Bandipedia
Advertisement
Bandipedia

Crash Bandicoot: On the Run! (stylized as Crash: On the Run!) is a mobile game developed by King and is available on the Google Play Store and the App Store. It revolves around Crash Bandicoot and Coco Bandicoot roaming various locations in an endless runner style in order to collect ingredients to construct weapons and defeat villains such as Nitrus Brio, Dingodile, Tiny Tiger, Koala Kong, Scorporilla, Nina Cortex and Mr. Crumb[1].

Development

Initially, King wanted to develop a game with a new take on the runner genre. They later approached Activision with the intent of using those ideas for a new Crash Bandicoot game.[2]

The game was first soft-launched in select countries on April 22nd, 2020.

A dedicated Twitter account for the game was registered in May 2020 but wasn't discovered until July 2020 when a teaser video of a TNT crate and the word "Loading..." was posted.[3]

On the 9th of July 2020, the official announcement trailer was uploaded to the Twitter account, and the game was fully added to the Apple App Store, being made available for pre-registration on both platforms. A Blue Hyena skin for Crash, like the one from Crash Team Racing Nitro-Fueled, was billed as a bonus for pre-registering.[4]

On the 27th of October, 2020, a new trailer was released announcing the game would come out in Spring 2021. The release date was confirmed to March 25th, 2021, in a second trailer released on March 2nd 2021.

Seasonal events similar to the Grand Prix are planned for the game. The developers may add more playable characters than Crash and Coco depending on the game's commercial success.[5]

Story

In this episode, Dr. Neo Cortex dispatched mutagen henchmen across the multiverse to enslave all dimensions. With the help of his spirited sister Coco, Crash must strike and bash Cortex's minions back to their own worlds![6]

The game takes place after all existing Crash Bandicoot games, so that any past character or event may collide with it.[7]

Seasons

See: Seasons

Gameplay

Basics

The base gameplay is similar to other endless running games like Temple Run or Sonic Dash. Crash or Coco run forward automatically, but the player can control them by swiping their finger left or right to dodge in that direction, swipe upwards to Jump, swipe downwards to Slide, swipe up then down to Body Slam and tap to Spin.

The main objective is to defeat Cortex's minions to earn Power Gems, which is done by throwing serums and bombs at them after a short boss fight. Serums must be crafted at Coco's Base before fighting, which requires specific materials to create. Additionally, the player must wait a certain amount in real time before they can collect a created item. Power Gems unlock new levels and their associated game modes, new gangs to battle against and new stations to craft ingredients.

Like in the main games, if Crash or Coco get hit by ether an enemy or hazard, run into a wall, or fall off the level, the player loses and has to restart the level from ether the beginning or the last Checkpoint Crate they broke. However, if they have a Aku Aku mask, they can be shielded by any damage. And if all 3 masks are collected, they will be invincible from all dangers for a short time.

If the player is short on materials, they can play a Collection Run to obtain more by breaking crates containing resources, getting a small amount of items for free in the vending machine by watching an ad, or by purchasing them with Crystals.

Game Modes

  • Collection Run: run indefinitely to collect ingredients, which vary with levels. Exits are placed at junctions.
  • Gem Run: a more challenging run with no checkpoint to earn a colored gem. Some requires to break all crates before reaching the end, destroy all spiders or catch all Wumpa Fruits. Each hub worlds have 4 colored gem, one per level. These challenges are accessed through exit warp pads unlocked in Collection Run after earning enough Power Gems.
  • Challenge Run: a mode in which you are required to perform certain tasks (breaking crates or defeating spiders) to collect certain ingredients used in the crafting.
  • Time Trial: race against the clock for a Sapphire, Gold or Platinum Time Relic. Breaking Time Crates freezes the clock for up to 3s.
  • Battle Run: run through a level to defeat a Henchman or Boss, and earn a Power Gem with each successful run.
  • Survival Run: run alongside 2 bots as long as possible before dying. Trophies are awarded every 10 seconds. As time pass, the game accelerates and a multiplier (up to 1.8) is added to the trophy count. The last surviving runner earns a bonus of 50 trophies to their score, and the second to last 10 bonus trophies. The only available levels are Turtle Woods, Dino Might! and Bear It (added on April 6th[8]).

