Checkpoint Crate

Checkpoint Crates are a type of crate that appear in several Crash Bandicoot games. They are very essential and act as a save point for the player. This crate has appeared as iron in some special paths that are not required for the box gem. When broken, yellow letters will appear saying Check Point. In Crash of the Titans on the GBA and DS they appear with a check instead of "C".

Appears In

 * Crash Bandicoot
 * Crash Bandicoot 2
 * Crash Bandicoot 3: Warped
 * Crash Bandicoot: The Wrath of Cortex
 * Crash Bandicoot: The Huge Adventure
 * Crash Bandicoot: N-Tranced
 * Crash Twinsanity
 * Crash of the Titans (DS and GBA versions only)
 * Crash: Mind Over Mutant (DS version only)

Trivia

 * Checkpoint crates cannot be broken with the Fruit Bazooka, unlike other crates.
 * In all of the Crash games prior to Twinsanity, checkpoint crates had the mechanics of any other box; they had to be broken to be activated. However, in Crash Twinsanity, the checkpoint crates are activated when Crash is within their range. This is the only game where the player can see the top side of the crate lying on top of the broken crate after breaking it and the only game where a checkpoint crate can close back up to its original, unopened position.
 * In the Naughty Dog and Vicarious Visions games, checkpoint crates have a "C" on both the top and all four sides (contrary to the gallery below).  This is contrary to every other type of crate in the series, which only shows the type of crate on the four sides.  This is not the case with iron checkpoint crates, however, as they only have "C" on the four sides.  In The Wrath of Cortex, checkpoint crates only have a "C" on the four sides.
 * In the GBA version of Crash of the Titans, checkpoint crates can also give the player rewards when broken.