Crash Bandicoot N. Sane Trilogy

Crash Bandicoot N. Sane Trilogy (クラッシュ バンディクー ブッとび３段もり!, Kurasshu Bandikū Buttobi San-Dan Mori!; lit. "Crash Bandicoot Surprise 3-Stage Serving!" in Japan) is a 3D platforming video game published by Activision, developed by Vicarious Visions, who have previously released Crash Bandicoot: The Huge Adventure, Crash Bandicoot 2: N-Tranced, Crash Nitro Kart, and ''Crash Bandicoot Purple: Ripto's Rampage. ''

It was originally released in the United Kingdom on June 23, 2017, before being released worldwide on June 30 and in Japan on August 3, initially exclusive for the PlayStation 4. Activision later released the game for Xbox One, Nintendo Switch and Steam on June 29, 2018 in North America, Europe, and Australia, whilst Sega published the game for the Nintendo Switch in Japan on October 18, 2018.

The game consists as a collection remakes of the original Crash Bandicoot (1996), Crash Bandicoot 2: Cortex Strikes Back (1997), and Crash Bandicoot 3: Warped (1998). The remake also contains new gameplay, a remastered soundtrack, re-recorded dialogue with high definition cutscenes, a unified save and menu system, along with time trials for all three games.

Development
After Crash: Mind Over Mutant, Activision and Radical Entertainment started development on a new main entry Crash Bandicoot game alongside a new entry in the racing series. These projects became known as Crash Landed and Crash Team Racing (2010) respectively and were cancelled by Activision after two years of development. The Crash series then went into an unannounced hiatus while Sony worked on gaining the rights back to the series.

Rumours started when Crash Bandicoot easter eggs started to appear in other Sony Playstion media (such as tshirts worn on stage by Sony executives) that Crash would be making a comback in 2016. This was eventually revealed to be a remake of the three main Naughty Dog entries in the series, developed by Vicarious Visions.

English

 * Jess Harnell as Crash Bandicoot, Pinstripe, and Ripper Roo
 * Lex Lang as Dr. Neo Cortex
 * Maurice LaMarche as Dr. Nitrus Brio and various Lab Assistants
 * Greg Eagles as Aku Aku
 * Debi Derryberry as Coco Bandicoot and Tawna
 * Corey Burton as Dr. N. Gin, Dr. Nefarious Tropy, and Baby Cortex
 * John DiMaggio as Tiny Tiger and Uka Uka
 * Dwight Schultz as Papu Papu and various Lab Assistants
 * Fred Tatasciore as Dingodile, Koala Kong, and Komodo Brothers Joe and Moe

Japanese

 * Shōzō Īzuka as Dr. Neo Cortex
 * Mitsuru Ogata as Dr. Nitrus Brio and Dr. N. Gin
 * Kenichi Ogata as Aku Aku
 * Risa Tsubaki as Coco Bandicoot
 * Ryūzaburō Ōtomo as Uka Uka

Crash Bandicoot 2: Cortex Strikes Back
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Crash Bandicoot: Warped
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Lost Treasures DLC (Crash Bandicoot)
The Lost Treasures DLC adds a version of the cut level, Stormy Ascent, from the original Crash Bandicoot. The Trophies awarded for obtaining the gem and relic (gold or higher) in the level are grouped under this DLC. These are included in the base game achievement list on Xbox One.

Future Tense DLC (Crash Bandicoot: Warped)
Future Tense is the first level made exclusively for the N. Sane Trilogy, being released as DLC on June 29, 2018 alongside the game's multiplatform release. It is playable from a new, seventh Warp Room and is available from the start of the game, however, its Gems are impossible to obtain without the Super Powers. These are included in the base game achievement list on Xbox One.

