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Nefarious Tropy, commonly called N. Tropy, is a time-traveling evil scientist from the Crash Bandicoot series. He is a self-proclaimed master of time and the inventor of the Time Twister Machine, which is a time machine. He was first introduced to the series as working for the evil mask Uka Uka alongside Neo Cortex to achieve world domination in Crash Bandicoot: Warped. However, he has also worked independently from or against them in some games, and partners with other evil characters as he pleases.

A baby version of N. Tropy, created following the collapse of the Time Twister at the end of Warped, appears along with the adult N. Tropy as a separate playable character in Crash Team Racing Nitro-Fueled. An alternate-dimension counterpart to N. Tropy was introduced as his partner in Crash Bandicoot 4: It's About Time, appearing in Crash Bandicoot: On the Run! and Crash Team Rumble as well.

Crash Bandicoot: Warped
Nefarious Tropy was first introduced to the series in Crash Bandicoot: Warped. In the game's opening cutscene, he is called upon by the evil mask spirit Uka Uka to work with Neo Cortex on a plan to use crystals to conquer the world. Using N. Tropy's Time Twister Machine, Cortex and allies open Warp Orb portals across various points in time to gather crystals. Crash Bandicoot, Coco Bandicoot and Aku Aku discover this plan and use the Time Twister to take the crystals back.

N. Tropy is the game's third boss. While Crash and Coco collect crystals in N. Tropy's area of the Time Twister, he first warns them to stop, then demands the crystals from them. N. Tropy's boss arena takes place in what is presumably an area of the Time Twister itself. He and Crash stand opposite each other on either side of a pit. N. Tropy attacks by firing homing energy balls and creating lasers with his tuning fork. He also uses this power to rearrange platforms in the pit, which Crash can then cross. Using his powers tires N. Tropy, and once the platforms are moved, he is vulnerable to attack. Each time he is damaged with any attack, the arena shifts to a new era in time. Once defeated, N. Tropy threatens that Crash's time will soon be up, then vanishes. Additionally, Crash is awarded the Death Tornado Spin powerup.

Without N. Tropy's maintenance, the Time Twister becomes unstable. When Cortex is defeated a second time for the 100% completion ending, it finally collapses. N. Tropy and Cortex are transported through time as babies, and the game ends with them fighting over possession of Uka Uka.

N. Tropy reprised this role in Crash Bandicoot N. Sane Trilogy ' s remake of Warped. In the introductory cutscene, he enters the scene from a Warp Orb, as opposed to walking on-screen from the shadows in the original.

Crash Team Racing
In Crash Team Racing, N. Tropy appears both in the Time Trial mode and as an unlockable character. Each track has an N. Tropy ghost with a record time that can be challenged. Beating his time marks the track with a gold star on the track select screen. Beating it on all 18 tracks unlocks N. Tropy as a playable character for every game mode except the Adventure mode. N. Tropy can also be unlocked by entering a cheat code on the main menu: While holding and, input ------. N. Tropy shares the same driver statistics as Tiny Tiger and Dingodile, specializing in the Speed stat while having a low Turn stat. He uses Uka Uka as his Invincibility Mask. In the game's epilogue, N. Tropy took up time traveling again, and was last seen traveling to an ancient rainforest.

N. Tropy would hold similar roles in Crash Nitro Kart, a sequel to Crash Team Racing, as well as Crash Team Racing Nitro-Fueled, a remake that includes content from both games: see § Other major appearances.

Crash Bandicoot 2: N-Tranced
N. Tropy is an antagonist and the true final boss of Crash Bandicoot 2: N-Tranced. Tasked by Uka Uka with helping to conquer the universe, N. Tropy peers into the future. He sees a vision of himself standing with Crash, Coco and Crunch Bandicoot, and concludes that he'll succeed by getting them on him side. N. Tropy creates a vortex and abducts Crunch and Coco Bandicoot, as well as Fake Crash, whom he mistakes for the real Crash. He also recruits N. Trance, a self-proclaimed master of hypnotism, to hypnotize all three of them into doing their evil bidding. Crash eventually frees his friends, finds N. Tropy and N. Trance's hideout, and defeats N. Trance in a boss fight. N. Tropy then declares that he can't beat the bandicoots on his own and flees.

In order to access N. Tropy's boss fight, all of the gem shards and the three colored gems in the game must be collected. N. Tropy attacks by firing fireball- and wave-shaped projectiles at Crash from across a gap. At the end of his attack pattern, he floats over to the farthest end of the gap, then collapses. A series of gem platforms appear, allowing Crash to cross and attack N. Tropy. For every three points of damage N. Tropy takes, the arena shifts to a new point in time. Once he is defeated, the bandicoots capture N. Tropy. They take a picture together with him to celebrate their victory, recreating what he saw in his vision at the beginning of the game.

