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{{infobox creature
{{Animal
 
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|image = <gallery>
|Animal = Crab
 
 
Crash Bandicoot Crab.png|1
|image = [[File:Crab N. Sane Trilogy.png|150px]]
 
 
Crash Bandicoot The Wrath of Cortex Crab.png|WOC
A Crab in the ''[[Crash Bandicoot N. Sane Trilogy]]''.
 
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Crash twinsanity crab by postmortacum-d9ly5y9.png|CT
|First appearance = ''[[Crash Bandicoot (video game)|Crash Bandicoot]]'' (1996)
 
|Last appearance = ''[[Crash Bandicoot N. Sane Trilogy]]'' (2017)
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Crab N. Sane Trilogy.png|NST
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</gallery>
|Species = Crustacean
 
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|caption =
|Scientific Name = Brachyura
 
|Fur/Skin Color = Red
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|species = Crab
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|race =
|Height = A quarter the height of Crash, half the size of [[Crash Bandicoot (Character)|Crash]] ([[Crash Twinsanity]])
 
  +
|members =
|Eye Color = Black, Yellow (Crash Twinsanity)
 
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|role = Hostile
|Alliance = None
 
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|location = [[N. Sanity Island]]
|Hostile? = Yes (except in [[Crash Bandicoot 2: Cortex Strikes Back]] first ending)
 
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|equipment =
|Secondary Photo = [[File:Crab 1.jpg]]
 
  +
|offense = Pincers
A Crab in ''[[Crash Bandicoot (game)|Crash Bandicoot]]''.}}
 
  +
|defense =
 
'''Crabs''' are decapod crustaceans of the infraorder ''Brachyura'', which are generally covered with a thick exoskeleton and come armed with a pair of pincers. In the ''Crash'' universe, they also make a few appearances as generic [[Enemy|enemies]] as well.
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}}'''Crabs''' are decapod crustaceans which are generally covered with a thick exoskeleton and come armed with a pair of pincers. They make a few appearances as generic [[Enemy|enemies]] as well.
   
 
==Appearances==
 
==Appearances==
===''[[Crash Bandicoot (game)|Crash Bandicoot]]''===
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===''[[Crash Bandicoot (video game)|Crash Bandicoot]]''===
 
Crabs are the first enemies encountered in this game, and, by extension, the entire series. They only appear in the beach section of the level [[N. Sanity Beach]]. They do not directly attack [[Crash Bandicoot (character)|Crash]]. Instead, they simply walk from side to side while blindly snapping their pincers. They are easily defeated with a jump or spin attack.
 
Crabs are the first enemies encountered in this game, and, by extension, the entire series. They only appear in the beach section of the level [[N. Sanity Beach]]. They do not directly attack [[Crash Bandicoot (character)|Crash]]. Instead, they simply walk from side to side while blindly snapping their pincers. They are easily defeated with a jump or spin attack.
   
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===''[[Crash Twinsanity]]''===
 
===''[[Crash Twinsanity]]''===
[[File:Crabm.png|thumb|left|104px]]Crabs reappear as generic enemies. They appear on N. Sanity Beach and [[Jungle Bungle]] where they block Crash by his every movement. [[File:Crab.png|thumb]]Their appearance seems to be a deliberate throwback to the first game in the series. However, these crabs wear shells, implying that they are hermit crabs and, therefore, not the same crabs that Crash fought in ''Crash Bandicoot''. In this game, they can dig underground to pop out of the sand to ambush Crash.
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[[File:Crabm.png|thumb|left|104px]]Crabs reappear as generic enemies. They appear on N. Sanity Beach and [[Jungle Bungle]] where they block Crash by his every movement. [[File:Green Gem 5-A.png|thumb]]Their appearance seems to be a deliberate throwback to the first game in the series. However, these crabs wear blue shells, implying that they are hermit crabs and, therefore, not the same crabs that Crash fought in ''Crash Bandicoot''. In this game, they can dig underground to pop out of the sand, and ambush Crash.
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<br />
 
