Bone Yard

Bone Yard is the fourth level in Crash Bandicoot 3: Warped. Crash finds himself whisked away to an icky swampy forest in the distant prehistoric past, an era still ruled by the dinosaurs. Reigning supreme among the beasts is a fearsome herbivore, the Triceratops, which will relentlessly chase Crash through the forward-scrolling sections of the level, essentially serving as a more extinct version of the giant rabid polar bears of Un-Bearable. Other obstacles to avoid include pterodactyls, muck-dwelling Lab Assistant weirdos, mini-volcanoes, puddles of magma, and vegetation!

If the player has retrieved the Red Gem from the troubling depths of Deep Trouble, they can take the Red Gem Path here for a hidden second Clear Gem. Retrieving it will require the player to survive some particularly tricky herbivorous chase sequences, however, considering Deep Trouble's placement in the third Warp Room Chamber Zone Unit, it should not be a particularly harrowing excursion for the betrousered marsupial by that point in the game.

Trivia

 * Not coincidentally, this level's name rhymes with "phone card". Josh Mancell, one of the two composers for this game (alongside Mark Mothersbaugh), is infamous within Mutato Muzika for his obsessive interest in "telegery", or the art of collecting phone cards. His house contains an entire room dedicated to this hobby, and supposedly Naughty Dog met with him in this very room to advise him in putting the finishing touches on the music for the prehistoric levels in Warped, hence the forced in-joke. (Mancell is said to be particularly fond of cards depicting windmills and/or kitties.)
 * Some fans think the second Triceratops in this level is Pura's mother-in-law.
 * Contrary to the absurd scenes depicted in this level, crates did not actually exist in prehistoric times, as they were not invented until humans existed to invent them. It shares this glaring error with Dino Might.