m (clean up, replaced: [[Crawling → [[Robot Turtle, Crawling → Robot Turtle, <br> → <br/> (2)) |
|||
(48 intermediate revisions by 23 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Crash Bandicoot level |
{{Infobox Crash Bandicoot level |
||
⚫ | |||
− | | image=Castlemachinerybetterquality.png|300px |
||
+ | |image = <gallery>cm1.png|Original |
||
⚫ | |||
+ | Castle Machinery Remastered.png|N. Sane Trilogy</gallery> |
||
− | | |
+ | |number = 27 |
− | | crates=24 |
||
+ | |crates = 24 (Original)<br /> 27 (Remastered) |
||
− | | gem =Clear |
||
+ | |gem = {{icon|cleargem}} |
||
⚫ | |||
+ | |hint = Unlock a new path by earning the green gem elsewhere. |
||
⚫ | |||
+ | |relictimes = {{icon|sapphire}}: 3:15.00<br/>{{icon|gold}}: 2:37.61<br/>{{icon|platinum}}: 2:09.89 |
||
⚫ | |||
+ | |developertime = 2:05.85 (Ryan S.) |
||
⚫ | |||
+ | |enemies = [[Robot Turtle]]s, [[Holo-Projector]]s, [[Spiked Saucer]]s |
||
⚫ | |||
+ | |next = [[Dr. Nitrus Brio (Boss Fights)|Dr. Nitrus Brio]] |
||
⚫ | |||
− | '''Castle Machinery''' (きかいかは すすむ lit. ''Mechanization is Proceeding'' in Japanese) is the twenty-seventh level (including boss fights) and is the tenth level of the third island in [[Crash Bandicoot (game)|''Crash Bandicoot'']]. It is right before the boss fight against Doctor Nitrus Brio. If the player has obtained the [[Green Gem|green gem]], a secret platform appears right next to where the level begins, taking [[Crash]] up to a secret area that has |
+ | '''Castle Machinery''' (きかいかは すすむ lit. ''Mechanization is Proceeding'' in Japanese) is the twenty-seventh level (including boss fights) and is the tenth level of the third island in [[Crash Bandicoot (game)|''Crash Bandicoot'']] and the ''[[Crash Bandicoot N. Sane Trilogy|N. Sane Trilogy]]'' remaster of the first game. It is right before the boss fight against Doctor Nitrus Brio. If the player has obtained the [[Green Gem|green gem]], a secret platform appears right next to where the level begins, taking [[Crash]] up to a secret area that has many extra lives (27 in the original game and 29 in the N. Sane Trilogy), preparing him for the forthcoming challenges. There is then another platform there that takes Crash to the end of the level. Oddly, this is the only level in the game with a secret gem route with [[crates]] only in the main route. In fact, taking the full gem route will cause the player to miss all the crates in this level. It is the last factory type of level in the game. The [[Tawna]] [[Bonus Round|bonus round]] in the previous level, [[Jaws of Darkness]], saves at this level. |
== Types of crates == |
== Types of crates == |
||
*[[Aku Aku Crate]] |
*[[Aku Aku Crate]] |
||
Line 16: | Line 22: | ||
*[[Checkpoint Crate]] |
*[[Checkpoint Crate]] |
||
*[[Crash Crate]] |
*[[Crash Crate]] |
||
− | *[[? Crate |
+ | *[[? Crate]](the only ones are Crash crates previously broken) |
+ | *[[Time Crate]] (1/2/3 seconds) |
||
+ | |||
+ | == Hazard Count == |
||
+ | * [[Robot Turtle]]s: 6 |
||
+ | * [[Holo-Projector]]s: 12 (11 in Remastered) |
||
+ | * [[Spiked Saucer]]s: 6 |
||
+ | * Boiling Pipes: 23 |
||
+ | * Steam Vents: 14 |
||
== Stage parameters == |
== Stage parameters == |
||
Line 23: | Line 37: | ||
* TNT Crates: None. |
* TNT Crates: None. |
||
− | * Other Crates: 22 |
+ | * Other Crates: 22 (25 in Remastered) |
− | * Tawna Bonus Round Crates: None. |
+ | * Tawna Bonus Round Crates: None. |
* Brio Bonus Round Crates: None. |
* Brio Bonus Round Crates: None. |
||
* Cortex Bonus Round Crates: None. |
* Cortex Bonus Round Crates: None. |
||
+ | * '''Total Crates: 24 (27 in Remastered)''' |
||
==Walkthrough== |
==Walkthrough== |
||
+ | <gallery> |
||
− | + | Castle Machinery - Clear Gem - Crash Bandicoot - 100% Playthrough (Part 26) |
|
+ | Crash Bandicoot Japanese Version 100% Part 43 - Castle Machinery|The Japanese Version |
||
+ | Castle Machinery- All Boxes Gem Run - Crash Bandicoot 1 N.Sane Trilogy |
||
+ | Crash Bandicoot - N. Sane Trilogy Castle Machinery Platinum Relic |
||
+ | </gallery> |
||
==Password== |
==Password== |
||
This corresponds to a save file at this level (88%, 2 keys, 20 gems). |
This corresponds to a save file at this level (88%, 2 keys, 20 gems). |
||
− | {{ |
+ | {{icon|triangle}}{{icon|triangle}}{{icon|circle}}{{icon|triangle}}{{icon|X}}{{icon|square}}{{icon|circle}}{{icon|square}}{{icon|X}}{{icon|circle}}{{icon|triangle}}{{icon|X}}{{icon|circle}}{{icon|square}}{{icon|circle}}{{icon|circle}}{{icon|X}}{{icon|triangle}}{{icon|circle}}{{icon|square}}{{icon|circle}}{{icon|circle}}{{icon|circle}}{{icon|triangle}} |
==Gallery== |
==Gallery== |
||
<gallery> |
<gallery> |
||
− | cm1.png|Crash at the start at the level |
+ | cm1.png|Crash at the start at the level |
