Seeing Double

Seeing Double is the timeline level of Cortex Island (1996) and the ninth and the final timeline level of Crash Bandicoot 4: It's About Time. It is an alternate version of Cortex Castle and Doctor Neo Cortex's third timeline level, where he is playable for the first part of the level and the crate placement is altered.

Overview
This level starts in the first part where the future Cortex is trying to stop his past self to create Crash and Coco, and then future Cortex reaches to his past self. Past Cortex looks again for his future self and he thinks that his future self is still an impostor, Past Cortex orders the Lab Assistants to get his future self, but the future Cortex shoots them and takes his past self as hostage. The second part of this level is be playable with Crash or Coco and then it is revealed that the Cortex shoots on his past self.