Mecha-Bandicoot

Mecha-Bandicoot is a 40-foot mechanical version of Crash Bandicoot. The robot was first introduced as a boss fight after the battle between Crash and Cortex. It was then shown that N. Gin was controlling it throughout the battle.

It is equipped with a chainsaw, rockets, and plasma blasts (that have the same effect as Cortex's gun). After defeating it, it isn't seen again until the final battle between the Evil Twins in the 10th Dimension. Since it isn't seen ever again, its fate is unknown.

Trivia

 * Cortex refers to Mecha-Bandicoot as Crash's "new hydraulically operated twin brother" in its boss fight.
 * It is unknown how Mecha-Bandicoot got to the 10th Dimension; N. Gin may have taken it there in order to get the treasure of the Evil Twins or Cortex had put it in storage in his lab, which Crash went back to get for after the fight. It could have been possible that Crash went back to the mines in his dimension to get it, as of which that could explain why he left before Nina fights the Evil Twins.
 * When the fight with Mecha-Bandicoot begins, it is shown to be able to jump very high, but when it is playable, it can't jump very high.
 * it is unkown how Crash learned how to operate Mecha-Bandicoot so quickly.
 * According to a cut cutscene, Mecha-Bandicoot is equipped with an electric brain. The brain has Crash's cerebral patterns programmed into it, which Aku Aku doubt's was wise after crash started sucking on a lightbulb that schocked him.
 * Mecha-Bandicoot was going to be playable in the cut level, Ocean Commotion.
 * In one of the concept art, it shows mecha having a drill. After they made that concet, they gave him a chainsaw instead.
 * Mecha Bandicoot cannot use any of his weapons in different levels, only in the Evil Twins boss battle.
 * His ammo icon is a picture of Cortex's ray gun instead of being a rocket, which was cut out from the game.
 * Mecha's Chainsaw would of been another attack when he was playable.
 * He would also have an ability of moving sideways, just like playing as cortex by pressing the R1 and L2 buttons.
 * When Mecha is playable and dies, sometimes he will pose a glitchy animation of his death. This happends because there is only 1 mecha death.