Missile

Missiles are a type of explosive weapon that is used in nearly every Crash game, mainly by Doctor N. Gin, who has one jammed into his head.

Crash Bandicoot 2: Cortex Strikes Back
Missiles first appear in Crash Bandicoot 2: Cortex Strikes Back where they are launched out by N. Gin's Mech to destroy Crash during his boss fight.

Crash Bandicoot 3: Warped
In Gone Tomorrow, there are robots that fire missiles when Crash gets close.

Crash Team Racing
In Crash Team Racing, missiles are used as weapons, and will track down the player and blow up when it touches them.

Crash Bash
In Crash Bash, they are used in Pogo Pandemonium and Crash Dash minigames to make other players dizzy for a short time, and are weapons in Tank Wars. Also, eight-way missiles are found in Drain Bash, which is a Crate Crush minigame. They also appear in the boss fight with Bearminator, where the mechanical dogs use to shoot the player, after knocking them off the platform, one missile appears for the player to launch to Bearminator.

Crash Bandicoot: The Huge Adventure
In Crash Bandicoot: The Huge Adventure, N. Gin shoots them from his mech, similar to Crash Bandicoot 2.

Crash Nitro Kart
Crash Nitro Kart also uses missiles for weapons with the same effect as seen in Crash Team Racing. A red-eye missile is also introduced.

Crash Twinsanity
Various missiles are seen at N. Gin's battleship in Crash Twinsanity and they are used by Mecha Bandicoot and N. Gin in their boss fights. Some of the penguins in the game have rockets strapped to their backs and try to charge into Crash.

Crash Tag Team Racing
Crash Tag Team Racing introduces a new missile, the shark missile, which will instantly destroy the targeted car.

Crash of the Titans
In Crash of the Titans missiles can be seen shooting out of N. Gin's Weapons Factory onto the beach. Penguins can also be seen strapped to missiles in Shock and Awesome.

Crash Bandicoot Nitro Kart 3D/Crash Bandicoot Nitro Kart 2
In Crash Bandicoot Nitro Kart 3D and Crash Bandicoot Nitro Kart 2, missiles are again used as weapons with the same function as CNK and CTR.