Night Fight

Night Fight is the twenty-third level and is the third level of the fifth warp room in Crash Bandicoot 2: Cortex Strikes Back. Unlike previous jungle levels, it is night time in this and Crash can see little with the assistance of fireflies scattered throughout the level. Each firefly's light only lasts for a limited time, so players must make haste in traversing the level, lest they be left to navigate pure pitch blackness. Enemies include possums, lizards, and Cortex's patented holograph projectors.

The level design itself is a mostly straightforward affair, complicated slightly by a split path after the first Checkpoint. The right path continues the main level path, but on the left, is a Death Route. Later, very near the end of the path, are a pair of crates, necessary to getting the other Clear Gem, obviously, but finishing off the Death Route will have skipped a bunch of crates on the right route. Instead, the easiest way to get the crate Gem is to take the right path, and then at the end where the two paths rejoin, backtrack a bit on the left path until the player reaches the crates and, conveniently, a waiting firefly. The bonus round also has fireflies in it.

Walkthrough
300px|left|Crash has a firefly surrounding him in the level Night Fight.

Trivia

 * This is one of only four levels in the Crash platforming series from Crash 2 onwards that has more crates on the bonus path than the main path, the others being Ruination and Spaced Out, also from Crash 2, and Drip, Drip, Drip from Crash Bandicoot: The Huge Adventure.
 * The name of the level is a word swap on the video game series "Fight Night".
 * This is the third jungle in the game.
 * This is also the first level to feature a firefly.