Coco's Base

See: Coco's Base

Coco's Base is the location and menu where players go in-between runs. From there, they can select Battle Runs against Henchmen and Bosses, Collection Runs and challenges. They can also craft Portal Weapons at the Labs or the Chicken Coops, and buy ingredients, weapons, skins and Crystals at the Vending Machine.

Elements

All Portal Weapons, Ingredients, Chickens and Eggs, Berries, Bosses and most Henchmen are defined by a mutagen Element:

  • Nitro Nitro: "Green, sticky, glowy goo full of power!", an Element present throughout the Crash Bandicoot series and filling Nitro Crates.
  • Frosty Frosty: "The bluest frost crystals.", an Element representing extreme cold temperatures.
  • Inferno Inferno: "Flaming hot!", an Element representing extreme hot temperatures.
  • Oxide Oxide: "Smelly, purple gas.", a gaseous Element with electromagnetic properties.

Skins obtained in the game can have bonuses against bosses of a specific Element.

Characters

Playable

Henchmen

In Battle Runs, Crash and Coco have to defeat gangs of villains consisting each of four henchmen and one boss. Henchmen can appear either as Nitro, Frosty, Inferno or Oxide. There are currently 15 different henchmen discovered, listed in order of appearance, with icons indicating what types they can currently appear as:

The following henchmen is known to appear in-game at some point, but is not available to fight yet:

Bosses

Bosses can appear either as Nitro, Frosty, Inferno or Oxide. There are currently 17 bosses discovered, listed by order of appearance, with icons indicating what types they currently can appear as:

The following bosses are known to appear in-game at some point, but are not available to fight yet:

  • N. Trance
  • Pinstripe Potoroo: (25th Anniversary Seasonal Gangs only) "Don Pinstripelli Potorotti is a Tommy gun-wielding potoroo who, like Ripper Roo and others, got zapped by Neo Cortex's Evolvo-Ray."

Supporting

Cameos

Enemies & Hazards

Battle Runs

See: Crash Bandicoot: On the Run!/Battle Runs

Levels

The game features various areas inspired from previous levels of the first three original games. They are separated in islands (listed here by order of unlock):

Island Level Recharge Time[9] Collectible Items Gem Relic Times
Wumpa Island
Icon wumpa turtle woods.png
Turtle Woods
2 hours 21 [10] Alpha Part
30 [10] Beta Part
55 (60) [11] Glow Bark
30 Nitrus Fungus
Colored gem Sapphire relic 1:11:00

Gold relic 57:00
Platinum relic 48:00


Icon wum lost city.png
Lost City
3 hours 37 Beta Part
26 Chill Berry
25 Shell Shard
Colored gem Sapphire relic 1:16:00

Gold relic 1:09:00
Platinum relic 59:00


Icon wumpa temple ruins.png
Temple Ruins
5 hours 18 Alpha Part
37 Beta Part
45 Nitrus Fungus
28 Pop Blossom
Colored gem Sapphire relic 1:17:00

Gold relic 1:09:00
Platinum relic 59:00


Icon wum dino might.png
Dino Might!
6 hours 23 Alpha Part
32 Flame Orb
17 Magma Chunk
42 Pop Blossom
Colored gem Sapphire relic 1:04:00

Gold relic 55:00
Platinum relic 47:00


Ice Warp Island
Icon icewarp sewer.png
Sewer or Later
3 hours 40 Alpha Part
39 Chill Berry
42 Wiggle Weed
Colored gem Sapphire relic 1:04:00

Gold relic 50:00
Platinum relic 32:00


Icon icewarp labs.png
The Lab
3 hours 25 Beta Part
54 Chill Berry
49 Flame Orb
22 Red Eyes
Colored gem Sapphire relic 1:10:00

