Coco's Base

Coco's Base is an area of Wumpa Island and the hub and menu of Crash Bandicoot: On the Run!. From there, Crash and Coco Bandicoot can select missions, craft ingredients and weapons or travel to previously unlocked areas for collecting ingredients or take on challenges.

Mission Computer
The Mission Computer displays the various gangs deployed by Neo Cortex. Crash and Coco can only warp to a henchman or a boss if they have enough of the required Portal Weapons to fight them. New gangs appear after earning a certain amount of Power gems.

Crafting and Storage
Several buildings in Coco's Base are used to store ingredients and use them to hatch eggs or craft Portal Weapons. They all require Parts or Purple Crystals to be upgraded, although Labs and Chicken Coop upgrades also need sufficient Power Gems.

Labs
The four labs are where Coco crafts Portal Weapons with Ingredients stored in the Silo. Crafting Portal Weapons takes time and can be sped up with Purple Crystals.

Each lab is unlocked progressively with Power Gems and feature three slots for weapons. The first slot is always unlocked by default, while the other two are respectively unlocked with Parts and Purple Crystals. Lab upgrades are also tied to obtaining Power Gems, with each level allowing the crafting of more complex Portal Weapons, and require Parts to be built.

Nitro Lab
The Nitro Lab produces Nitro Portal Weapons.

Frosty Lab
The Nitro Lab produces Frosty Portal Weapons.

Inferno Lab
The Inferno Lab produces Inferno Portal Weapons.

Oxide Lab
The Oxide Lab produces Oxide Portal Weapons.

Chicken Coops

 * For the full list of eggs, see here.

Chicken Coops are used to hatch eggs in exchange of feeding the Mutagen Chickens with the proper Ingredients. Eggs are then stored in the Silo and can be spent on crafting advanced Portal Weapons. Hatching eggs takes time and can be sped up with Purple Crystals.

Up to 3 different coops can be unlocked progressively with Power Gems, with up to 3 slots each for Mutagen Chickens. The first slot is always unlocked by default, while the other two are unlocked with Parts and Purple Crystals. Chicken Coop upgrades are also tied to obtaining Power Gems, with each level allowing the crafting of one more type of egg, and require Parts to be built.

Silo
The Silo serves as reserve for crafting Items such as Ingredients and Farming Items (eggs). It also stores collected Parts. It starts with a limit of 250 items, although it can be upgraded with Parts by increment of 50 for a better capacity, up to 1200 items. Unlike the labs and coops, those upgrades are not directly tied to obtaining Power Gems, but Delta Parts and Omega Parts can only be respectively obtained for the first time in the levels Snow Go and Road to Ruin, unlocked at and.

The lightbulb on the Silo and its menu turns orange when the building is nearing capacity and red when it has reached its limit. A Silo can have its limit breached but will not accept any more Item when that happens, unless obtained from Challenge Run and the Vending Machine. Items from the Silo can be spent on crafting stations, building upgrades or sold for Wumpa Fruits.

Wumpa Fruit Crates
The pile of crates next to the Silo shows how many Wumpa Fruits Crash and Coco have collected. They can be spent on crafting Portal Weapons or converted into Trophies at the Tiki Head.

Vending Machine
The Vending Machine is an in-game shop, where the player can claim free weapons and ingredients daily after watching an ad. It also features daily deals: character skins and ingredients rotating daily and which can be bought with Crystals. Finally, Crystals can be purchased with real money as a form of micro-transaction.

Seasons-related Buildings
Several buildings in Coco's Base are directly related to Seasons, with some of them only turning active during specific events.

Tiki Head
The Tiki Head converts Wumpa Fruits and Steps into Trophies during Seasons. It is unlocked after acquiring.

Mission Board
The Mission Board allows players to claim Mojo and Trophies in exchange for Ingredients, Eggs and Portal Weapons. During Seasons, missions appear once a week, and stay active for only 4 days or until the Mojo gauge has been filled out.

Missions
Note that the required items vary depending on the player's amount of earned Power Gems. For example, no mission involving Red Eyes can appear on the Mission Board before the player has unlocked The Lab.