− | Castlemachinerybetterquality.png|The green gem path, which houses 27 lives (only 17 of which are visible here) |
+ | Castlemachinerybetterquality.png|The green gem path, which houses 27 lives (only 17 of which are visible here) |
cm2.png |
cm2.png |
||
cm3.png |
cm3.png |
||
Line 49: | Line 69: | ||
cm10.png |
cm10.png |
||
cm11.png |
cm11.png |
||
+ | Castle Machinery Remastered.png|Remastered level |
||
+ | Castle Machinery.png|Icon from N. Sane Trilogy Save/Load Screen |
||
+ | 8462B02B-3501-4E12-83D2-957C0FDE1155.jpeg|New Checkpoint |
||
</gallery> |
</gallery> |
||
Line 56: | Line 79: | ||
==Trivia== |
==Trivia== |
||
⚫ | |||
− | *The floating robots reappear in [[Crash Bandicoot 3: Warped]]. |
||
+ | *Castle Machinery doesn't exist in the prototype. It was one of the last levels created for the game (along with the long [[Tawna]] bonus round and cutscenes). This is odd considering that most of the power plant levels were among the first to be created. This level was most likely created to replace [[Stormy Ascent]]. |
||
⚫ | |||
+ | *On the PAL version of the game, Crash does not say "Whoa!" when he gets killed. |
||
− | *Castle Machinery was among the last levels in the game to be created and it doesn't exist in the prototype. This is contrary to every other machinery level in the game, which were among the first levels to be created. |
||
+ | *In the ''N. Sane Trilogy'' version of the game, an extra checkpoint crate was added during the middle of the level. |
||
− | |||
+ | <br/> |
||
− | {{Crash_Bandicoot_Game}} |
||
⚫ | |||
+ | {{Crash Bandicoot N. Sane Trilogy}} |
||
+ | [[es:Castle Machinery]] |
||
+ | [[fr:Castle Machinery]] |
||
+ | [[pt-br:Castle Machinery]] |
||
+ | [[ru:Castle Machinery]] |
||
[[Category:Levels]] |
[[Category:Levels]] |
||
− | [[Category:Crash Bandicoot]] |
||
⚫ | |||
[[Category:Power Plant Levels]] |
[[Category:Power Plant Levels]] |
||
[[Category:Mechanical Levels]] |
[[Category:Mechanical Levels]] |
||
+ | [[Category:Levels that Require Gems]] |
||
⚫ |
Revision as of 07:37, 28 November 2019
Watch out! Dr. N. Brio isn't far and an evil crate bridge tries to stop your quest for the gem! Be fast and escape the Castle Machinery!
- Level description
Castle Machinery (きかいかは すすむ lit. Mechanization is Proceeding in Japanese) is the twenty-seventh level (including boss fights) and is the tenth level of the third island in Crash Bandicoot and the N. Sane Trilogy remaster of the first game. It is right before the boss fight against Doctor Nitrus Brio. If the player has obtained the green gem, a secret platform appears right next to where the level begins, taking Crash up to a secret area that has many extra lives (27 in the original game and 29 in the N. Sane Trilogy), preparing him for the forthcoming challenges. There is then another platform there that takes Crash to the end of the level. Oddly, this is the only level in the game with a secret gem route with crates only in the main route. In fact, taking the full gem route will cause the player to miss all the crates in this level. It is the last factory type of level in the game. The Tawna bonus round in the previous level, Jaws of Darkness, saves at this level.
Types of crates
- Aku Aku Crate
- Basic Crate
- Bounce Crate
- Checkpoint Crate
- Crash Crate
- ? Crate(the only ones are Crash crates previously broken)
- Time Crate (1/2/3 seconds)
Hazard Count
- Robot Turtles: 6
- Holo-Projectors: 12 (11 in Remastered)
- Spiked Saucers: 6
- Boiling Pipes: 23
- Steam Vents: 14
Stage parameters
- Aku Aku Crates: 2
- TNT Crates: None.
- Other Crates: 22 (25 in Remastered)
- Tawna Bonus Round Crates: None.
- Brio Bonus Round Crates: None.
- Cortex Bonus Round Crates: None.
- Total Crates: 24 (27 in Remastered)
Walkthrough
Password
This corresponds to a save file at this level (88%, 2 keys, 20 gems).
Gallery
Translation of Aku Aku Hints in the Japanese Version
- As you've advanced here properly, I'll teach you the way to defeat Brio. The medicines thrown by Brio are his evil souls. Jump to defeat them.
Trivia
- Out of all the levels in the game, this one has the most standalone lives.
- Castle Machinery doesn't exist in the prototype. It was one of the last levels created for the game (along with the long Tawna bonus round and cutscenes). This is odd considering that most of the power plant levels were among the first to be created. This level was most likely created to replace Stormy Ascent.
- On the PAL version of the game, Crash does not say "Whoa!" when he gets killed.
- In the N. Sane Trilogy version of the game, an extra checkpoint crate was added during the middle of the level.
Crash Bandicoot N. Sane Trilogy | ||
DLC Content | Crash Bandicoot: Stormy Ascent Crash Bandicoot: Warped: Future Tense |