- 1 Overview
- 2 Appearances
- 3 Gallery
- 4 Trivia
- 5 Names in other languages
In the levels The Lost City and Sunset Vista, swarms of bats may travel from right to left every few seconds, hurting Crash if they touch him. Two solitary bats hanging from the walls mark the points at which the swarms will appear and disappear. Defeating the second bat causes the swarms to stop spawning.
All bats can be defeated by spinning.
In Crash Bandicoot: The Wrath of Cortex, bats fly around in circles and hurt Crash if he touches them. They can be defeated by spinning them away. They appear in the level Wizards and Lizards. If Crash is killed by the Wizard Lab Assistant, he will turn into a bat as part of his death animation.
In Crash Twinsanity, white bats fly around aimlessly in Iceberg Lab and Ice Climb, but shriek and swoop down at Crash when he gets close. The red bats found in Boiler Room Doom fly from side to side over pits, but won't actively chase him.
Bats reprise their role in the remaster of the first Crash Bandicoot game.
Bats briefly appear on the track Nina's Nightmare. They fly above racers as they pass and cannot be interacted with in any way.
Enemy bats appear towards the end of Toxic Tunnels and also in Seeing Double, flying from side-to-side. Crash and Coco are able to kill bats with the spin, jump, or body slam attacks, while Cortex can only blockify them.
- Crash Bandicoot
- Crash Bandicoot: The Wrath of Cortex
- Crash Bandicoot Purple: Ripto's Rampage
- Crash Twinsanity
- Crash Bandicoot N. Sane Trilogy
- Crash Team Racing Nitro-Fueled
- Crash Bandicoot 4: It's About Time
- The bats in It's About Time are re-used from fodder in Spyro: Reignited Trilogy.
Names in other languages
|Crash Bandicoot N. Sane Trilogy|
|DLC Content||Crash Bandicoot: Stormy Ascent|
Crash Bandicoot: Warped: Future Tense