Key

This articLE is about the keys in Crash 1, Crash Team Racing,  Crash Nitro Kart and Crash: Mind Over Mutant

Crash 1
Crash gets keys in Cortex's bonus rounds. Once Crash reaches the end Cortex drops a key and crash can use it to get into a locked level. There's two of these bonus rounds and each are found in Sunset Vista and Jaws Of Darkness. The keys unlock Whole Hog which is on the second island and Fumbling In The Dark which is on the third. This is the only time up to Crash: Mind Over Mutant that keys have apeared in the main series. This game just has two keys.

Crash Team Racing
In this racing game keys serve as a slightly other purpose and now their part of the storyline than in Crash 1. The player has to get the keys from Ripper Roo, Papu Papu, Komodo Joe and Pinstripe by racing each of them and wining their keys in order to race the alien Nitros Oxide. Then once the player's beat them they give the player the key to the next door to another world with the exeption of Ripper Roo they almost allways give a warning that Oxide won't be as easy. So the player uses keys to open doors to other worlds basicaly. This game has four keys.

Crash Nitro Kart
The keys in CNK hasn't really changed and has the same purpose as CTR had. Their still part of the storyline and the player needs to race against each of Emperor Velo the 27th's galatic champions Krunk, Nash, Norm and Geary for each of their keys to become the galatic champion. Keys also open gates which lead to different worlds. Like CTR this game has four keys.