Komodo Brothers

"You're not so slow after all. Surprised me you did. Sssstill, I think you're not fassst enough to out-race Oxide. We're going to loosssse our planet, and it will all be your fault!"

- Komodo Joe

""Sure, I can make these spin.""

- Komodo Moe

The Komodo Brothers (Japanese: コモドきょうだい/Komodo kyōdai) are genetically engineered komodo dragons from Indonesia that were created by N. Brio, known simply as Joe and Moe. Joe is the skinny one with a lot of speed who is able to spin for a long time until getting dizzy. Moe, on the other hand, may not be fast like his brother Joe, but delivers brute strength at the same time. He is also good at throwing swords.

Crash Bandicoot
The Komodo Brothers were designed by Charles Zembillas for the first Crash Bandicoot. But sadly they, along with Tiny Tiger, Coco Bandicoot and Doctor N. Gin were cut out of the first game and moved to the sequel. They still have a soundtrack piece for their boss fight, and are also featured in the cut 2D beginning cutscene.

Crash Bandicoot 2: Cortex Strikes Back
This is the Komodo Brothers' first appearance and they are both the second boss in the game. They were hired by their creator Dr. Nitrus Brio to thwart Crash's progress in order to stop him from collecting 25 Crystals for Doctor Neo Cortex and Doctor N. Gin, but Crash defeats the brothers and they failed to stop him. Their main attack pattern was Komodo Moe making Komodo Joe spin rapidly. When he's done spinning, he'll be dizzy, giving Crash the opportunity to hit him by spinning, or slide dash him, and send him directly towards his brother Moe, damaging both Joe and Moe. Moe will throw his swords to hit Crash on every turn one by one. On their last hit point, while Joe spins, his brother Moe will throw his swords more rapidly one by one. After being defeated by Crash, Joe and Moe will fall down dazed before Crash continues to the next Warp Room. They are fought in a circus tent. If Crash gets closer to Komodo Moe, he'll slash him with his sword, laugh and turn Crash into an angel just like the other enemies and bosses (except Ripper Roo, N. Gin and Neo Cortex).

Dansu! De Jump! Na Daibouken
The Komodo Bros. appear in the second volume where they are treasure hunters. Moe is more friendly in the manga and speaks normally, while Joe (Moe calls Joe "Aniki", Japanese for brother, in the manga) is the more aggressive one and also speaks normally. They have no connections to Dr. Neo Cortex or their creator Dr. Brio and do not wield their swords. As a result, they seem to respect Crash Bandicoot, stating that he is a good treasure hunter.

Crash Team Racing
In Crash Team Racing, only Komodo Joe is present. He is the third boss in adventure mode. His home track is Dragon Mines. In Glacier Park, he races against the player for the right to face Nitros Oxide, challenging the player by saying "crusshhing you into brick dusssttt let's raccce". He constantly throws TNT Crates backwards (causing them to explode on impact) and drops nitro crates in an attempt to slow the player down. Once he is defeated, he hands over the third one of the four keys required to face Oxide, but still has doubts about the player's skill, thinking that the planet will be destroyed if its fate rests on the player.

Joe's stats are the same as Crash Bandicoot, Doctor Neo Cortex and Fake Crash; in other words, he has intermediate stats. He can be unlocked by holding the L1 + R1 buttons and pressing Down,, Left, Left, , Right, Down at the main menu, or by winning the Blue Gem Cup in adventure mode. After the events of the game, Joe opened a jewelry store in Zurich, "Honest Joe's Wedding Ring and Rare Gem Outlet". After multiple sting operations, he was caught and convicted of laundering stolen cubic zirconia for the Couch Slouch Shopping Network.

Crash Bash
In Crash Bash, Joe and Moe are back working together and they serve as the third boss in this game, and wield a huge tank. Uka Uka summoned them to fight as a third challenge at Big Bad Fox. The tank consists of three floors; 3 cannons with mace (Floor 1), 4 lasers (Floor 2), and 2 Missile Launchers (Floor 3). Driving a small tank, the player must shoot the cannons, lasers and missile launchers twice each. When the giant tank is destroyed, Joe and Moe appear to try to defeat the player themselves (also appearing in small tanks). The player has to hit them until they run out of health bars and are defeated.

Crash Bandicoot: The Wrath of Cortex
The Komodo Brothers only appear as a cameo in a painting on a wall in the Medieval level Wizards and Lizards.

Crash Nitro Kart
Komodo Joe has a cameo in Nitro Kart; a temple with a large statue depicting him can be found on the track Jungle Boogie on Terra.

Crash Twinsanity
The Komodo Brothers were planned to appear in Twinsanity, but were cut due to time contraints. They would have challenged Crash and Cortex to a race on their Krazy Komodo Crash Course — the catch being that the vehicles had no brakes. Upon defeat, the Komodo Brothers would reward the two with a power crystal.

Komodo Joe makes a cameo in the final game, in a Purple Gem concept illustration. He is depicted playing poker along with Pinstripe Potoroo, Koala Kong, Dingodile, and Ripper Roo at the Iceberg Lab.

Crash Bandicoot N. Sane Trilogy
The Komodo Brothers return in the N. Sane Trilogy, reprising their role from Crash Bandicoot 2: Cortex Strikes Back.

