Kart

Karts are particular vehicles that appear in some of the racing spin-offs of the Crash Bandicoot series, with the exception of Crash Tag Team Racing, which uses cars instead of karts.

Crash Team Racing
The kart first appeared in Crash Team Racing, which is the first Crash Bandicoot spin-off game to introduce racing in the series. In the game, each character has a specific color for their kart (for instance, Crash's kart is blue, Cortex's kart is red, Tiny's kart is green, Coco's kart is pink and so on). All karts are the exact same model, with the exception of Nitros Oxide, who drives a hovercraft instead. They all feature pipework that holds the kart together, dual exhaust engines, no sides, and large silver-rimmed wheels.

The kart returns as the "Classic" kart in Crash Team Racing Nitro-Fueled, in which it is fully customizable like all other karts in the game. Nitro-Fueled also includes a Retro version of the kart in the PlayStation 4 release.

Crash Nitro Kart
Karts reappear in Crash Nitro Kart, the second racing spin-off game in the Crash Bandicoot series. In this game, the evil Emperor Velo modified the karts of the challengers to make them able to race the different tracks in his domain. The vehicles' main difference, other than the overall aesthetics, is the ability to turn their wheels sideways, enabling them to stick to the track in an anti-gravity mode. This mode also changes the exhaust pipes into electric poles, probably used to power the anti-gravity mechanisms.

Instead of using one kart model colored differently for each character, there are five vehicle designs - each belonging to one of the four teams- Team Bandicoot, Team Cortex, Team Oxide, and Team Trance, with the fifth, referred to in Nitro-Fueled as the Velo Chopper, being used by Velo and the Champions. Unlike Crash Team Racing, the karts' colors are all shared between members of their respective teams.

Teams and their karts:

 * ¹ - Only in console version
 * ² - Only in Game Boy Advance version

Crash Nitro Kart 2
There are eight karts in the game. Other than the first one, they are all locked. In order to unlock them, the player must collect a certain amount of Wumpa Fruit. Despite each kart belonging to a specific character, any character can race in any kart.

Crash Bandicoot: Nitro Kart 3D and Crash Bandicoot Nitro Kart 2
Karts based on the designs of the cars from Crash Tag Team Racing appear in both Crash Bandicoot: Nitro Kart 3D and Crash Bandicoot Nitro Kart 2, but this time every character only has one kart.

Crash Team Racing Nitro-Fueled
Karts in Nitro-Fueled are like that of the original Crash Team Racing by default, but they are now highly customizable. There are many different kart bodies, paint jobs, stickers and wheels unlockable to customize karts. The kart bodies available include the original Crash Team Racing kart design and Oxide's Hovercraft, all five kart types from Crash Nitro Kart (teams Bandicoot, Cortex, Trance, Oxide and Velo's kart, now named the Velo Chopper), some kart designs inspired by the cars from Crash Tag Team Racing as well as some original ones. Special Karts, however, cannot be customized.

Appearances

 * Crash Team Racing
 * Crash Nitro Kart
 * Crash Bandicoot & Spyro Adventure World
 * Crash Bandicoot Purple: Ripto's Rampage (Bandicoot Kart - as a card)
 * Crash Nitro Kart 2
 * Crash Bandicoot Nitro Kart 3D
 * Crash Bandicoot Nitro Kart 2
 * Crash Team Racing Nitro-Fueled
 * Crash Bandicoot 4: It's About Time (cameo)

Crash Team Racing

 * In promotional artwork, the karts have sliver or gold pipe work that hold the kart together. But in game, these designs are altered.
 * The Karts in the Adventure mode Character Select, Intro, and Boss Conversations all have silver pipe work, including characters that have golden pipework in artwork, such as Crash and Cortex.
 * During actual races, battles, and character selects, the pipework is the same color as the kart.
 * The kart wheels are similar to the previous games' Wumpa Fruit. Rather than being 3D objects, they are billboards (sprites that always directly face the camera). They are more complex than the Wumpa Fruit in that their animation changes depending on the camera angle, giving them the impression of being in 3D. This was necessary because of hardware limitations.
 * It's only like this during character selects, races, and battles. In the adventure mode character select, intro, and boss interactions, they're fully modeled.

Crash Nitro Kart

 * In the opening FMV of the game, where Crash is transforming from road to anti-gravity mode, the tires glow a bright sky blue. This is the only time such a thing happens in the game.
 * The boxart for the game and artwork for Tiny Temple show Coco's kart to be pink instead of the standard blue.
 * In the pre-race cutscene for Emperor Velo XXVII's first boss race, his champion kart had a gold coloring, but in-game and in all other circumstances it is purple.

Crash Team Racing Nitro-Fueled

 * The Team Cortex and Team Trance karts were given alterations from their original Nitro Kart appearance, with the fronts of the Team Cortex karts changed from a motorcycle-like design (including steering with handlebars instead of a wheel) to a go-kart design, while the Team Trance karts had steering wheels added for animation consistency.

Kart Kart