Totem Hokum

Totem Hokum is the third level of Crash Twinsanity and is on N. Sanity Island. It takes place soon after the Evil Twins confront Cortex for the first time and involves you saving him.

Opening Cutscene

 * Cortex: You have to help me, Crash! You heard them! They want to destroy our island home, humiliate and enslave you, and steal my brain! How I envy the simple life of the tribesfolk.
 * Papu Papu belly dances and repeats noise made when Aku Aku crate opens
 * Tribesfolk: Clapping
 * Cortex: "Living in harmony with Mother Nature, the noble boar, the humble bumblebee."
 * Bees begin stinging Cortex
 * Cortex: "Ahhhhh!"

Second Cutscene

 * Cortex: "Ahhhhh"
 * Beehive falls on Cortex's head and gets stuck

Third Cutscene

 * Bear sees Cortex run by covered in Bees and honey, licks his lips and chases Cortex.

Fourth Cutscene

 * Cortex runs into Papu Papu
 * Bees fly away
 * Papu Papu: "Babo-kangi!" points at Cortex nodding
 * Tribesfolk carry Cortex away

Fifth Cutscene

 * Cortex is tied up at top of totem-pole
 * Crash knocks down pole
 * Cortex: Ahhh! Ahh!
 * Cortex lands in river still tied up as he drifts towards a waterfall.
 * Cortex: "Ahhhhhh" falls down waterfall
 * Papu Papu: "Hahoom-hoom! Hahoom-hoom! Saclo poole!"
 * Tribesfolk: "Id-ja!" begin chasing Crash

Notes: When cortex falls into the water, if you look closely,for a split second you can see some of cortexs old ps1 design: brown hair, old lab coat, and the yellow gloves.(partly) Once you beat the game, there is a alternate way to skip totem hokum rather than climbing the tree. you can jump on a nearby worm and land right next to the farmers fence. just jump over the fence and you have chewed through another totem hokum passage without going through all of that stuff just to get one gem.

This level features hogs as enemys again which is repeated from the high road and road to nowhere from Crash Bandicoot.

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