Bat

Bats are enemies that first debut in Crash Bandicoot. The bats make their debut in The Lost City, where they attack Crash in swarms. The only way to get rid of these swarms of bats is by spinning away the lone single bats on each side of where the swarm enters and leaves, hanging from the wall, as they are the ones summoning the swarm of bats. Crash is able to spin the swarm of bats away though if he gets caught in their path, but they can usually be avoided by waiting on lower ground until they fly by. The bats also appear in a swarm in certain areas of Temple Ruins and Jaws of Darkness, but are not commanded by a lone single bat and are easy to avoid if Crash stays close to the ground.

The bats appear again in Crash Bandicoot: The Wrath of Cortex in the Wizards and Lizards level. In this game, they appear as small purple bats that fly around in circles, causing danger if Crash tries to jump in the air. They can be easily defeated by spinning them away during anytime. If Crash is hit by the Wizard's magical energy in this level, then he will turn into a bat similar to the ones in the same level.

Bats reappear in Crash Twinsanity, where there are White varations seen in Ice Climb, where they will fly and swoop down at Crash. Red versions are seen in Boiler Room Doom, where they fly from side to side over pits, leading to an Obstacle when crossing them.