N. Tropy is also a playable character in the Atlasphere multiplayer mode.

Crash Bandicoot 4: It's About Time
N. Tropy stars as the fourth boss and one of the main antagonists of Crash Bandicoot 4: It's About Time, which follows directly from the events of Crash Bandicoot: Warped. The game begins with Uka Uka using the last of his power to open a Quantum Rift, a trans-dimensional portal allowing N. Tropy and Cortex (now fully grown) to escape their prison in time. Abandoning Uka Uka, they begin construction of the Rift Generator, which creates Quantum Rifts at will. N. Tropy at first aims to use the Rifts to conquer all of space and time. However, he abandons Cortex and their plan after meeting an alternate-dimension version of himself, whom he is romantically attracted to. He decides to instead destroy the timeline and rebuild it to his liking. The two Tropys hijack a spaceship belonging to Nitros Oxide and order him to guard their Rift Generator. A version of Tawna Bandicoot from the other Tropy's dimension attempts to stop them on her own, but is defeated by the time Crash and company arrive.

N. Tropy shares his boss fight with his counterpart in the level A Hole in Space. Either Crash or Coco must first cross platforms in space while dodging laser blasts to reach the Rift Generator. The two Tropys then take turns chasing them around the Generator's perimeter, with security lasers and energy balls as hazards. The Tropys take damage once every laser on their side of the Generator is destroyed. Upon defeat, both N. Tropys are banished elsewhere through a Quantum Rift. The last of their Rifts are closed up by Crash's allies, the Quantum Masks. Completing the fight unlocks the Sn@xx Dimension on the Dimensional Map.

N. Tropy is mentioned during one of the Flashback Tapes, extra levels that contextualize events prior to the first and second Crash Bandicoot games. In the tape Resilience Evaluation, he attempts to contact Cortex, who ignores him to run experiments on Coco Bandicoot instead.

In the game's 100% ending epilogue, the narrator (Crash) explains that "The dimensions have heard nothing more of the Doctors Tropy since Crash foiled their plans... but evil geniuses are harder to squash than cockroaches". It is a direct reference to Neo Cortex's epilogue from the first Crash Bandicoot game.

Other major appearances
In Crash Bandicoot: The Wrath of Cortex, N. Tropy (erroneously referred to as "N. Trophy" in-game ) works with Cortex's other minions to stop Crash Bandicoot from thwarting Cortex's plans to take over the world. In the level Tornado Alley, he is an enemy pilot that will fire at Crash's plane. In Smokey and the Bandicoot, he must be beaten in a jeep race in order to earn the level's crystal. In Eskimo Roll, Medieval Madness, and Solar Bowler, he is a hazard. He faces one direction, firing a single projectile with his tuning fork every few seconds that can destroy Crash's atlasphere vehicle on contact.

N. Tropy is a playable character in Crash Nitro Kart. Like in Crash Team Racing, each track has a ghost that can be beaten in the game's Time Trial mode. Beating his ghosts on all 13 tracks unlocks N. Tropy as a playable character, as well as the more challenging Emperor Velo XXVII ghosts. Though N. Tropy is not a selectable character in the game's Adventure mode, he is classed as a member of Team Cortex and uses Uka Uka as his Invincibility Mask. In the console edition of Crash Nitro Kart, N. Tropy has high Speed and Accel stats with a lower Turn stat. In the GameBoy Advance and N-Gage versions, his highest stat is Turn while his lowest is Accel.

In Crash Twinsanity, N. Tropy teams up with N. Brio and N. Gin to find the Evil Twins' stolen treasure, which was gathered from across the dimensions. He has a boss fight which he shares with N. Brio on an iceberg at the end of the level High Seas Hi-Jinks. When Crash arrives, N. Tropy and N. Brio are unable to get him to reveal the treasure's location and attack him instead. N. Tropy lands in the center of the iceberg and splits it into pieces that sink when Crash stands on them. He also swings his tuning fork at Crash from inside a glowing forcefield. After a time, the forcefield dissipates and he is open to attack. Once attacked, he disappears and the iceberg reforms into a whole. When N. Tropy's health is depleted, N. Brio body-slams the iceberg, ending the fight. N. Tropy later appears briefly in a cutscene just before the final boss fight against the Evil Twins. He, N. Tropy, and N. Gin claim the Twins' vault of treasure for themselves, only to be attacked by Spyro the Dragon.

N. Tropy reprises his Crash Team Racing role in Crash Team Racing Nitro-Fueled, a remake of the original. As the game includes additional content from Crash Nitro Kart, his ghost in Time Trial mode must be beaten in all tracks from both games (31 total) in order to unlock him as playable. His default Driving Style is Speed. His epilogue was also changed from the original: he traveled to a city in the future, met a -like character, then decided he had to come back. According to an Activision blog post, the game's cast visits the track Prehistoric Playground using N. Tropy's staff.

