Crash Bandicoot: On the Run!/Skins

This is a list of all skins in Crash Bandicoot: On the Run!. There are currently 196 skins in the game, although not all are currently obtainable at any time.

Description
Skins are cosmetic items which change the appearance of Crash and Coco. Equipping skins grants the player bonuses, such as increased collection rates on Ingredients during Collection Runs, on Trophies during Battle Runs and bonus Aku Aku masks at the start of a Collection Run or Battle Run.

Each skin is assigned a Rarity rating. This rating determines how effective the associated material and trophy benefits are for that skin:
 *  Common  skins (written in green) provide a 10% boost
 *  Rare  skins (written in blue) provide a 20% boost
 *  Epic  skins (written in purple) provide a 40% boost
 *  Legendary  skins (written in gold) provide an 80% boost.

Skins can have one or two Aku Aku masks regardless of their Rarity. Also, while most skins are thematically paired for both Crash and Coco, they may not share the same Rarity rating (for example, Ringmaster Crash and Mime Coco). Skins that are recolored versions of other skins may also not share the same Rarity (for example, Biker Crash and Raygunner Crash).

Availability
Skins are obtained mostly by purchasing them with Purple Crystals from the Vending Machine at Coco's Base. They are priced according to their rarity rating:
 *  Common  skins:
 *  Rare  skins:
 *  Epic  skins:
 *  Legendary  skins:

Some skins first appear as temporary offers purchased for real money, proposed after defeating obtaining a specific amount of Power Gems. Once the offer runs out, they can be purchased from the Vending Machine for Crystals.

Each Season also introduces new skins in four different ways: Those skins are marked with the symbol of the Season during which they were introduced. The same symbol in brackets indicates when those skins were added permanently to the Vending Machine, which also includes skins introduced since the game's launch but never made available before.
 * By permanent addition to the Vending Machine.
 * As temporary special or celebration offers, and added to the Vending machine much later after the Season's end.
 * As rewards on the Free and Bandicoot Passes.
 * As rewards on Team Leaderboards.

Classic Crash, Skunk Crash and Classic Coco are the only skins unlocked by default. Blue Hyena Crash was limited to players who pre-registered the game before its global launch.

Trivia

 * The game initially launched with 71 skins, including those themed after the first season, The Return of Nitros Oxide!.
 * Running Outta Time! (v.1.20.42) added 21 more skins, although Crystal Biker Coco could not be unlocked during that season.
 * Battle of the Dragons (v1.40.36) added 28 more, although 5 of them were never made unlockable nor are even completely defined in the game's code.
 * Survival of the Fastest (v1.60.44) added 43 skins.
 * v1.70.60 added 17 more skins in preparation of 25th Anniversary!, although they were only defined in the game's code with v1.80.62. Also, the skin counter was off by 1 (18), which was rectified in v1.70.70.
 * v1.100.50 added 16 more skins in preparation of Mr. Crumb's Dimension of Screams, although they were only defined in the game's code with v1.110.35.
 * By that season's end, six skins were unavailable to all players: Zombie Crash, Dolly Crash, Glowing Skeleton Coco, Monster Coco, Vampire Coco and Werewolf Coco.
 * Three recolors of Crash's Classic skins and three of Coco's appear only as textures in the files but have no other data associated. They are named and themed as Disco, Prehistoric and Sport Wumpa.
 * Crash Bandicoot: On the Run! reuses skin concepts from previous games in the series.
 * Crash's Biker skin was introduced way back in Crash Bandicoot: Warped, although Coco's is from Crash Bandicoot 4: It's About Time.
 * Crash's Shiba, Skunk and Blue Hyena skins as well as Coco's Blue, Lynx and Purple skins were first introduced in Crash Team Racing Nitro-Fueled. Their Retro skins also made their debut in that game.
 * Likewise, their Apocalypse skins are loosely based on their Rustland legendary skins from the Rustland Grand Prix.
 * The description of the Prehistoric skins ("Marsupus Erectus.") is the name of similar skins in It's About Time, although their apperance differs.
 * The description of the Nitro skins ("Nitro-Fueled!") is a reference to Crash Team Racing Nitro-Fueled.
 * The Rare and Epic Tier Egyptian skins for Crash and Coco, which shared the same descriptions, were respectively renamed Ancient Egypt and Pharaoh (including a new description) with version 1.30.19 (middle of Running Outta Time!). In the Bandicoot Pass however, Pharaoh Coco is named Cocopatra. The Ancient Egypt skins are also named Ancient Egyptian in the vending Machine.
 * Version 1.40.36 (start of Battle of the Dragons) changed the name of the Knight skins to Ghost Knight, though it was changed back in a later patch. The original description of the Western skins ("Let's get a wiggle on and wrangle those llameleons 'n' mutagen chickens.") was also changed to remove mention of llameleons.
 * Megumi Coco's description before 1.60.44 was: "Megumi is a trophy girl, a racer and a member of Tawna's Nitro Squad."
 * Additionally, Megumi Coco's current description incorrectly describes the look to be Megumi's Motorsport skin when it's actually her regular outfit.
 * Football Coco has the number 97 on her jersey, a reference to the year 1997, which Crash Bandicoot 2: Cortex Strikes Back (Coco's debut game) was released.
 * Coco's Mind Over Mutant skin is a recolour of her It's About Time skin.