Wild Nile Ride

Wild Nile Ride is the twenty-second level and is the first level in the fifth warp room in Crash Bandicoot 2: N-Tranced. This level is unlocked when Crash has collected all four red gem shards, and has defeated N. Trance. This level has many more slippery water paths than Slip-N-Slidin' Sphinx and King Too Uncommon. It contains the red gem and it has 97 crates. Like the other levels in N. Tropy's area, this level contains no bonus round. It is possible to break the platinum relic time by more than 30 seconds.

Level design
This level is not very linear at all. With the exception of the first part of the level and the last section of the level (after the last checkpoint), the level has various split paths where Crash can choose to go left or right, as well as pits where Crash could jump over, or fall down to move to another spot in the level. Many of these split paths are dead ends, and many of them connect with later points of the level, but this makes the box gem a challenge, as well as finding the optimal path in time trial.

Nitro crates are most far the most abundant hazards in the level, as they account for 47 of the level's 97 crates (nearly half). However, there are a few other hazards, which are beetles, TNT crates, and pits.

The lack of linearity is one reason this level feels very different from any of the other levels in the game, despite the fact that it has the same theme as four previous levels. Another reason this level feels different from other levels is that, except for the ending, it is made up primarily with flowing water, a feature seen only in one previous level (King Too Uncommon).

Types of crates

 * Aku Aku Crate
 * Arrow Crate - wooden
 * Basic Crate
 * Bounce Crate
 * Checkpoint Crate - wooden
 * Crash Crate
 * ! Crate - standard
 * Iron Crate
 * Locked Crate
 * Nitro Crate
 * Nitro Switch Crate
 * Outline Crate
 * ? Crate
 * Slot Crate
 * Time Crate (1/2/3 seconds)
 * TNT Crate

Secret message
There is a secret message in this level. It consists of the word "TATTA", as well as the Vicarious Visions logo and a smiley face, all drawn using wumpa fruit. This area is not accessible by playing the game normally, but it can be viewed using a graphical tool or by using a moon jump code. It is shown in the Prima strategy guide for this game.