Gold relic 55:00
Platinum relic 43:00


Icon icewarp snow go.png
Snow Go
5 hours 31 Beta Part
20 Brain Freeze
16 Delta Part
37 Shell Shard
34 Snow Cabbage
Colored gem Sapphire relic 1:10:00

Gold relic 57:00
Platinum relic 45:00


Icon icewarp bear it.png
Bear It
6 hours 30 Brain Freeze
25 Delta Part
8 Stinky Shroom
26 Magma Chunk
Colored gem Sapphire relic 1:05:00

Gold relic 52:00
Platinum relic 41:00


N. Sanity Island
Icon nsanity the great gate.png
The Great Gate
3 hours 37 Delta Part
20 Glowmato
13 Stinky Shroom
31 Red Eyes
Sapphire relic 3:00:00

Gold relic 58:00
Platinum relic 49:00


Icon nsanity road to ruin.png
Road to Ruin
5 hours 17 Atom Stone
30 Glowmato
19 Stinky Shroom
13 Omega Part
Colored gem Sapphire relic 3:00:00

Gold relic 59:00
Platinum relic 48:00


Icon nsanity beachjungle.png
Beach Jungle
5 hours 26 Atom Stone
10 Fizzle Flake
45 Glowmato
19 Omega Part
Colored gem Sapphire relic 3:00:00

Gold relic 59:00
Platinum relic 48:00


Icon nsanity upstream.png
Upstream
5 hours
30 minutes
38 [12] Atom Stone
9 Bellow Pepper
14 Fizzle Flake
27 Omega Part
Colored gem Sapphire relic 3:00:00

Gold relic 59:00
Platinum relic 48:00


Items

See: Crash Bandicoot: On the Run!/Items

Items in the game are mainly used to engage in battle with Bosses and Henchmen or to repair and upgrade Coco's Base.

Skins

See: Crash Bandicoot: On the Run!/Skins

Gallery

See: Crash Bandicoot: On the Run!/Gallery

Names in Other Languages

Language Name Meaning
Japanese クラッシュ・バンディクー ブッとび!マルチワールド
Kurasshu bandikū buttobi! Maruchiwārudo
Crash Bandicoot! Multi-World
Korean 크래쉬 밴디쿳: 온더런
keulaeswi baendikus: ondeoleon
(Same as English)
Chinese 古惑狼:全速冲锋
Gǔ huò láng: Quánsù chōngfēng
Crashing Wolf: Charge at Full Speed

Trivia

  • The original prototype game called "Mylo" was created by King and was re-skinned with Crash Bandicoot and presented to Activision by King. They then signed off the early production of the game.
  • During early production, the game went by the working title Crash Bandicoot Mobile, before being officially named Crash Bandicoot: On the Run! for the soft launch.
  • This is the first time in the series where the Elementals are solo bosses.
  • Many of On the Run!'s voicelines are recycled from Crash Bandicoot N. Sane Trilogy, Crash Team Racing Nitro-Fueled and Crash Bandicoot 4: It's About Time. The game also reuses sounds such as when collecting Wumpas.

References

  1. [1]
  2. https://mobile.twitter.com/CrashOnTheRun/status/1370019727628591104
  3. Crash Bandicoot: On the Run on Twitter
  4. https://twitter.com/CrashOnTheRun/status/1281211990128680967
  5. https://mobile.twitter.com/CrashOnTheRun/status/1370015517566763008
  6. https://play.google.com/store/apps/details?id=com.king.crash
  7. https://mobile.twitter.com/CrashOnTheRun/status/1370018544876990465
  8. https://twitter.com/CrashOnTheRun/status/1379474400093831169
  9. After the recharge time, all the collectibles in the level will be reset.
  10. 10.0 10.1 While most of the Alpha and Beta parts can be collected in one run, there's one of each that will be at exit path after the crossroad with Base on the left and Alpha Part/Beta Part on the right.
  11. 5 of these Glow Barks are found in different path endings. Thus it's impossible to grab all the Glow Barks in a single run in Turtle Woods.
  12. One crate is currently bugged and never appears in the level.