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Beetles are enemies encountered in some Ancient Egyptian-themed levels in Crash Bandicoot 3: Warped, Crash Bandicoot 2: N-Tranced, and the N. Sane Trilogy remaster of the third game. They closely resemble scarabs, which are beetles that were molded into artifacts in Ancient Egypt. Beetles are found only in Tomb Wader in Crash Bandicoot 3: Warped.

They also appear in Slip-N-Slidin' Sphinx, King Too Uncommon, and Wild Nile Ride in Crash Bandicoot 2: N-Tranced. The beetles' main form of attacking is crawling back, flying back and forth across Crash's path, acting as obstacles that Crash must avoid. They can be easily defeated by simply jumping on them, body slamming on them, slide dashing them, using the Fruit Bazooka, or spinning them away. They usually appear near water pits. They crawl on the ground when the water level is going down low, but will fly into the air when the water level rises up. While they are in midair, Crash must try to avoid them while jumping. If Crash gets hit by the beetles then they'll turn him into angel.

Beetles reappear in Crash Twinsanity in the levels Boiler Room Doom and Cortex's section of Classroom Chaos. In Boiler Room Doom they are red, spit acid at Crash Bandicoot and Doctor Neo Cortex, and they can only be defeated with the Twin Slam and by being spun away. Then a purple beetle chases after Doctor Neo Cortex inside the classroom in Classroom Chaos. However, the beetles can be blasted away with Cortex's ray gun during the chase sequences. In Crash Bandicoot Purple: Ripto's Rampage the beetle from Crash Bandicoot 2: N-Tranced appears as a trading card.

Beetles reappear in the N. Sane Trilogy remaster of the third game where they reprise the same role they had in the original version of the third game.

Appearances

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