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|number = 8 (Warp Room 2)
 
|number = 8 (Warp Room 2)
 
|crates = 48 (45 in [[Crash Bandicoot N. Sane Trilogy|N. Sane Trilogy]])
 
|crates = 48 (45 in [[Crash Bandicoot N. Sane Trilogy|N. Sane Trilogy]])
|gems = {{Power Crystal}} {{Clear Gem}}
+
|gems = {{icon|crystal}} {{icon|cleargem}}
 
|hint=Tap run for extra speed at the cost of control.
 
|hint=Tap run for extra speed at the cost of control.
|relictimes = {{Sapphire Relic}}: 1:05.00<br>{{Gold Relic}}: 0:48.07<br>{{Platinum Relic}}: 0:44.82
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|relictimes = {{icon|sapphire}}: 1:05.00<br>{{icon|gold}}: 0:48.07<br>{{icon|platinum}}: 0:44.82
 
|developertime=0:40.82
 
|developertime=0:40.82
 
|prev = [[Air Crash]]
 
|prev = [[Air Crash]]
|next = [[Crash Crush]]
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|next = [[Crash Crush]]}}
}}'''Bear It''' (しろくま ダッシュ lit. ''White Bear Dash'' in Japanese) is the eighth level and is the third level of the [[Warp Room 2 (Cortex Strikes Back)|second warp room]] in ''[[Crash Bandicoot 2: Cortex Strikes Back]]''. This level introduces [[Crash Bandicoot (character)|Crash]] to his first ally in the game, [[Polar]], a polar bear cub that he can ride. This gameplay idea is very, very similar to the hog-riding in the levels [[Hog Wild]] and [[Whole Hog]] of the [[Crash Bandicoot (game)|previous game in the series]]. The bear/bandicoot team is tasked with dodging totem poles, seals, killer whales, and [[TNT Crate|TNT crates]] in a snowy valley climate.
+
'''Bear It''' (しろくま ダッシュ lit. ''White Bear Dash'' in Japanese) is the eighth level and is the third level of the second warp room in ''[[Crash Bandicoot 2: Cortex Strikes Back]]'' and the ''[[Crash Bandicoot N. Sane Trilogy]]'' remaster of the second game. This level introduces [[Crash Bandicoot (character)|Crash]] to his first ally in the game, [[Polar]], a polar bear cub that he can ride. This gameplay idea is very similar to the hog-riding in the levels [[Hog Wild]] and [[Whole Hog]] of the [[Crash Bandicoot (game)|previous game in the series]]. The bear/bandicoot team is tasked with dodging totem poles, seals, killer whales, and [[TNT Crate|TNT crates]] in a snowy valley climate.
   
It should be noted that because this level is specially scripted for Crash only, it is one of the levels that Coco is not allowed to visit to in the [[N. Sane Trilogy]] remake, also barring her from [[Bear Down]], [[Un-Bearable]] and [[Totally Bear]].
+
It should be noted that because this level is specially scripted for Crash only, it is one of the levels that Coco is not allowed to visit to in the ''N. Sane Trilogy'' remake, also barring her from [[Bear Down]], [[Un-Bearable]] and [[Totally Bear]].
   
 
==Types of crates==
 
==Types of crates==
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==Hazard Count==
 
==Hazard Count==
 
* Totem poles: 25
 
* Totem poles: 25
* [[Seal|Seals]]: 3
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* [[Seal]]s: 3
* [[Orca|Orcas]]: 8
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* [[Orca]]s: 8
   
 
==Stage parameters==
 
==Stage parameters==
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==Walkthrough==
 
==Walkthrough==
 
<gallery>
 
<gallery>
  +
Crash Bandicoot 2 Beta, Part 10 Bear It
 
Bear It - Clear Gem - Crash Bandicoot 2 Cortex Strikes Back - 100% Playthrough (Part #9)
 
Bear It - Clear Gem - Crash Bandicoot 2 Cortex Strikes Back - 100% Playthrough (Part #9)
  +
Crash Bandicoot 2 Walkthrough - Warp Room 2 Bear It
  +
PLATINUM RELIC CRASH BANDICOOT N SANE TRILOGY Crash 2 - Bear it
 
</gallery>
 
</gallery>
   
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Cooch bear.PNG|Crash raising his eyebrows to the viewer before starting.
 
Cooch bear.PNG|Crash raising his eyebrows to the viewer before starting.
 
Bear It Remastered.png|Remastered level.
 
Bear It Remastered.png|Remastered level.
 
Crash Bandicoot N. Sane Trilogy Bear It.png|Promotional artwork.
  +
Bear It.png|Icon from N. Sane Trilogy Save/Load Screen.
  +
08_SaveSlotImages_BearIt.png|Level icon from N. Sane Trilogy Save/Load Screen
 
</gallery>
 
</gallery>
   
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==Trivia==
 
==Trivia==
*Bear It is based off the phrase "grin and bear it", which means to deal with something unpleasant in good humor.
+
*Bear It is based off the phrase "grin and bear it", which means to deal with something unpleasant in good humor.
 
*Outside of the level warp door, if Crash jumps on Polar enough times, he gets ten [[Mug|lives]]. This can only be done once without starting a new game.
 
