Checkpoint Crate

Checkpoint Crates are a type of Crate that appear in several Crash Bandicoot games. They are very essential and act as a save point for Crash. In Crash Bandicoot, all crates broke before Crash opens a Checkpoint Crates are put back in their original position. Basically, to get all the Crates in a level, the player can not die. In the rest of the games this problem is fixed due to the need to get gems. This Crate has appeared as iron in Death Routes where there are no wooden Crates. When broken yellow letters will appear saying Check Point. In Crash of the Titans on the GBA and DS they appear with a check instead of "C".

Trivia

 * In all of the Crash games prior to Twinsanity, Checkpoint Crates had the mechanics of any other box; they had to be broken to be activated. However, in Crash Twinsanity, the Checkpoint crates are activated when Crash is within their range. This is the only game where the player can see the top side of the crate lying on top of the broken crate after breaking it and the only game where a checkpoint crate can close back up to its original, unopened position.

Appears In

 * Crash Bandicoot
 * Crash Bandicoot 2
 * Crash Bandicoot 3: Warped
 * Crash Bandicoot: The Wrath of Cortex
 * Crash Bandicoot: The Huge Adventure
 * Crash Bandicoot: N-Tranced
 * Crash Twinsanity
 * Crash of the Titans (DS and GBA versions only)
 * Crash: Mind Over Mutant (DS version only)