by PEGI for "violence". The original games were given a 3 rating by preceding agency ELSPA.
- The UK had a limited edition version sold at the retailer GAME for £54.99 on the PS4, Xbox One & Switch, which includes a cardboard crate with Crash Bandicoot merchandise inside.
- No code or assets from the original games were used for the trilogy. It was built from the ground up.[21]
- The Nintendo Switch port was not originally intended to be developed until a lone engineer at Vicarious Visions successfully ported the game's first level to the platform, proving it was feasible to port the entire game.[22]
- Hidden in the game files are unused models that appear to be have been intended for Skylanders: Imaginators. These include Crash Bandicoot as he appears in that game, the Jet Stream from Skylanders: SuperChargers[23], a test character known as Template_Legacy and what appear to be three scrapped Skylanders, known as BlasterTech, BruiserUndead and WranglerFire. While all of these characters have abilities and animations, none of them function properly and cannot jump.[24] Interestingly, the Skylanders Crash Bandicoot can crawl when put back into the game, even though he was incapable of doing so in Skylanders: Imaginators. These files were possibly used during the early development of the N. Sane Trilogy.
- Oddly, despite the game never being officially localized into Dutch, an official Dutch trailer exists.
References[]
- ↑ Crash Bandicoot. Twitter. Archived from the original on September 9, 2019 "Crash is back on June 30th!"
- ↑ PS4®『クラッシュ・バンディクー ブッとび3段もり!』日本国内向け限定のパッケージアートを公開!. Playstation Japan. Archived from the original on February 1, 2021 "PlayStation®4用ソフトウェア『クラッシュ・バンディクー ブッとび3段もり!』が8月3日(木)に登場!" "The PlayStation®4 software "Crash Bandicoot N. Sane Trilogy" will be released on Thursday, August 3rd!" (machine translated)
- ↑ The Crash Bandicoot N. Sane Trilogy is Arriving Early. Activision Games Blog. Archived from the original on December 10, 2019 "The fan reaction to the news that he’s coming to Xbox One, Nintendo Switch and PC via Steam was the extra push needed and now he’s ready nearly two weeks early! Originally slated to launch on July 10, Crash is making the WUMP earlier than expected on June 29!"
- ↑ クラッシュ・バンディクー ブッとび3段もり!ボーナスエディション. Nintendo. Archived from the original on December 16, 2024 "2018年10月18日"
- ↑ Crash Bandicoot™ N. Sane Trilogy. Xbox. Archived from the original on May 8, 2024 "5/7/2024"
- ↑ "Additionally, in 2017, fans can play Crash 1, Crash 2, and Crash Warped, fully remastered for PS4 by Activision and Vicarious Visions." - Official SIE site. Retrieved June 14, 2016.
- ↑ Sega To Publish The Former Sony Exclusive Crash Bandicoot On Nintendo Switch In Japan. Retrieved July 25, 2018.
- ↑ New Details On The Crash Bandicoot Trilogy Remaster. Retrieved December 4, 2016
- ↑ https://www.trueachievements.com/news/crash-bandicoot-n-sane-trilogy-joins-xbox-game-pass
- ↑ Metascore for Crash Bandicoot N. Sane Trilogy on Switch, Metacritic, Retrieved February 24, 2020
- ↑ Metascore for Crash Bandicoot N. Sane Trilogy on PC, Metacritic, Retrieved February 24, 2020
- ↑ Metascore for Crash Bandicoot N. Sane Trilogy on Xbox One, Metacritic, Retrieved February 24, 2020
- ↑ Metascore forCrash Bandicoot N. Sane Trilogy on PS4, Metacritic, Retrieved February 24, 2020
- ↑ While the game itself was never released in Chinese, an official Chinese title can be seen on the Playstation website. https://www.playstation.com/zh-hans-hk/games/crash-bandicoot-n-sane-trilogy/
- ↑ https://store.playstation.com/it-it/product/EP0002-CUSA07399_00-CRASHNSANELEVEL2
- ↑ https://store.playstation.com/es-es/product/EP0002-CUSA07399_00-CRASHNSANELEVEL2
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 17.6 17.7 17.8 Crash Bandicoot N. Sane Trilogy Lands on PS4 June 30. Playstation. Archived from the original on August 18, 2020
- ↑ Leyla Trebbien. Instagram. Archived from the original on July 18, 2024 note - Leyla mentions Nitro-Fueled in the post's text, however the post includes footage of the N. Sane Trilogy.
- ↑ 19.0 19.1 19.2 19.3 19.4 "Crash Bandicoot: N.Sane Trilogy". Antonio Genna. Archived from the original on July 12, 2024
- ↑ https://www.youtube.com/watch?v=5LDMdPwisr8
- ↑ Game Informer #103 - How to Retrain Your Dragon
- ↑ One Guy Got Crash Bandicoot N. Sane Trilogy Up And Running On Switch. Retrieved July 25, 2018.
- ↑ https://twitter.com/COGMONKEY/status/1084395642817077248
- ↑ https://twitter.com/COGMONKEY/status/1084406587807150080
| Crash Bandicoot N. Sane Trilogy | ||
| DLC Content | Crash Bandicoot: Stormy Ascent Crash Bandicoot: Warped: Future Tense | |






































