*Outside of the level warp door, if Crash jumps on Polar enough times, he gets ten [[Mug|lives]]. This can only be done once without starting a new game.
*Polar, the polar bear Crash rides in this level among others, is later angry at Crash for riding on him. He then joins Crash's "birthday party", in ''[[Crash Twinsanity]]'', in which Crash's enemies from previous games have a gathering with [[Dr. Neo Cortex]].
 
**This could also refer to on how you get free 10 extra lives in the second Warp Room by jumping on Polar exactly 10 times.
 
 
*In the beta version of this game, Polar says "Nyeh" instead of his usual barking. This was just a placeholder until the bark could be added in.
 
*In the beta version of this game, Polar says "Nyeh" instead of his usual barking. This was just a placeholder until the bark could be added in.
  +
**In the official demo, Polar has no sound, because the Polar sound effects were not ready.
*As with the other bear levels in this game, [[Aku Aku]] is banned from this level, so even if the player has an Aku Aku mask when entering the level, the player loses the mask.
+
*As with the other bear levels in this game, [[Aku Aku]] is banned from this level Even if the player has an Aku Aku mask when entering the level, the player loses the mask.
 
*This was the level present in the Official UK PlayStation Magazine Demo Disc 10, Volume 2. It was similar to the retail version, but some sound effects were different or non-existent, and the [[Dynamic Difficulty Adjustment|dynamic difficulty adjustment]] wasn't set properly, so all extra checkpoints were normal checkpoints. There is also a glitch where the player can fall through the ground while going uphill.
 
*This was the level present in the Official UK PlayStation Magazine Demo Disc 10, Volume 2. It was similar to the retail version, but some sound effects were different or non-existent, and the [[Dynamic Difficulty Adjustment|dynamic difficulty adjustment]] wasn't set properly, so all extra checkpoints were normal checkpoints. There is also a glitch where the player can fall through the ground while going uphill.
*The original version contained three [[TNT Crate|TNT crates]] that explode before they can be seen on the screen. In the [[N. Sane Trilogy]], these crates were removed.<br />
+
*The original version contained three [[TNT Crate|TNT crates]] that explode before they can be seen on the screen.
  +
**In the ''[[Crash Bandicoot N. Sane Trilogy|N. Sane Trilogy]]'', these crates were removed.
{{Cortex_Strikes_Back}}
 
  +
  +
{{Cortex Strikes Back}}
 
{{Crash Bandicoot N. Sane Trilogy}}
 
{{Crash Bandicoot N. Sane Trilogy}}
  +
  +
[[es:Bear It]]
  +
[[fr:Bear It]]
  +
[[it:Bear It]]
  +
[[pt-br:Bear It]]
 
[[Category:Levels]]
 
[[Category:Levels]]
 
[[Category:Riding levels]]
 
[[Category:Riding levels]]
[[Category:Crash Bandicoot 2: Cortex Strikes Back]]
 
 
[[Category:Snow/Ice Levels]]
 
[[Category:Snow/Ice Levels]]
[[Category:Crash Bandicoot N. Sane Trilogy]]
 
 
[[Category:Crash Only Levels in N. Sane Trilogy]]
 
[[Category:Crash Only Levels in N. Sane Trilogy]]

Revision as of 01:12, 22 April 2019

Bear It (しろくま ダッシュ lit. White Bear Dash in Japanese) is the eighth level and is the third level of the second warp room in Crash Bandicoot 2: Cortex Strikes Back and the Crash Bandicoot N. Sane Trilogy remaster of the second game. This level introduces Crash to his first ally in the game, Polar, a polar bear cub that he can ride. This gameplay idea is very similar to the hog-riding in the levels Hog Wild and Whole Hog of the previous game in the series. The bear/bandicoot team is tasked with dodging totem poles, seals, killer whales, and TNT crates in a snowy valley climate.

It should be noted that because this level is specially scripted for Crash only, it is one of the levels that Coco is not allowed to visit to in the N. Sane Trilogy remake, also barring her from Bear Down, Un-Bearable and Totally Bear.

Types of crates

Hazard Count

Stage parameters

  • Aku Aku Crates: 0
  • TNT Crates: 6
  • Nitro Crates: 12
  • Other Crates: 30

Walkthrough

Gallery

Viewing Level

Trivia

  • Bear It is based off the phrase "grin and bear it", which means to deal with something unpleasant in good humor.
  • Outside of the level warp door, if Crash jumps on Polar enough times, he gets ten lives. This can only be done once without starting a new game.
  • In the beta version of this game, Polar says "Nyeh" instead of his usual barking. This was just a placeholder until the bark could be added in.
    • In the official demo, Polar has no sound, because the Polar sound effects were not ready.
  • As with the other bear levels in this game, Aku Aku is banned from this level.  Even if the player has an Aku Aku mask when entering the level, the player loses the mask.
  • This was the level present in the Official UK PlayStation Magazine Demo Disc 10, Volume 2. It was similar to the retail version, but some sound effects were different or non-existent, and the dynamic difficulty adjustment wasn't set properly, so all extra checkpoints were normal checkpoints. There is also a glitch where the player can fall through the ground while going uphill.
  • The original version contained three TNT crates that explode before they can be seen on the screen.