Madame Amberley

Madame Amberly is the headmistress of the Academy of Evil. She torments and harasses the children of her school, and refers to Cortex as a "cry baby" (even Cortex, who is now a fully grown man, still fears her). She is only seen in Crash Twinsanity, in which Cortex is forced to fight her (why she tries to kill him is unknown). Amberly believed Cortex found employment as a barber because of his scientist suit, but Cortex replied (fearfully) that he was an evil scientist. She said in a mocking tone, "To me you'll always be a little worm." She is defeated when the ropes attached to her back are shot off, causing her to fall onto the floor. In concept art it is shown N.Gin and N.Brio also were her students. Cortex's niece Nina was at this school until she was sent to the Evil Public School by Cortex at the start of Crash: Mind Over Mutant. In that game she was mentioned only once by Nina.

Abilities
Madame Amberly has vivid electrical powers that she can produce through her fingertips and she can also release strange bell shaped creatures that float around to distract her opponent. Those same creatures have some connectivity to the device attached to her back, for if you attack all of them she will start to twitch and shake as if she was malfunctioning.

Appearances

 * Crash Twinsanity (first appearance)
 * Crash Mind Over Mutant (mentioned only)

Trivia

 * Madame Amberly is one of the only three female bosses to ever be fought in the entire series, Coco (Under N.Trance's control in N-Tranced, and under the control Of Cortex/Brio's NV Device in Crash: Mind Over Mutant) and Nina Cortex (Crash of the Titans) are the only others.
 * Madame Amberly along with Cortex and Nina, share a similar trait by having a letter tattooed on their forehead.
 * She is one of the largest characters in the series.
 * The lightning attack she uses in Crash Twinsanity is identical to the Force Lightning attack used by the Sith in the Star Wars series.
 * Madame Amberly can be seen in her arena before her boss fight begins.  While on the moving platform, if the player angles the camera downward, they will see her character model in a static t-pose (though it is slightly obscured by the green mist that covers the floor).