A related character, Baby N. Tropy, was added to Nitro-Fueled with the Post-Grand Prix update on March 26th, 2020. Baby N. Tropy's default Driving Style is Acceleration, and like N. Tropy, his Invincibility Mask is Uka Uka.

Minor appearances
N. Tropy has had several cameos and references in spin-off game titles. In Crash Bandicoot Purple: Ripto's Rampage, N. Tropy has a cameo appearance on a trading card. In Crash Boom Bang!, N. Tropy sometimes features in the Silhouette Quiz minigame, where players must identify a character by their silhouette to win. In Crash Bandicoot Nitro Kart 3D, the N-Tropy cup is named after N. Tropy. Skylanders: Imaginators features N. Tropy's staff as a potential ability upgrade for Neo Cortex to unlock. While N. Tropy himself did not physically appear in Crash Bandicoot: On the Run!, an N. Tropy-themed skin for Crash was added in Season 2, Running Outta Time!, on May 6, 2021. The main antagonist of that season was N. Tropy's alternate-dimension counterpart.

Adult
Nefarious Tropy is a tall, blue-skinned human character with a large nose, high cheekbones, thin black eyebrows and two small beards on his chin. He often carries a grey tuning fork about as tall as he is, which enables him to use his time-based powers. In some games, using these powers exhausts him, as seen in his boss fights in Crash Bandicoot: Warped, Crash Bandicoot 2: N-Tranced, and Crash Twinsanity.

N. Tropy wears a particular set of armor, the exact appearance of which has varied throughout the series. It typically includes a cylindrical helmet and a broad-shouldered chest piece, each with a clock face in their centers. Beginning with his debut in Warped, the armor is bronze-colored. His helmet has two grey prongs in the shape of a tuning fork on top, a green clock face, and two circular pieces covering his ears. His chestpiece has a similarly green clock face, as well as two silver pistons protruding from his back shoulders that pump while he is wearing it. The right side of his chestpiece has three gears on the outside connected with a pulley, while the left side has a metal pipe that wraps around to his back and widens at the end. Underneath it, he wears a tube-like belt, a white lab coat and pants, and brown boots. He also wears a bronze-colored gauntlet with a green clock face on his left arm, and brown gloves on each hand. Though first seen in Warped, these design elements would all return unchanged in Crash Team Racing, N-Tranced, Crash Bandicoot Purple: Ripto's Rampage, and Crash Nitro Kart. A stylized depiction of this design would be used in Crash Boom Bang!, minus the belt, back pipe and pistons.

In Crash Bandicoot: The Wrath of Cortex, N. Tropy has a small nose and green sclera in his eyes. His pistons point straight up from his shoulders as opposed to out behind him. His tuning fork has a thin base and pointed prongs.

In Crash Twinsanity, N. Tropy's helmet and chestpiece are mainly gold-colored, his clock faces are blue, and his earpieces are black. His eyes have yellow sclera. His left arm well outsizes his right and is covered by silver metal armor. The shoulder joint has red gems around it, while the wrist gauntlet has tubings holding the timepiece in place. His left hand's fingers are also mechanical, each having a yellow stripe around the base. On his right arm, he wears a black glove. N. Tropy also wears gold-plated armor around his legs, black knee guards, and steel boots. The pistons behind his shoulders do not move in this game.

In Crash Bandicoot N. Sane Trilogy ' s remake of Warped, N. Tropy's nose is more bulbous than pointed as it was in earlier designs. He also has yellow irises and freckles on his face. The metal around the timepiece on his helmet is now gray, as opposed to the same bronze color as the rest of his helmet. His left hand's fingers are mechanical, and he wears a yellow glove over his right hand. N. Tropy wears U-shaped buckles over his kneecaps. There are coils around the base of his shoulder pistons and around the grip of his tuning fork. His fork is also a darker shade of gray compared to other designs. This design was modified slightly in Crash Team Racing Nitro-Fueled; the pipe that wraps around to his back was removed, likely to prevent it from clipping into the seat of his kart. While jumping, his helmet can come off, revealing his bald head.

In Crash Bandicoot 4: It's About Time, N. Tropy has teal eyes, and his beards appear to be part of his skin. His armor is styled similarly to his appearance in Warped, with some details changed. Most notably, his prongs are attached to the front rather than the top of his helmet, and his chestpiece clock has an octagonal frame. His back pistons are black, bronze-tipped and taper at the ends. His left hand is mechanical, his pant sleeves are black with U-shaped kneepads, and his brown boots are steel-toed. His tuning fork has a black grip, a green clock face embedded in the base, and bronze-colored tubing wrapped around either end.

