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*Step on the [[TNT Crate|bomb box]] and leave within 3 seconds. |
*Step on the [[TNT Crate|bomb box]] and leave within 3 seconds. |
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*Don't touch the green [[Nitro Crate|nitro boxes]]. Boom! |
*Don't touch the green [[Nitro Crate|nitro boxes]]. Boom! |
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− | *If you want to save the game, stand in front of the monitor in the [[Warp Room]]. |
+ | *If you want to save the game, stand in front of the monitor in the [[Warp Room]]. Try to do it once. |
*Did you jump on the boxes? You'll jump higher than usual. |
*Did you jump on the boxes? You'll jump higher than usual. |
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[[Category:Crash Bandicoot 3: Warped Levels]] |
[[Category:Crash Bandicoot 3: Warped Levels]] |
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[[Category:Crash Bandicoot 3: Warped]] |
[[Category:Crash Bandicoot 3: Warped]] |
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− | [[Category:Chase Levels]] |
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− | [[Category:Levels with Lab Assistants]] |
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− | [[Category:Levels that Require Gems]] |
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− | [[Category:Prehistoric Levels]] |
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− | [[Category:Lava Levels]] |
Revision as of 17:06, 24 September 2015
Bone Yard (どたばた ジュラシックぬま lit. Slapstick Jurassic Swamp in Japanese) is the fourth level of the first warp room in Crash Bandicoot 3: Warped. Crash finds himself whisked away to an underground swampy forest in the distant prehistoric past, an era still ruled by the dinosaurs. Reigning supreme among the beasts is a fearsome herbivore, the triceratops, which will relentlessly chase Crash through some sections of the level. Other obstacles to avoid include pterodactyls, wave lab assistants, mini-volcanoes, puddles of magma, and vegetation that will slow down Crash.
If the player has retrieved the red gem from Deep Trouble, they can take the red gem path here for a hidden second clear gem. Retrieving it will require the player to survive some particularly tricky chase sequences. However, considering Deep Trouble's placement in the third warp room, it should not be a particularly harrowing excursion for the marsupial by that point in the game.
Types of crates
- Aku Aku Crate
- Arrow Crate - wooden (bonus round only)
- Basic Crate
- Bounce Crate
- Checkpoint Crate - iron (red gem path only)
- Checkpoint Crate - wooden
- Crash Crate (bonus round only)
- ! Crate - standard
- Iron Crate
- Nitro Crate
- Nitro Switch Crate
- Outline Crate
- ? Crate
- Slot Crate
- Time Crate (1/2 seconds)
- TNT Crate
Walkthroughs
Music
https://www.youtube.com/watch?v=42mHZQDdN_E&feature=youtu.be
Gallery
Translation of Aku Aku Hints in the Japanese Version
- Step on the bomb box and leave within 3 seconds.
- Don't touch the green nitro boxes. Boom!
- If you want to save the game, stand in front of the monitor in the Warp Room. Try to do it once.
- Did you jump on the boxes? You'll jump higher than usual.
Trivia
- In the red gem path, this level contains the first iron check point of the series.