Checkpoint Crate

''"Triggered by proximity, these crates record Crash's position. If you lose a life, you will restart at the last checkpoint that you've activated." -Crash Twinsanity''

This crate is very essential and act as a savepoint for Crash Bandicoot. In Crash Bandicoot, all crates gotten before Crash got the Checkpoint Crates are put back in their original position. Basically, to get all the crates in a level, you can not die. In the rest of the games this problem is fixed due to the need to get gems. This crate has appeared as iron in Death Routes where there are no wooden crates. When broken yellow letters will appear saying check then point. In Crash of the Titans they appear with checks instead of "C's".

Trivia

 * In all of the Crash games prior to Twinsanity, Checkpoint Crates had the mechanics of any other box; they had to be broken to be activated, however, in Crash Twinsanity, the Checkpoint crates are activated when Crash is within their range.

Appears In

 * Crash Bandicoot
 * Crash Bandicoot 2
 * Crash Bandicoot 3: Warped
 * Crash Bandicoot: The Wrath of Cortex
 * Crash Bandicoot: The Huge Adventure
 * Crash Bandicoot: N-Tranced
 * Crash Twinsanity
 * Crash of the Titans (DS and GBA versions only)