Stench

Stenches are a breed of mutants that are a mix of a bird and a skunk. First discovered on N.Sanity Beach as wild titans under the control of Dr. Neo. Cortex, they soon became his elite mutants.

Appearance
When first seen in the Wumpa archipelago in Crash of the Titans, Stenches were mostly huge bipedal skunks with the beak of a tropical bird. They were also known for tormenting innocent animals with their offensive body odor.

In Crash: Mind Over Mutant, Stenches were much more sophisticated in appearance, wearing a space suit and a gun used to shoot their stink bombs, rather than shooting them out of their rear though they still unleash their special stink attack from their rear. Stenches were now much more vulture-like, with visible feathers on the entire body, in contrast to the wild Stenches which were covered with fur. Stenches also became Cortex' elite mutants, making them the last mutants to appear in the game.

Attacks
Wild Stenches' melee attacks are its razor sharp claws that will kill any smaller animal within range. Cortex' elite Stenches' melee attack is using their helmet to knock out anything right in front of them rather than 180 degrees.

However, Stench's most well known attack is its use of concentrated stink produced in their body. Unlike real skunks, which need more than a week to produce their smelly special attack, Stenches can produce another supply within 1 minute, making them far less reluctant to using their supply of stink.

Wild Stenches either shoot single stink bombs right at the enemy or create a cloud of stench and form 4 stink bombs with their hands that they throw right at the enemy. The more civilized counterpart has a stink gun with magazines that can store 6 of their own stink bombs at a time.

Unlike the wild Stench which uses its stench cloud attack to form stink bombs, the civilized Stenches spray their stench cloud from their rear end and right at the enemy, while still being able to change direction of the stench cloud with limited mobility.