Gee Wiz

Gee Wiz is the sixth level and is the first level of the second warp room in Crash Bandicoot 3: Warped. Quite similar to Toad Village, the opening level of the previous Warp Room, this level once again sees Crash embarking on a path through a generic Medieval village toward the gates of a generic Medieval castle. In addition to the enemies from Toad Village, Crash will encounter a new enemy; lab assistant wizards, who shoot magic orbs at Crash.

Types of crates

 * Aku Aku Crate
 * Arrow Crate - iron (bonus round only)
 * Basic Crate
 * Bounce Crate
 * Checkpoint Crate - wooden
 * Crash Crate
 * ! Crate - standard (bonus round only)
 * Iron Crate (aside from the bonus round, only occurs as a result of not breaking slot crate)
 * Locked Crate
 * Nitro Crate
 * Nitro Switch Crate
 * Outline Crate (bonus round only)
 * ? Crate
 * Slot Crate
 * Time Crate (1/2/3 seconds)
 * TNT Crate

Trivia

 * Gee Wiz is the only level playable in Crash Bandicoot 3's demo, included in the "Demo1" disc for PlayStation One. There are differences between the beta version of the level and the final version. In the beta version, there is a locked crate near the beginning of the level level that was changed into a cluster of eight locked crates in the final version (and because of this the demo version has 93 crates instead of 100), and a slot crate that has the following options: blank, ? crate, Aku Aku, Crash, TNT, whereas in the final version, only the first two of these options are ever given.
 * In the PAL version of this game, the lab assistant wizards take two hits to defeat; the first hit destroys their wizard costumes, leaving them in their underpants and unable to attack. Their costumes can be destroyed in the NTSC version as well, but only if they are hit by the Fruit Bazooka.