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[[File:Barrel_Hermit_Crab.jpg|thumb|left|130px|Scrapped barrel crab]]Another variant of the ''Twinsanity'' hermit crab was planned but ultimately cut from the game; a "Barrel Hermit Crab". This crab was almost identical to the regular crab except its shell consisted of a metal barrel. This version was originally intended for a zone taking place on Earth where the [[Evil Twins]] had drained the ocean for their nefarious needs.<ref>https://jmac.co/crash-twinsanity/</ref> One can also be seen on the deck of [[N. Gin's Battleship]] in a concept art for the [[High Seas Hi-Jinks]] level.
===''[[Crash Landed]]''===
 
Crabs were going to be one of the enemies in ''Crash Landed'' before it was cancelled. This enemy only appeared in the DS demo version.
 
   
 
===''Skylanders: Imaginators''===
 
===''Skylanders: Imaginators''===
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Their appearance is very similar to how they appeared in the first game, except now they have bongo drums on their back that they beat with their pincers, and they move and attack in time to the music.
 
Their appearance is very similar to how they appeared in the first game, except now they have bongo drums on their back that they beat with their pincers, and they move and attack in time to the music.
   
===''Crash Bandicoot: N. Sane Trilogy''===
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===''[[Crash Bandicoot N. Sane Trilogy]]''===
Crabs are scheduled to reappear in the ''Crash Bandicoot N. Sane Trilogy''.
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Crabs reappear in the ''N. Sane Trilogy'', reprising the role they had in the first two games. Unlike previously, they have blue eyes instead of white.
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  +
Additionally, the crab that appears in the first ending of the second game has a bigger role. While Coco is talking to Crash, the crab walks by them, notices the sleeping Crash, grabs him by the foot, and drags him off-screen.
   
 
==Personality==
 
==Personality==
 
As for having three different species, they all have different personalities, some holding no malice and some with the urge to fight.
 
As for having three different species, they all have different personalities, some holding no malice and some with the urge to fight.
   
'''''Crash 1 and 2'':''' These ones have been shown to hold no malice towards visitors or locals, but they are constantly snapping their claws and accidentally harming anything near. As an example, the crab in the regular ending of ''Cortex Strikes Back'' simply walks by Crash and Coco without attacking them or running into them.
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'''''Crash 1 and 2'':''' These ones have been shown to hold no malice towards visitors or locals, but they are constantly snapping their claws and accidentally harming anything near. As an example, the crab in the regular ending of ''Cortex Strikes Back'' simply walks by Crash and Coco without attacking them or running into them. However, the ''N. Sane Trilogy'' has the crab in the regular ending drag the sleeping Crash off-screen.
   
 
'''''Crash Bandicoot: The Wrath of Cortex'':''' These crabs seem to have the urge to guard their perimeter by shadowboxing from left to right, trying to block out anything coming their way.
 
'''''Crash Bandicoot: The Wrath of Cortex'':''' These crabs seem to have the urge to guard their perimeter by shadowboxing from left to right, trying to block out anything coming their way.
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*The original crab is red and walks from side to side. This type appears in ''Crash Bandicoot'' and ''Cortex Strikes Back''.
 
*The original crab is red and walks from side to side. This type appears in ''Crash Bandicoot'' and ''Cortex Strikes Back''.
 
*In ''The Wrath of Cortex'' these ones too walk from left to right, but shadowbox at Crash.
 
*In ''The Wrath of Cortex'' these ones too walk from left to right, but shadowbox at Crash.
*In'' Twinsanity'', these crabs walk entirely randomly, even walking over rocks and digging into the sand and popping out in random areas.
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*In ''Twinsanity'', these crabs walk entirely randomly, even walking over rocks and digging into the sand and popping out in random areas.
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  +
==Appearances==
 
*''[[Crash Bandicoot (video game)|Crash Bandicoot]]''
 
*''[[Crash Bandicoot 2: Cortex Strikes Back]]'' (cameo)
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*''[[Crash Bandicoot: The Wrath of Cortex]]''
 
*''[[Crash Twinsanity 3D]]''
 
*''[[Crash Twinsanity]]''
 
*''[[Crash Bandicoot N. Sane Trilogy]]''
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*''[[Crash Team Racing Nitro-Fueled]]''
 
*''[[Crash Bandicoot: On the Run]]''
 
*''[[Crash Bandicoot 4: It's About Time]]''
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
 
Crash Bandicoot Crab.png|A crab in ''Crash Bandicoot''.
 