Baby N. Tropy
Baby N. Tropy is an infant form of N. Tropy seen in Crash Bandicoot: Warped, Crash Bandicoot N. Sane Trilogy and Crash Team Racing Nitro-Fueled. In the original Warped, Baby N. Tropy wears a smaller version of his helmet that fits his head, has white lace around it, and no prongs on top. He also has a small white lab coat with pointed shoulderpads, and a silver belt with a large green timepiece in the center. He wears a yellow glove on his right hand and his usual bronze-colored gauntlet on his left. His leggings are dark blue and his feet are small. He has a single small tooth that sticks out from his lower lip.

In N. Sane Trilogy ' s remake of Warped, the lace around Baby N. Tropy's helmet is magenta and there are small prongs on top of his helmet, similar to his adult form's helmet. Instead of a lab coat and timepiece or leggings, he wears the shoulder guard only from his adult form's armor, as well as a white diaper with a safety pin in it and magenta lace around it. Like his adult design in this game, his left hand is mechanical. His eyes are red, and none of his teeth are visible. This design was re-used for Nitro-Fueled, where he additionally has a magenta and teal pacifier in his mouth.

Personality
Nefarious Tropy is a chiefly villainous character. He works to further Uka Uka's plans for world domination in Warped, The Wrath of Cortex, and N-Tranced. According to the manual of The Wrath of Cortex, he disturbs the temporal flow by creating time paradoxes for fun. In It's About Time, he enjoys tormenting Tawna Bandicoot, and mocks Crash or Coco Bandicoot if they die during his boss fight. Though N. Tropy typically works for Uka Uka, he is also known to change allegiances for his own personal gain. In Twinsanity, he is unaligned with either Uka Uka or Neo Cortex, instead siding with N. Brio and N. Gin to find the Evil Twins' treasure. In It's About Time, N. Tropy abandons Uka Uka after he exhausts his power to release them from their prison in time. He also betrays Cortex to work with his alternate-dimension counterpart instead, aiming to erase the timeline and rebuild it to his liking.

He is often portrayed as posh and with a superior attitude. This is conveyed with his formal speaking style and British accent, which is commonly associated with prestige and intelligence in villains in pop culture. However, this is often contrasted against either his short temper or weakness. He insults Crash Bandicoot in Warped, calling him "stupid" and a "little skunk" for interfering with his plans. In N-Tranced, he calls his ally N. Trance a "blundering idiot" for confusing Fake Crash and Crash, even though he was also fooled. N. Tropy's haughtiness is further subverted as he panics and flees when confronted by Crash initially. In Crash Team Racing Nitro-Fueled, N. Tropy bows on the podium upon winning a race, but struggles to lift his tuning fork immediately afterwards. In It's About Time, N. Tropy belittles Cortex, viewing him as incompetent.

As a time traveler, N. Tropy is given to making time-related puns. In Crash Team Racing and Nitro-Fueled, he says "Time flies!" while jumping, as well as other phrases such as "Right on time" and "Like clockwork". He says similar phrases during Warped and It's About Time.

Though N. Tropy's characterization in the Japanese versions of Warped, N. Sane Trilogy, and It's About Time is much the same as it is in the West, he additionally uses English words and phrases frequently compared to the other characters.

Creation and early development
Nefarious Tropy was created as a villain and boss character for Crash Bandicoot: Warped. , the developers of Warped, contracted concept artist Charles Zembillas to design the game's new characters. Concept work for N. Tropy began on January 22, 1998 and was finalized February 19, 1998. The earliest sketches included elements such as his large nose, a scowling expression, and two beards that may have been inspired by the character of. His skin being blue was suggested by Naughty Dog, as was the name "Nefarious Tropy". Zembillas had the idea for a time traveling device to be worn around N. Tropy's waist. It at first had a digital display showing the year he intended to travel to, but was later drawn as a traditional clock face. Over the course of new sketches, the device evolved to "encase" him.

By February 12, 1998, N. Tropy mostly resembled his appearance in the final game. However, his suit had a complex array of pistons, gears, and other clockwork, intended to add absurdity to an otherwise sinister-looking character. Zembillas hoped these might be implemented as drawn textures placed over his model in the game. This was determined to be too complex, so the suit was further simplified in his finalized design.

Trivia

 * N. Tropy's name is derived from the word "entropy", a property of physics representing chaos or randomness.
 * In Crash Twinsanity, a cutscene where the Evil Twins brag about their treasure was originally planned to feature N. Tropy. N. Tropy would "listen in" on the conversation from outside the game, leading to him later attacking Crash Bandicoot in pursuit of the treasure. His appearance in the scene was cut because it would not have been cost-effective to create a high-resolution model of him for that single shot. He can still be seen in the cutscene's storyboards, unlocked by collecting the red gem in Ice Climb.

Names In Other Languages

 * Nefarious Tropy/N. Tropy


 * Baby N. Tropy