Bandicoot Pursuit

Bandicoot Pursuit is the eleventh and the penultimate level of Crash Twinsanity, as well as being the second on Twinsanity Island and second and last Doc-Amok level, where you must save Cortex from Evil Crash.

Beginning
The level takes place before it starts with Cortex demanding Evil Crash to take him instead of Nina.

Cortex: ''There we are! Let her go! Take me instead!''

Evil Crash is intrigued and Cortex screams. He then runs off. Crash soon catches up to him and the level begins.

Playthrough
Crash must use the machines in the level to guide Cortex to safety as he runs from Evil Crash. The level splits in two at the large machine. At the end of the Doc-Amok sequence, Cortex teleports to the entrance to Ant Agony and Crash can collect the other gems before going to the door to the next level. There is also a portal device that teleports Crash and the other characters mysteriously back to Cortex's Iceberg Lab to repeat the past levels again.

Trivia

 * In a concept art picture, Cortex is approaching Evil Crash's house with Crash, Coco (when she was chosen to be a playable character), and (mysteriously) Nina. It is unknown what was going to happen during this phase.
 * In some PS2 gameplays, Evil Crash has a chance of hideously glitching at the start of the chase while running up a slope, and suddenly beginning to spin on one spot for the rest of the chase, no longer progressing after Cortex.
 * The possible that the Icon for this level could've been the icon for the scrapped level, Rehab Lab. Where Crash and Cortex switch personalities and Evil Crash has to drag the Good Cortex through a series of torture devices to get them back to normal.