Crash Bandicoot Crab.png|A crab in ''Crash Bandicoot''.
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Crab Japanese Artwork.png
 
Crash Bandicoot The Wrath of Cortex Crab.png|A crab in ''Crash Bandicoot: The Wrath of Cortex''.
 
Crash Bandicoot The Wrath of Cortex Crab.png|A crab in ''Crash Bandicoot: The Wrath of Cortex''.
 
Crash twinsanity crab by postmortacum-d9ly5y9.png|A crab in ''Crash Twinsanity''.
 
Crash twinsanity crab by postmortacum-d9ly5y9.png|A crab in ''Crash Twinsanity''.
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n. gin battleship deck concept.png|Concept art of crabs caught by the Rhino Pirates in Crash Twinsanity.
Screenshotcrabenemyskylanders.png|A crab in the upcoming Thumpin' Wumpa Islands.
 
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totem hokum fishing concept.png|Concept art of a crab caught by the Tribesmen in Crash Twinsanity.
 
Screenshotcrabenemyskylanders.png|A crab in the [[Thumpin' Wumpa Islands]] level.
 
Crash Bandicoot N. Sane Trilogy Crab.png|A Crab in the ''Crash Bandicoot: N. Sane Trilogy''.
 
Crash Bandicoot N. Sane Trilogy Crab.png|A Crab in the ''Crash Bandicoot: N. Sane Trilogy''.
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Crash cove nitro fueled.jpg|Crabs in concept art for [[Crash Cove]] in ''Nitro-Fueled''.
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Crash bandicoot mobile 7.jpg|A new variety of Crab seen in a promo image for ''[[Crash Bandicoot Mobile]]''
 
</gallery>
 
</gallery>
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==Names in other languages==
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{{foreign names
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|Jap=カニくん
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|JapR=Kani-kun
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|JapM=Crab-kun
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}}
   
 
==Trivia==
 
==Trivia==
 
*The crab is the very first enemy to be encountered in the [[Crash Bandicoot (series)|series]].
*The appearance of crabs as enemies in the Crash games appears to be a reference to the many famous crab enemies from Nintendo's rival Mario series, including Sidesteppers from ''Mario Bros.'' and Clawgrip from the true ''Super Mario Bros. 2''.
 
*The crab was the very first enemy ever to be introduced in the [[Crash Bandicoot (series)|series]].
 
   
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==References==
  +
<References/>
 
{{Crash Bandicoot Game}}
 
{{Crash Bandicoot Game}}
  +
{{Cortex Strikes Back}}
  +
{{The Wrath of Cortex}}
 
{{Crash Twinsanity}}
 
{{Crash Twinsanity}}
{{Crash Landed}}
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{{Crash Bandicoot N. Sane Trilogy}}
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[[it:Granchio]]
 
[[Category:Crash Team Racing: Nitro-Fueled]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]
[[Category:Crash Bandicoot]]
 
[[Category:Crash Bandicoot 2: Cortex Strikes Back]]
 
[[Category:Crash Bandicoot: The Wrath of Cortex]]
 
[[Category:Crash Twinsanity]]
 
[[Category:Crash Landed]]
 
 
[[Category:Creatures]]
 
[[Category:Creatures]]
[[Category:Crash Bandicoot N. Sane Trilogy]]
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[[Category:Crash Bandicoot: On the Run]]
  +
[[Category:Crash Bandicoot 4: It's About Time]]

Revision as of 15:12, 20 July 2020

Crabs are decapod crustaceans which are generally covered with a thick exoskeleton and come armed with a pair of pincers. They make a few appearances as generic enemies as well.

Appearances

Crash Bandicoot

Crabs are the first enemies encountered in this game, and, by extension, the entire series. They only appear in the beach section of the level N. Sanity Beach. They do not directly attack Crash. Instead, they simply walk from side to side while blindly snapping their pincers. They are easily defeated with a jump or spin attack.

