Scrapped cartoon cutscenes of Crash Bandicoot

The scrapped cartoon cutscenes were 2D traditional animated cutscenes intended to be used in Crash Bandicoot, but were not accepted due to a multitude of reasons. It was made by the Korean animation studio Akom and produced by Universal Interactive. It was not released until David Siller, one of the producers for the first game, posted it in his own YouTube channel on July 12th of 2015.

History
The cartoons were supposed to be in Crash Bandicoot, but Sony disapproved of them because of their "3D agenda". They felt a 2D cartoon would be out of place in a 3D platformer, and it was never used. Almost all copies were destroyed afterwards.

Story
The first cartoon was a concept for the game's opening and mimics a Saturday morning cartoon intro. It starts with a pane of the archipelago and zooming in to a window in the Cortex Castle. Cortex is soldering a bar and attaching it to a cage around a globe of planet Earth. Afterwards, N. Brio releases various animals: an iguana, monkey, koala, warthog, komodo dragon and a bandicoot, whilst Cortex zaps them with the Evolvo-Ray. The next scene, Brio attempts to calm Cortex down while he gives orders to everyone in the room: Tiny Tiger, Pinstripe Potoroo, Komodo Moe and Joe, Ripper Roo and Koala Kong. Afterwards, Crash is sent to the Cortex Vortex, but breaks out and starts running away from Cortex and Brio. He is recaptured, and zapped again, but once again breaks out, this time through a chained window. He floats over the second island and lands on N. Sanity Beach.

Tawna is held on a chair ready to be zapped and brainwashed, while Crash escapes from Papu Papu. He hits a tree branch and starts thinking about saving Tawna, but falls down the island and climbs up the second one. The Crash Bandicoot logo appears once again, with Crash trying to take the globe from the beginning from Cortex, and being successful. Crash then rides a car with Tawna, and blows Cortex away. The viewer is then persuaded to "buy [our] game and tell your friends so [we'll] make lots of loot". The first segment ends.

The ending cutscene starts with Tawna being grabbed by Cortex and Crash in each side. Cortex falls off his airship and lands on a ship with the Universal Interactive logo on it. He stands up full of coal in a pose similar to his original design and presses the button that makes the airship explode. A screen saying "THE END?" appears.

Lyrics
Dr. Cortex is a genius, a mental aberration. He's totally fixated on world domination. The local island creatures are dull and obtuse Until the evil doctor turns on the juice! He wants them for his troops. They come out nincompoops. Most especially...

Crash! Crash Bandicoot! Should have been a genius, but he doesn't quite compute. Crash! Crash Bandicoot! Anything can happen now that Crash is in pursuit.

Tawna's been selected for running through the blender. Crash will fight to save her. He'll never surrender! He'll vanquish any villain to set his girlfriend free! He doesn't have a clue about how to proceed. His heart's in the right place. His brain's been re-arranged Unsuccessfully...

Crash! Crash Bandicoot! If Cortex isn't beaten, he'll reign absolute! Crash! Crash Bandicoot! Play our game and tell your friends so we'll make lots of loot!

Trivia

 * Tiny Tiger and the Komodo Brothers' original designs can be seen.
 * Komodo Moe's head is not visible.
 * Tawna has a pink shirt and a green skirt, just like in earlier versions of the game.
 * Some of the reasons for cancellation are that it would affect game sales negatively and that it was majorly hated by the developers and producers alike.
 * Jim Cummings is theorized to have sung the theme.
 * There are many things that do not match up with the actual intro and ending to the game.
 * Strangely, there is a monkey and a warthog seem with the pre-mutated animals, yet no mutant version of these creatures appear in the next scene (or the game itself for that matter).