Gallery
See: Crash Bandicoot N. Sane Trilogy/Gallery

Trivia

 * None of the voice actors who were featured in the original games reprised their roles in N. Sane Trilogy. Instead, the voice actors are mostly role reprisals from Crash Bandicoot: The Wrath of Cortex and various later games, with some actors being completely new to the series. This is also the case with the appearances of Crash characters in Skylanders: Imaginators as well as Crash's guest appearances in Skylanders Academy.
 * Oddly, despite returning to voice Papu Papu, Dwight Schultz does not voice Dingodile like he did in Crash Nitro Kart and Crash Twinsanity. Fred Tatasciore voices Dingodile instead.
 * This marks the first time that Tawna has had an actual speaking role. Although her voice is heard, she does not have any actual lines.
 * This is the first home console and main Crash Bandicoot game to be released after a 9 year hiatus since Crash: Mind Over Mutant.
 * This is also the first official Crash Bandicoot game to be released overall since Crash Bandicoot Nitro Kart 2, released 7 years earlier.
 * The game is the first game in which Wumpa Fruit can be actually be seen inside bounce crates.
 * In a promotional picture featuring various character models, Koala Kong is relatively bigger compared to other characters, Komodo Joe has been made taller and Komodo Moe has been made shorter.
 * Both Wumpa Fruit and Crash's life icon will glow if the player collects Wumpa Fruit and extra lives.
 * The canon reason for Coco's playable appearance in the first two titles is that she used the Time Twister Machine to go back in time and help Crash in his first two adventures.
 * Unlike the Pura levels in Crash 3, the Time Trial clock does not stop when Crash is dismounted in the Polar levels in Crash 2.
 * Naughty Dog themselves are referenced three times; twice during the opening for the second game and once during the opening for the third game.
 * An asteroid bearing the Naughty Dog paw print has been added during the introduction of Cortex's space station.
 * Coco's computer screen during the opening features a scene from Uncharted 4: A Thief's End, which was developed by Naughty Dog, the scene in the game that referenced Crash Bandicoot in the form a Easter Egg mini-game based on the Boulders level.
 * A picture of Nathan Drake can be seen on the fireplace in the Bandicoot House during the third game's opening.
 * All references to Naughty Dog are removed outside the PlayStation 4 version.
 * The Orange Gem appears in the second game's secret ending, despite it never appearing in any other Crash game after the original. The model is also incorrect; it's the same as a clear gem, rather than its original model.
 * In Warped, standing in the top left corner of Tiny Tiger's boss fight arena can be used to avoid all lions running. In this game, getting into that spot will make the spectator Lab Assistants throw cheese at you as an easter egg, as it would be "cheesing" the fight.
 * The Relic Trophy names from the third game are references to Crash Team Racing commercials from 1999. Some fans speculated that this hinted at a CTR remake in the near future, but such plans have yet to be confirmed.
 * Unlike the original games on PlayStation, this game received an "E10+" rating by the ESRB while the original games received an "E" ("K-A" for the first two titles, before being renamed in 1998).
 * The game received the "E-10+" rating for "Cartoon Violence" and "Comic Mischief".
 * The summary on the ESRB's website explains this about the assigned rating:
 * This is a platformer game in which players assume the role of Crash Bandicoot as he works to foil a villain's plot. Players traverse platforms and defeat enemies and bosses in order to progress the story. Crash can jump on enemies' heads or use a spin attack to knock enemies out. Some sequences allow players to pilot a plane and shoot at enemy blimps causing them to explode. Boss battles involve more protracted combat. One boss character wears an outfit that reveals a slightly exposed buttocks (e.g., "plumber's crack").
 * The boss character in question is presumably Papu Papu.
 * In Europe, the game was given a 7 age rating by PEGI for "violence". The original games were given a 3 rating by preceding agency ELSPA.
 * Crash Bandicoot N. Sane Trilogy is the first Crash Bandicoot game to ever be released on PC and Steam.
 * Originally the release date for Crash Bandicoot N. Sane Trilogy on multiple platforms was July 10. But its release was pushed forward to June 29.
 * The UK will have a limited edition version sold at the retailer GAME for £54.99 on the PS4, Xbox One & Switch, Which includes a Cardboard Crash Crate with Crash Bandicoot Merchandise inside.
 * No code from the original games was used for the trilogy. It was built from the ground up.
 * The Nintendo Switch port was not originally intended to be developed until a lone engineer at Vicarious Visions successfully ported the game's first level to the platform, proving it was feasible to port the entire game.
 * Hidden in the game files are unused models that appear to be have been intended for Skylanders: Imaginators. These include  Crash Bandicoot as he appears in that game, the Jet Stream from Skylanders: SuperChargers, a test character known as Template_Legacy and what appear to be three scrapped Skylanders, known as BlasterTech, BruiserUndead and WranglerFire. While all of these characters have abilities and animations, none of them function properly and cannot jump. Interestingly, the Skylanders Crash Bandicoot can crawl when put back into the game, even though he was incapable of doing so in Skylanders: Imaginators. These files were possibly used during the early development of N. Sane Trilogy.