Crash Bandicoot 2: Cortex Strikes Back

A crab makes a cameo appearance in the first ending, passing by Crash and Coco as she wonders what happened to Doctor Neo Cortex and his Cortex Vortex.

Crash Bandicoot: The Wrath of Cortex

Crabs make a reappearance in the level Crash and Burn, where they randomly scuttle from left to right, shadowboxing at Crash. They can first be found at the beginning of the level when crossing the dock after riding the turtle there. When Crash gets near them, they start punching the air with their pincers.

Crash Twinsanity

File:Crabm.png

Crabs reappear as generic enemies. They appear on N. Sanity Beach and Jungle Bungle where they block Crash by his every movement.

Green Gem 5-A

Their appearance seems to be a deliberate throwback to the first game in the series. However, these crabs wear blue shells, implying that they are hermit crabs and, therefore, not the same crabs that Crash fought in Crash Bandicoot. In this game, they can dig underground to pop out of the sand, and ambush Crash.


Barrel Hermit Crab

Scrapped barrel crab

Another variant of the Twinsanity hermit crab was planned but ultimately cut from the game; a "Barrel Hermit Crab". This crab was almost identical to the regular crab except its shell consisted of a metal barrel. This version was originally intended for a zone taking place on Earth where the Evil Twins had drained the ocean for their nefarious needs.[1] One can also be seen on the deck of N. Gin's Battleship in a concept art for the High Seas Hi-Jinks level.

Skylanders: Imaginators

Crabs reappear in Skylanders: Imaginators in the Crash Bandicoot-themed level Thumpin' Wumpa Islands, under the name Bongo Beat Crabs. They are introduced with Hula Chompies.

Their appearance is very similar to how they appeared in the first game, except now they have bongo drums on their back that they beat with their pincers, and they move and attack in time to the music.

Crash Bandicoot N. Sane Trilogy

Crabs reappear in the N. Sane Trilogy, reprising the role they had in the first two games. Unlike previously, they have blue eyes instead of white.

Additionally, the crab that appears in the first ending of the second game has a bigger role. While Coco is talking to Crash, the crab walks by them, notices the sleeping Crash, grabs him by the foot, and drags him off-screen.

Personality

As for having three different species, they all have different personalities, some holding no malice and some with the urge to fight.

Crash 1 and 2: These ones have been shown to hold no malice towards visitors or locals, but they are constantly snapping their claws and accidentally harming anything near. As an example, the crab in the regular ending of Cortex Strikes Back simply walks by Crash and Coco without attacking them or running into them. However, the N. Sane Trilogy has the crab in the regular ending drag the sleeping Crash off-screen.

Crash Bandicoot: The Wrath of Cortex: These crabs seem to have the urge to guard their perimeter by shadowboxing from left to right, trying to block out anything coming their way.

Crash Twinsanity: These ones have a much more aggressive personality by ambushing anything that comes by, popping out of the sand to attack it. Crabs in the Jungle seem to try to block creatures out of their perimeter like the previous Crab.

Locations

These crabs have bred in different places, but almost never off of N. Sanity Island. This is demonstrated in Crash Bandicoot: The Wrath of Cortex, where the first Crab off of N. Sanity Island is seen on the volcanic island in Crash and Burn, but of a different species. Hermit crabs have been seen living on N. Sanity Beach in Twinsanity, and oddly enough, in the jungle, but not too far from the beach, making only three appearances there.

Types

The crabs in the Crash Bandicoot series make appearances in several games, but they don't all look or act the same.

  • The original crab is red and walks from side to side. This type appears in Crash Bandicoot and Cortex Strikes Back.
  • In The Wrath of Cortex these ones too walk from left to right, but shadowbox at Crash.
  • In Twinsanity, these crabs walk entirely randomly, even walking over rocks and digging into the sand and popping out in random areas.

Appearances

Gallery

Names in other languages

Language Name
Japanese カニくん
Kani-kun

Trivia

  • The crab is the very first enemy to be encountered in the series.

References