Mole

Moles are enemies which made their debut in the Crash Bandicoot 2: Cortex Strikes Back.

Crash Bandicoot 2: Cortex Strikes Back
Moles emerge from the ground in the pits of the Jungle themed levels in groups, and Crash must spin or jump on them in order to advance. One of the jungle levels is named The Pits because of this.

Moles also emerge from the ground in the secret route of the levels Un-Bearable and Bee-Having. However in "Bee-Having" if Crash is quick enough, he can walk past the area where they spawn before they appear. This is no longer possible in the N. Sane Trilogy since the Moles spawn before Crash has a chance to get past the area where they appear.

Crash Twinsanity
Moles are also cut enemies from Crash Twinsanity. The only information about them is that moles have an unused text in the games files just saying "Whack-a-mole". This level might of been another mini game, or moles might of been a replacement from Greedy Worms.

Crash Bandicoot N. Sane Trilogy
Moles reappear in the Crash Bandicoot N. Sane Trilogy remaster of Cortex Strikes Back where they reprise the roles they had in the original versions of the game. Unlike previously, they no longer resemble rats, are brown instead of blue, lack their cyborg eye trait on one of their eyes, and partially show up, instead of having their whole body out, making it unclear if they still have their pink tail or not. In Un-Bearable, there is a glitch in the bonus challenge, which, if the player falls after defeating them, they will run unto the player out of their hole.

Appearances

 * Crash Bandicoot 2: Cortex Strikes Back
 * Crash Twinsanity (cut)
 * Crash Bandicoot N. Sane Trilogy