Crash Team Racing Nitro-Fueled
Komodo Joe reappears as an unlockable playable character in Crash Team Racing Nitro-Fueled, retaining his design from N. Sane Trilogy. He is unlocked after completing the boss race in adventure mode. As in the original Crash Team Racing, Komodo Joe is classed as a intermediate character. Joe's fate in the epilogue is largely unchanged from the original Crash Team Racing. However, after his conviction, Moe announces the opening of a jewelry auction house.

Komodo Moe is a playable racer as of the Spooky Grand Prix. He can be unlocked in the game's Pit Stop for 1500 ]]Wumpa Coin]]s. Like his brother, he has intermediate stats. This also marks the first time Moe is given an actual speaking voice.

Joe
In CTR, Komodo Joe speaks with a pronounced hiss. It's been said that he is the cleverer of the two brothers. Joe tends to give future blame towards a worthy opponent; for example, after losing a race and warning the player about Nitros Oxide, he says ''You're not so slow after all. Surprisssed me, you did. Here'ssss a key for the win. Ssssstill, I think you're not fassssst enough to out-race Oxide. We're going to lossse our planet, and it will all be your fault!''.

Moe
What is known about Moe is that he seems to be the brother that does most of the attacking, and is only messed up when Joe trips him after being attacked by Crash. In Nitro-Fueled, his personality is fleshed out. He is shown to be boisterous and confident. He also takes losing better than Joe, as while Joe cries and curses out, Moe simply feels upset and disappointed while reassuring that he can win the next battle. Also, Moe has a sense of brotherhood, as when he wins, he gives the credit to the Komodo Brothers (who consist of him and Joe) as a whole suggesting he does care for his brother.

Physical Appearance
Aside from their body types and a few other small details, the two brothers are largely identical, even down to their clothing.

They are green mutant komodo dragons. They have yellow scleras, and their irises are black until the N. Sane trilogy where they have blue irises. They have eyebrow ridges which fade into blue from their green scales. They have black claws on their fingers and toes and long, spiked tails. They wear white robes (light pink in Crash Bash) with purple cloaks over the top which have yellow semi-circles as trim. As of the N. Sane trilogy, this was replaced with flat gold lines as trim. They wear small golden helmets with a single spike on top and purple cloth coming out around the sides and back of their heads.

The Brothers do have a few differences between them. Joe is slimmer, while Moe is more heavyset. Joe has large fangs, while Moe has an underbite. Moe has a small, grey beard on his chin, while Joe does not. The two's head shapes are vastly different; Joe's cheeks are more exaggerated with a longer snout, while Moe has a more squared jaw and flatter snout. Joe has longer, more spindly fingers, while Moe has bigger hands with stubbier fingers.

Appearances

 * Crash Bandicoot 2: Cortex Strikes Back
 * Dansu! De Jump! Na Daibouken
 * Crash Team Racing (Komodo Joe only)
 * Crash Bash
 * Crash Bandicoot: The Wrath of Cortex (Cameo)
 * Crash Nitro Kart (Cameo, Komodo Joe only)
 * Crash Twinsanity (Cut)
 * Crash Bandicoot N. Sane Trilogy
 * Crash Team Racing Nitro-Fueled

Gallery
See: Komodo Brothers/Gallery

Trivia

 * Komodo Moe, Koala Kong, Doctor Nitrus Brio, Tawna, and Baby T are the only characters introduced before Crash Bash that were not present in CTR.
 * In Crash Bash, Komodo Joe and Moe's health bars are mixed up. If players hit Moe then Joe's health bar decreases and vice versa.
 * In Crash Bash's early demo of Big Bad Fox, Komodo Joe and Komodo Moe's icons are replaced with portraits of Homer and Bart Simpson from The Simpsons.
 * They were originally made for the first Crash Bandicoot game, but were pushed back and introduced in the sequel, along with Tiny Tiger.
 * Komodo Joe and Moe were originally going to be called Kimodo and Kimono, respectively, before being renamed to the "Kimodo Brothers" early during the development of Crash Bandicoot 2: Cortex Strikes Back.
 * In Crash Bash's early demo of Big Bad Fox, when the Komodo Brothers rise up on the tank, there are two Komodo Joes. Also, Komodo Moe is on the left and Joe is on the right, and when Crash hits Moe, Moe has Crash's voice.
 * In CTR, Joe's boss garage logo portrays Joe with two sharp, pointy fangs that stick out of his mouth; his before and after driver speech model does so as well. However, his in-game driving model shows him with square buck teeth instead.
 * If the player uses the language select glitch, Joe's head switches to N. Oxide's, and his body switches to Pinstripe's.
 * Moe is the only brother to have an action figure and a plush toy modeled after him.
 * In an interview with Naughty Dog's vice president, Evan Wells, he revealed that, due to the memory limitations of the PlayStation, some of the original ideas and content had to be removed from Crash Team Racing. This is the reason why only Komodo Joe is present and Komodo Moe is not; Komodo Joe and Komodo Moe were originally going to be sitting in one kart, just like Polar and Pura.
 * They are the only evolved animals in the series whose species did not originate from Australia. A komodo dragon's habitat is in Indonesia.
 * In Crash Team Racing, Komodo Joe's poster has green eyebrows (matching his scale color), and his helmet is now orange.

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