Totem Hokum

Totem Hokum is the third level of Crash Twinsanity and is the final level on N. Sanity Island. It takes place soon after the Evil Twins confront Cortex for the first time and involves Crash saving him.

Opening Cutscene

 * Cortex: You have to help me, Crash! You heard them! They want to destroy our island home, humiliate and enslave you, and steal my brain! How I envy the simple life of the tribesfolk.
 * Papu Papu belly dances and repeats Aku Aku noise "HUDABEGA, HUDABEGA!!!'
 * Tribesfolk clapping
 * Cortex: "Living in harmony with Mother Nature, the noble boar, the humble bumblebee."
 * Bees begin stinging Cortex
 * Cortex: "Ahhhhh!"

Second Cutscene

 * Cortex: "Ahhhhh"
 * Beehive falls on Cortex's head and gets stuck

Third Cutscene

 * Bear sees Cortex run by covered in Bees and honey, licks his lips and chases Cortex.

Fourth Cutscene

 * Cortex runs into Papu Papu
 * Bees fly away
 * Papu Papu: "Babo-kangi!" points at Cortex nodding
 * Tribesfolk arrest Cortex

Fifth Cutscene

 * Cortex is tied up at top of totem-pole
 * Crash knocks down poleTwinbeechaseconcept.png
 * Cortex: Ahhh! Ahh!
 * Cortex lands in river still tied up as he drifts towards a waterfall.
 * Cortex: "Ahhhhhh" falls down waterfall
 * Papu Papu: "Hahoom-hoom! Hahoom-hoom! Saclo poole!"
 * Tribesfolk: "Id-ja!" begin chasing Crash

Description
The level has Crash going through three segments: Doc Amok, River Rollerbrawl, and the worm chase (Native Village). Afterwards he is chased by the Tribesmen. This level is one of the two to feature Doc Amok. In Doc Amok, Crash has to rid Cortex's path of hazards and protect him from enemies. The level also features unique gameplay of hiding behind reeds in order to avoid being spotted by watchmen. Also, to get one of the gems in the level, Crash must skip rocks across the sea to blow up a stack of Nitro Crates with a ! Crate on top.

Nitro Crates
Nitro still provides a usual threat for this level, but it is mostly used to knock down logs and collect gems.

Boar
Crash fights boars in each of the three segments (first segment, fighting a boar is optional) and they will charge at Crash if he comes near them. They outrun Crash; therefore the reason why they are always contained in pens.

Cortex
In part of the Doc Amok segment, touching Cortex while is running can kill or hurt Crash. In the later parts of the Doc Amok segment, he can't harm Crash.

Water
Water is a frequent hazard in this level. Falling into water will make Crash instantly lose a life.

Man Trap
If Crash touches the red button in the middle of these, he will bounce up into the air and the trap will close. If Crash or Cortex are caught in the trap, they will be hurt or killed.

Spiked Rock
These booby-trapped rocks only appear on Cortex's side in the Doc Amok segment. Touching them will hurt or kill Crash and instantly kill Cortex.

Spiked Crusher
These only appear on Cortex's segment and Crash must jump on a platform to raise up the spiked crushers so Cortex can pass through.

Spiked Wall
These are only on Crash's side, and Cortex must run over a large button to deactivate the wall for Crash.

Venus Fly Trap
Three appear on this level in the Doc Amok segment. Two block Cortex's path and one blocks Crash's path. Two must be killed via spinning and the other by blowing up several Nitro Crates.

Pitfalls
Pitfalls only appear in the chase scene and inside the cave. If Crash falls in one, he will instantly die regardless of how many Aku Akus he has.

Watchmen
If these Tribesmen spot Crash, Crash will be pelted with spears and die. Three watchmen appear in the level and the player must use different innovations to hide from him.

Spear Tribesmen
These Tribesmen will attempt to impale Crash with a spear. These Tribesmen can be defeated with any attack. Abunch of spear Tribesmen appear at the end of the level in a chase scene. They can not be defeated by Crash's attacks but can be defeated by using a glitch.

Spiked Roofs
Some of the roofs in the village have spikes atop them which will harm Crash.

Fake Crash and Crunch's Island
Some fans have speculated the small island in Totem Hokum, only visible in a few areas, was originally the island as seen in concept art where Fake Crash and Crunch are stranded on an island. It is possible to reach it without any cheats or hacking.

The Fourth Secret Beach
Totem Hokum is home to the fourth discovered secret beach, it can be accessed by rolling a barrel out to sea with Crash on it. It is right in front of the cliffs which contain the village. However, the beach is all solid. It was clearly cut for being incomplete.

Trivia

 * This is the first Doc Amok level.
 * The Flight of the Bumblebee is played when Doc Amok starts. The Blue Danube plays when Crash is approaching the native village. This and High Seas Hi-Jinks are the only levels that use classical songs.
 * This is the only level in Crash Twinsanity to have an Easter Egg.
 * This is the first "hiding" segment of the game.
 * In the hiding segment, Crash doesn't need to crouch behind the reeds, he can crouch in any area without being spotted.
 * An easy way to win the worm chase is to first take out all the enemies, then get the crates. Finally, chase the worm without the fear of getting hit and missing the worm.
 * This is 1 of the 8 skippable levels in the game.
 * The background music of the first part of this level is similar to Cavern Catastrophe's music.