Dino Might!

Dino Might is the eleventh level of Crash Bandicoot 3: Warped. The second of two proper prehistoric swamp levels, this sees Crash once again on the run from a nightmarish planteating Triceratops, like in Bone Yard. Between the two chase sequences, however, is a more relaxed platforming section where Crash can enlist help from a baby tyrannosaurus rex. Crash will have to dismount the dino when he reaches the volcanic crater area, however, because otherwise the rest of the level would've sadly been enjoyable. In addition to the previously established enemies from Bone Yard, this level introduces fish who enjoy cosplaying as mammals from millions of years in the future.

Like Bone Yard, this level contains a Gem Route - come bearing the Yellow Gem from Hang'em High and the path will make itself known shortly after the conclusion of the first Trikey Zone. The Yellow Gem Route is fairly challenging, opening in a heavily magmafied area and concluding with a Nitroinfested Triceratops chase, though it cannot be overlooked, for it contains not only a secret Clear Gem, but also some delightful fruity crates, and even the beloved Nitro Switch Crate.thumb|300px|right

This level also contains the entrance to one of the two super-secret levels in this game! On the Yellow Gem Route, let the second terodactyl fly away with Crash. Instead of crashing into the afterlife, as per usual, Crashie will instead warp into the thirty-second level, Eggipus Rex, for some reason.

Name origin:
The name "Dino Might!" is a play on the word "Dynamite", which is a special bomb in the form of a stick designed to clear rubble. The "Dino" part may refer to the appearance of many dinosaurs in the level while the "Might" may refer to a wide variety of things.

Other Trivia:

 * This level actually has a secret level in a gem route... "getting killed" by the SECOND Ptydactal actually warps the player to another level...